A: Bloodthirst -> Raging Blow (use Berserker Rage to activate if necessary) -> Bloodthirst -> Free GCD. Colossus Smash between Bloodthirsts, delaying Raging Blow if necessary. Use Slam only when you have a Bloodsurge proc during a free GCD. Heroic Strike should only be used at 90+ rage with a threat of capping and should be lined up with Colossus Smash as much as possible. Q: What rotation should I be using for Single Minded Fury? A: Same rotation as Titan's Grip. However, Slam is more important to SMF than Raging Blow. Prioritize accordingly.
Ability priority: SMF and TG have very similar priorities now with 4.1, you?ll no longer ignore raging blow. When dealing with a finite resource such as rage you will learn that there is an opportunity cost to every ability that you use as fury, whether it is TG or SMF. Here's the reason why: Damage per rage. Ultimately you want to use your highest DPR abilities every time they're off cool down. When dealing with TG, RB is actually your highest DPR ability and as such is a button you want to use on cool down. This is not the case for SMF. Damage per rage: BT: 1350 (With t11 2 set bonus, which you should have at minimal.) RB: 900 HS: 750 Execute: 1100 so basicly TG RB > BT and for SMF BT > RG how is the CC currently doing it?
Would be nice if you can make optional Hamstring and Bladestorm for PvP, allso noticed it does a lot of Sunder Armor even if its turned off in CC Configuration.
When you say "allso noticed it does a lot of Sunder Armor even if its turned off in CC Configuration." are you talking about in arms or fury spec? Or in prot spec? In prot it spams devastate if thats all it can cast, so it refreshes the sunder armor. In arms and fury if its off, it shouldn't do it at all, I'll take a look though this weekend when I'm messin around with it.
Not sure on his comment but in Arms it casts sunder no matter how you have the check set in settings. I currently manually disabled it in the CC just by commenting out the cast for SA as I noticed it still casting even with option off and get more dps without doing it.
Yes I was talking about Arms, I had to delete it from Arms.cs, then it was working ok. Don t know if I could just ad hamstringinstead of sunder.. gonna play with it a bit later.
Uploaded a new version that added a hamstring and bladestorm button, let me know if something doesn't work. My wow account ran out of time last night, and I don't think I'm gonna reactivate for a while, so I don't have a way to test this stuff, and this might be the last update for a bit.. RL stuff to take care of.
Hi Truman... Major kudos on this CC... I've been using the Gladiatore CC for tanking heroics for a few weeks. Works great, until this release. I attached my latest log, hopefully it's a minor glitch. I went back to last weeks release and it's working. Thanks! Ron
4.2 makes stance dance go away (when it does come) some of you guys should learn how to play a warrior, Truman has the right idea.
Is it posible to add Blood Fury Orc Racial, or if anyone know how to add it if Truman doesent have time anymore.
Only thing I can come up with is going into Prot.cs and finding this code: Code: if (Warrior.Instance.Settings.UseDShout && !Me.CurrentTarget.HasAura("Demoralizing Shout") && Me.CurrentTarget.ActiveAuras["Demoralizing Shout"].Duration < 3) { if (Me.CurrentTarget.Distance < 8) { CastSpell(DShout); } } And put this code in its place: Code: if (Warrior.Instance.Settings.UseDShout && !Me.CurrentTarget.HasAura("Demoralizing Shout") && Me.CurrentTarget.ActiveAuras["Demoralizing Shout"].Duration < 3 && Me.CurrentTarget.Distance < 8) { CastSpell(DShout); } Beyond that I'm not quite sure other than just manually using demoralizing shout and shutting it off through the CC. Based on the code though, it should be working fine as it is.
When im pvping ( arms spec ) he will use Heroic leap when i Charges, even when i have not clicked "allow Heroic leap" It seems like a waist of a nice skill pvp wise. Othere then that i love this CC
Just open the file you're using, like fury.cs for instance, and search for "Warrior.Instance.Settings.UseCooldowns" Once you find that code, just throw this somewhere in that small area. Code: if (Me.CurrentTarget.MaxHealth > 1000000 && (Me.CurrentTarget.HealthPercent < 95) && Warrior.Instance.Settings.UseCooldowns) { CastSpell(BF); } Then go into Gladiatore.cs and towards the top, add this code with the other ones that look just like it: Code: public static WoWSpell BF = WoWSpell.FromId(33697);
I find my warrior often not attacking mobs which have aggro on me. It is either facing the wrong way or will not move towards them, accept when charge is ready. is there a solution to this? Thanks in advance