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  • HawkEye2 - A Hunter CustomClass

    Discussion in 'Archives' started by CodenameG, Jul 4, 2010.

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    1. UREG

      UREG New Member

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      I don't know what's up but my HB just crashes every time I try to start it with 0.3 version..
       
    2. flash_gordon

      flash_gordon New Member

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      mad props to the author of this CC. the original hunter CC that comes with HB is god awful. all it used to do is shoot a sting, an arcane shot, then stand and wait to melee it. even when my pet had threat and it was way out of melee range. this thing plays just like i do!
       
    3. Bobble

      Bobble New Member

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      Have you pasted the hawker folder into your CustomCC folder and deleted the default Hunter CC?

      Could the bot also cast stun shot then steady shot as it helps improve DPS
       
      Last edited: Jul 8, 2010
    4. UREG

      UREG New Member

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      I have tried restarting WoW, fresh HB install with nothing extra and now I get this:

      Code:
      
      [12:32:25:555] Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
      [12:32:35:575] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:32:45:574] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:32:55:575] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:33:05:573] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:33:15:574] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:33:25:574] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:33:35:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:33:45:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:33:55:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:34:05:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:34:15:576] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:34:25:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:34:35:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:34:45:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:34:55:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:35:05:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:35:15:577] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:35:25:578] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:35:35:575] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:35:45:581] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:35:55:578] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:36:05:576] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:36:15:578] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      [12:36:25:576] exception in GetInfoBlock:Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. -    at EndScene.ExecutorRand.Execute()
         at Styx.WoWInternals.WoWCache.WoWCache.(GlobalOffsets function, UInt32 caller, UInt32 index, UInt64 guid, Int32 a3, Int32 a4, Int32 a5) - Honorbuddy
      
      All other CC's and HB work perfectly but I just can't get HB to start when I put this CC to the folder :confused:
       
    5. CodenameG

      CodenameG New Member

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      comepletely clear your customclass folder, unzip, the HawkEye2 .Zip file, it should leave you with a HawkEye2 Folder, inside that HawkEye2 Folder should be Hunter.cs, BeastMaster.cs, Methods.cs, HawkEye2Set.cs, ect. along with several folders. Bin, obj, Properties. this Whole folder then needs to be copyed to the Custom Class folder. so your Directory tree, will something like this. Honorbuddy/CustomClasses/HawkEye2/Hunter.cs
      if its still giving you problems, im going to need a full log, so i can get someone to look at it, attach the log as a file, dont copy/paste
       
    6. CodenameG

      CodenameG New Member

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      once i get stunshot, im sure it can be implemented.
       
    7. crippen

      crippen New Member

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      I am trying out the 0.3 version, and first thing I notice, is that it refuses to go from aspect of viper to hawk. Anyone having this issue as well? I have have
      Eat at: 35%
      Drink at: 20%


      Thats all the config I used.


      EDIT:

      Suddenly after a while, it decided to go from aspect of viper to hawk. No idea what made him change his mind all of a sudden.
       
    8. CodenameG

      CodenameG New Member

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      it should be twisting at 70%, i think that with so many shots, mendpet, and aspect switching where getting pushed back, i went a head and gave them a bump, ill test for a bit and see how it goes.
       
    9. Bobble

      Bobble New Member

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      Sorry i meant concussive shot lol. As you get the damage bonus when mobs are dazed. Should have that already i thinks.
       
    10. UREG

      UREG New Member

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      Now I copied it to another drive and fired it up and got this at startup:

      Code:
      [18:02:59:291] Root element is missing.
      [18:02:59:294] Continuing with Default Config Values
      [18:03:06:836] LOADED:  HawkEye2 Beta 0.3
      [18:03:07:465] Marksmen!
      [18:03:07:467] 
      [18:03:07:469] Chose HawkEye2 Beta 0.3 as your combat class!
      [18:03:07:485] New bot added!: Grind bot
      [18:03:07:601] New bot added!: PvP
      [18:03:07:616] Duplicate default sequence handler for MailItems added!
      [18:03:07:619] New bot added!: Mixed
      [18:03:07:625] New bot added!: RaF Combat Assist
      [18:03:07:628] New bot added!: Questing - Beta
      [18:03:07:649] Honorbuddy 1.9.4.5 started!
      [18:03:07:649] Using wow with process id: 61424
      [18:03:07:652] Platform: Microsoft Windows NT 6.1.7600.0
      [18:03:07:654] Honorbuddy executable: G:\HB HunteR\Honorbuddy.exe
      [18:03:07:657] Character is a level 80 Hunter
      [18:03:07:659] Current zone is: Orgrimmar 
      
      But well.. It's working on the other drive still can't start it from the old one even tho I deleted the whole folder and started clean... Oh well I don't care as long as It's up and running and I can test it I'm happy :p
       
    11. CodenameG

      CodenameG New Member

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      change your spec, this is for BM hunters only at the moment,
       
      Nuok likes this.
    12. tozededao

      tozededao Community Developer

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      Nice to see the effort you are putting on this CC, im using it since you released.

      Along with CD's that other people already mentioned, would be nice dealing with Misdirection to pet when you have adds, Aimed Shot and Kill Shot support.
       
    13. aricias

      aricias Member

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      I cant wait for the multi-pull and volley - I believe with decent gear that could almost double your xp/p/hour, hows that comming along?
       
    14. Ghold

      Ghold New Member

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      Seems to work great. Thanks a lot :)
       
    15. CodenameG

      CodenameG New Member

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      just post exactly what you want it to do, misdirection is something that i wasnt even going to touch since it seems like it has no place in pve.

      one of the parts of the api that makes this possible seems to be broken, at least in my testing. i reported it to nesox, i have yet to receive and answer back, but im very worried about adding multi-pulling with volly since inital testing had problems keeping all the mobs aggroed, and since theres always that 3rd one that has little to no aggro on it, so as soon as you do a multi-shot or a volley it runs to you, so ive been unable to deal with making the pet keep looking for mobs that are lossing aggro while still maintaining the Is Casting of volley properly

      thanks, appreciate it
       
    16. aricias

      aricias Member

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      Im gonna ask a really stupid question, I dont mean to offend you at all, and I dont even know alot about hunters, but I find that using a bear pet with his AOE swipe ability, and thunderstomp talent for him - that it's hard to pull aggro off of him. After you get the mobs rounded up - is there a way to make sure that the pet does a couple of thunder stops before using volley?

      I dont know if it's possible to check somthing like that, but if I was aoe grinding, thats what i've found works best for me.
       
    17. tozededao

      tozededao Community Developer

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      Misdirection is good to get with your multi pull ability, specially now you can misdirect with volley
       
    18. Cittidel

      Cittidel New Member

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      My hunter always gets clobbered when there's an add, he doesn't send the pet to get it off of him until he's almost dead already. Is this a common problem? Log forthcoming.
       
    19. aricias

      aricias Member

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      Not with me, it automatically detects when I get an add, and makes the pet attack that target and take aggro. Im not sure why yours is slower.
       
    20. CodenameG

      CodenameG New Member

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      shouldnt be, i never have a problem with it, unless i get like 50 adds, then it takes a while for the foreach loop to get agro of everything

      also try and pickup a bear or boar, and pickup the Charge talent asap, or pickup a cat, and get every ability to get it to get to the mob quickly and keep aggro on it, remember the name of the game is Aggro. so if your pet sucks at it, then it might be time to get a new one. i recently had to change out a devilsuar for a westfall boar, just because it couldnt hold aggro worth shit, so it might be something to think about
       
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