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  • [PAID] GoldBoss - Unlimited BotManager - Full Bot Automation! [known as GarrisonBoss]

    Discussion in 'Honorbuddy Store Botbases' started by @alisha, Dec 29, 2014.

    1. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      I will checkout, thanks for the report. Please check your Archeology tab and screenshot with frame where races which have some fragments (i mean wow archeology), you can add screenshot here or PM me a link
       
    2. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Please do report issue to appropriate products. IF you have issue with Profile -> Profile writer, if you have issue with other Botbase -> to BotBase support thread.
      For example you are talking about Shipyard -> GarrisonBoss do not manage it, it's done bot ShipMaster BotBase, so you need to report issue there, same with FishingMaster or other product.

      Also please carefully read how to do proper report, you should stop bot right after issue happens.

      As from your log - i can see stuck when u was running BotManager module via Custom Profile
      So i can't help with it.

      [13:18:07.434 N] [GarrisonBoss 07.434]: Will Start BotManager Tasks after a few seconds if Queue Exists
      [13:18:07.479 N] [GarrisonBoss 07.479]: Initializing BotBase <Questing>
      [13:18:07.479 D] Loading profile from store:///[Omation] WoD Reputation Grind Pack/WoD Reputation/[N][QB] Laughing Skull Orcs -OmationCreations.xml
      [13:18:13.964 N] Changing current profile to [H][QB] Laughing Skull Orcs -OmationCreations

      Report to Profile author.

      For Cooking i didnt saw any report withing new build, if you have issue. Make a proper report.
       
    3. sabi80

      sabi80 New Member

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      View attachment 192117

      View attachment 192118
       
    4. kurfer

      kurfer Member

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      It's getting stuck in some weird enchanting loop, always something different wrong. I was once a supporter of this but it's not worth the trouble anymore. Constantly breaking it with changes...
       
    5. @alisha

      @alisha Well-Known Member Buddy Store Developer

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    6. Niteowl

      Niteowl New Member

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      I tried this for 3 day but cannot bring myself to pay for until it starts using garrison resources more wisely. My characters will be capped at 10k and it will still finish missions that give lots of resources, will still collect garrison cache and still collects lumber mill even when capped. What a waste of garrison resources.
       
    7. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      If you want to suggest any Idea, feel free to use Idea Service for this (link in FAQ).

      Also possible you are missing some settings:
      [​IMG]
       
      Last edited: Nov 6, 2015
    8. julien

      julien Member

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      hey Alisha there's a bug if a character has just learned archeology and has 1 point in that skill the bot doesn't start any tasks at all and creates a massive log (11 mb in 5 min)

      it just keeps repeating that error code

      Code:
      [03:45:52.216 D] Lua failed! Status: ErrRun[03:45:52.217 D] Exception was thrown in BotBase.Root.Tick
      [03:45:52.217 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.ArgumentNullException: Value cannot be null.
      Parameter name: source
         at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source)
         at Alisha.Archaeology..()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Alisha.CRCall..()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
         at Alisha.CRCall..()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Alisha.GarrisonBoss.GarrisonBoss..()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
         at Alisha.GarrisonBoss.GarrisonBoss..()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at CommonBehaviors.Actions.ActionRunCoroutine.t>\.es%4\,Py\.b!RJP4"b1yK=}-.u"tix6p6w>bY3h6EO_$\.%\&3n.MoveNext()
         --- End of inner exception stack trace ---
         at Buddy.Coroutines.Coroutine.**‫‪‬*‫*‏*‬*‪‬‪*‎‎‏‏‏​‏**​*(Boolean )
         at Buddy.Coroutines.Coroutine.‬​‎‪‫‬‎*​‫​‪​*‬‏‎‎‫​*‪‎‫‫*‫‬*(Boolean )
         at Buddy.Coroutines.Coroutine.Resume()
         at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
         at Styx.TreeSharp.Action.RunAction(Object context)
         at Styx.TreeSharp.Action.ozEQQhpS`}L/U\&\&/$FNlME>_!.MoveNext()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.CommonBot.TreeRoot.%PTopEFyZKQ)5@?"d}LI3H\,m!.‏‬​‬‫***‏***​​‫***‎‫*‬​***()
         at Styx.CommonBot.TreeRoot.‫‬*‪*‏​*‏‪*‬‎*‎*‎*‪‫*‬‏‎*‬*(Action , String , Boolean )
      
      
      
      If the character has 2 in archeology it stops bugging. (I manually went to a digsite to increase the skill and it stopped bugging)
       
    9. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Hi! Yup - was reported ~2 post before, already fixed -> will be in upcoming build. tho it's want' about skill value, in current - manually can be fixed by solving artifacts
       
      Last edited: Nov 6, 2015
    10. Niteowl

      Niteowl New Member

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      Yes...I may be missing some setting, but neither of the setting that you highlighted refer to the issues I brought up. I dont use the dwarven bunker and I am not out getting timber. I am talking about the lumber mill itself, there is no setting to tell it not to collect from the lumber mill if my garrison resources are already over 8000, or not to collect the garrison cache.
       
    11. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      New release version @8.3.9.1198 pushed! :cool:

      Change log:
      • *NEW* Followers: Auto Obtain PhylarchtheEvergreen, Lumbermill lvl3 required
      • *NEW* Missions: Allow Start On Currency Reward Cap GUI Option
      • *NEW* Targeting Debugging system with overlay
      • Fix for Disenchanting do not check blacklisted entries
      • HotFix: WithinInteractRange check HB bug

      Current state: awaiting approval via HB Core Team :eek:
       
      Last edited: Nov 8, 2015
    12. sabi80

      sabi80 New Member

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      First Toon this morning and i am not able to run it as it is spamming various things the whole time like

      View attachment 192142

      This is my enchanting toon
       
    13. sabi80

      sabi80 New Member

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      2nd Toon was stuck before the mine trying to mount up in the little house all the time....


      3rd Toon same toon as yesterday...

      Toon is not moving at all and Logfile is getting bigger and bigger

      View attachment 192143

      4th toon, same spamming as first toon, seems to be an enchanting problem (this toon is also enchanter)
      Edit: by disabling Enchanting toon is working...

      6th toon was standing afk in mine while spamming
      View attachment 192148

      7th toon was not able to open the ordertable
      Edit: Last Toon couldnt interact with NPC
      View attachment 192159


      Today, GB was only running on 1 Toon without problems....
       
      Last edited: Nov 7, 2015
    14. Fearce

      Fearce Member

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      all my toons mounts up with ground mount 1st, then dismounts and does fly mount. Why does it mount up twice every time!??
       
    15. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      you have connections issue in log
      Looks like or Blizzard have some problems -> they turn off to free items api, for example, try to open
      There is info about it from last year, it was cause of blizzcon, most possible they done same this year. We will need to wait some till get more information about actual state for it, and than making our steps forward. Tho i will add fix for such situation for future.
      UPD: yup, there is actual info from Blizzard:
      Please, read my signature.
       
      Last edited: Nov 7, 2015
    16. Fearce

      Fearce Member

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      do I really need to make an account for your website to tell you something about the bot isn't working probably? I'm all up for attaching logs if that can help though.
      sorry if I seem like negative english is my second language
       
    17. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      No, it's not have to, but i am strongly recommend to use Issue Tracker, if you want to:
      1) help other in future
      2) keep support thread keen and easy to find important information
      3) do not create duplicate posts -> attach issue if you have to already reported issue.
      4) lighten issue source discover and maintenance
      5) reduce time for issue to got fixed

      Forum mechanism as itself not good enough for Track issue, i created all in one tracker for all my products, so it's will be more easy to track issue, as all products (most already, other will be) used my Core library -> so issue which occur in one can occur in another, so issue can be shared. Using tracker will get users to find similar issue faster and do report into already created issue topic additional info, also it will reduce time of issue fix.

      p.s. i am not native English speaker too :)

      anyway, you should do a proper report, no matter where you will choose to post it after, on thread or on Issue Tracker.

      For Idea (if you want to suggest something new to be added, please use Idea service, link in FAQ)
       
    18. Vinnwilder

      Vinnwilder New Member

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      Alisha does this update address the issue with the command table not being clicked on?
       
    19. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      yes
       
    20. cye56k

      cye56k New Member

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      this works great on my home computer, on my laptop tho they just stand in the garrison. it hangs up when trying to move. I know I am missing something program wise but I don't know what. all of my other movement based routines work fine. when it gets to the time to move it just says flyiong to lazlowe and never moves. I am not sure how to post a log file as I have never had to before
       

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