With 5.4 we also got a exellent place to test routines you are thinking of using /drumroll.....Proving Grounds!.....=D
So the balance druid routine doesn't seem to good atm, I realize this is just a BETA but still, I can pull 70k+ DPS on my own, and with bot around 37k... it doesn't even use starsurge procs on CD :/
Just letting you know that the bot will regularly attempt to spam faerie fire over and over. This will fill up my honorbuddy log completely in about 2 seconds. Also, as it attempts to do this it runs circles around the target. This is extremely bot like. Will we be given the opportunity to customize the feral/balance and resto specific talents, abilities etc? For example, turn off Faerie Fire completely? There are some options in the talents section of the CC but nothing particularly spec specific. Cheers for the good work tho.
Out of curiosity I reverted back to the 4.4.0 version of the CC. Much more stable I must say. Also I noticed that the "movement" feature in 4.4.0 appears very bot like. Using iGlue the plugin actually makes this much more humanlike. However, if you turn off the 'movement' feature in it the bot will find a target and sit there. It wont actually move over the the target to attack it. Is there any way we can have the best of both worlds? For example, the imbedded movement feature may just guide the druid to the target and allow the other plugin to take over? If this worked this would be a really viable CC in PvP along with PvE. Currently once my druid reaches my target its moved away slightly resulting in the bot right clicking again..and again and again. This creates a very stop/start appearance as the bot attempts to keep my toon ontop of my enemy. (melee). The plugin iGlue doesnt have any issues with this and is very seamless once my toon is on the target.
I am not entirely sure if it is something i have done in my settings or your CC however in combat when healing it will target a mob/boss and then movement becomes quite difficult having to press escape to cancel the targeting so i can move from a spell or whatever is being thrown at me which in a raid situation is important this was just on LazyRaider
Hello, Hazard! I used a HazzDruid 4.4.0 yesterday and there are one question. Restor druid keeps only one stack of lifebloom on tank, how can i fix or reset this into 3 stacks ? I used lastest version of LazyRaider and tried this in simple heroic dungeon. Maybe problem was in DD-spec of my party-tank and CR don't want heal DD with 3 stack of lifebloom, but this seems crazy ? Or should i try 5.+ version ?