It seems to interrupt its own cast quite frequently(not sure where to change it on the new UI). Does the blanket rejuv take into account the max number of rejuvs allowed? seems like it wasn't spreading rejuvs around as much as it did before while holding in the button. Other than that only thing I miss is being able to change when my heals heal.
I would also like to the see the old interace back or at least being able to take more control. I am spamming Healing Touch all the time on players that have 80%+ health while half the raid or more is having around that health and using Wild Growth would be way better and it is off CD also, 4-5 Healing Touches later I finally use Wild Growth then when most players are already fully healed up. What made this routine so special was the ability to tweak settings to the way they work the best for you and your raid.
Tested in Mythic SOO yesterday. I have previous build and buddystore page open whit f5 constantly pressed (previous build immersus--> juggernaut, last build shaman --> garry). All good but miss the standard raid preset and in klaxxi encounter i have trouble whit mushroom an a lot healing touch... :| ?? I have to keep in mind that to not put valour in CR all self. little poin for me is add a simple screen how put valor.... this is only for high-raider for tweak in CR your healing style Good job Mira but IMPROVE the cr ! Leaves is the BEST druid healing routine ever!
I don't really like the new lack of control.. what made Leaves great was the customization.. for example now as other said even with throughput at maximum it prioritize healing touch over wild growth, resulting in a loss of hps. And while with the old one i could just adjust it, knowing my class, now i can't: i have to come here, tell the problem, wait for you to make new calculations and push a new version, wait also for the honorbuddy developers to receive and push it... not knowing if it will solve the problem on the first iteration. We all know that Blizzard always changes class balance.. especially early on an expansion.. i fear that every time that Blizzard will change some spell balance, with the new version of Leaves, to be top notch i will have every single time to wait for you do to the right changes, with all the testing that this means. In a mythic progression environment, this means putting aside Leaves and use another routine in the meantime. I really like the idea to make Leaves beginner-friendly, but the current version also makes Leaves advanced-unfriendly. I think that a dual-sided UI, Basic and Advanced, with the advanced one having much more control, would be the solution.
Hi Mirabis, Tested your new release last night. How do I make my character use more mana and increase HPS. I never saw my character go below 85% mana, but the raid was dying. I increased the throughput to maximum, increased the rejuvenations to 8 max, selected heal pet. I noticed that it doesn't really use regrowth when the raid is low, but chooses healing touch, on units with less than 30% hp, shouldn't we prioritize swiftmend > wildgrowth then regrowth and rejuv blanket? I also choose to use the mushroom manually. My item level is 580+ but I can't seem to use my mana, I was still top on healing done but I was surprised that I had so much mana.
I can not play with this routine. My character does nothing. Yesterday everything was perfect. Today my whole raid dies on trash.
Can we get the good interface menu back? This one is VERY vague and uncustomizable. The main example being changing from Throughput to Efficient on a specific %.
There's no point looking at mana at the moment. There's barely a way to drop mana, the pre-patch is un-optimal. Can't compare it to a real scenario untill the real WoD patch drops.
No, but there will be new guides on how the new interface works and the healing percentages will be moved to Advanced settings.