Here are some logs from 2 separate runs on Blood Furnace, where they mass crash on Broggok. Note: I am running HB v2.5.10121.730 because v732 causes WoW to crash every few minutes. The Broggok crash, however, did not appear previously while I was testing HB Beta v2.5.10170.568. I could be mistaken though. These are from the first run, on 3 different characters: View attachment 8632 2014-04-25 15.49.txt View attachment 12196 2014-04-25 15.50.txt View attachment 10672 2014-04-25 15.51.txt These are from the 2nd run, same 3 characters: View attachment 2628 2014-04-25 16.03.txt View attachment 9996 2014-04-25 16.04.txt View attachment 9532 2014-04-25 16.02.txt I also just tried using the latest BETA v2.5.0172.5and no plugins besides what ships with HB and same mass crash.
Is there a way to get the bot to NOT attack the Terror Spawn when fighting the Sha of Fear in ToES? Or at least to ignore it unless I have the no fear buff? Just focusing the boss would be better. I always get people whispering me that I'm retarded for getting feared around the whole fight.
Im having a problem at the Lost City of Tol'vir. Basicly everything goes perfectly up till the last boss. Atm dungeonbuddy is programmed so that, after they press on the cyclone that takes them up to the boss, instead of running straight towards the boss, they first run abit to the side towards the edge, and then head to the boss. But sometimes what happens is that one of my characters ( perhaps cause of fps lag? ) actually falls down, and is stuck under the platform while the rest is waiting for him and iIneed to go unstuck them. Could you perhaps make them not run so close to the edge to prevent this? Cheers
Hi, Ilja Rogoff, We've created HB-736 ("Druid problems mounting dragon in "Escape from Durnhold Keep"") against this problem. However, I'm not certain a whole lot can be done, depending on how aggressive your Combat Routine is to keep you in Cat Form or Moonkin Form. cheers, chinajade
Hi, Affe, We are unable to assist you with problem like this, unless you attach the full log that captures the issue. Please see Reporting Bugs. cheers, chinajade
Thank you for the logs, and report, Joker76. I've added the information to HB-717 ("Reports of DungeonBuddy crashing at Rattlegore/Blood Furnace"). Unlike the two previous logs of the issue, yours are using Singular. The problem with these logs is its against .730 instead of the current .732. I'll have to leave it to the investigating developer to determine if that's an issue or not. You should update to .732. I have run Blood Furnace many times with it, and a clean install has no issues. cheers, chinajade
Hi, Auxilium1989, We've created HB-737 ("Navigation issue (perhaps due to low FPS) in "Lost City of Tol'vir"") to see if anything can be done about the situation. cheers, chinajade [EDIT 6-May-2014 by chinajade]: HB-737 ("Navigation issue (perhaps due to low FPS) in "Lost City of Tol'vir"") was just closed as 'repaired' with the following comment: "Fixed navigation issues at the area by last boss in Lost City of Tol'vir" The repair should be available in the next (post-.732) Honorbuddy drop.
Hi, Phay, We've opened a feature request, HB-738 ("Staying focused on the Sha of Fear in ToES when "no fear" buff is missing") for this issue. cheers, chinajade [EDITED 10-May-2014 by chinajade]: HB-738 has been marked as repaired, and should be available in the next (post-.732) Honorbuddy drop. Here is the release note: Ranged classes will now stand behind the tanks during the Sha of Fear encounter
So I have a quick question; If I want it to do my weekly LFR overnight, (ie. all 4 wings of Siege) Will it queue for it; finish it and then not queue up for the wing it's already done?
Absolutely, they just updated it as well so you can select which LFR's you can complete so if you don't need gear from the first 6 or so you can skip those unless you just want the easy JP. I just do the current 4 now, the best part is even if you get in for one boss the bot is smart enough to know to join the queue for it again to make sure you get all bosses. VERY great bot
Affe, the mixed mode have known problems with the most botbases since day one :/ Im not aware if its already fixed so far.
Great question, great reply. Thank you both! We've enhanced the Frequently Asked Questions due to this volley. cheers, chinajade
Hi everyone. Firstly i wanted to say thx for this great tool. I came back almost after a year and i was completely blown away by dungeonbuddy. My toons run dungs and raids smoothly and perfectly. Only thing i noticed is that: Dungeon: Siege of Niuazao Temple Boss: Commander Vo'jak The bot uses the default (and correct) strategy of staying at the top of the stairs and throwing cauldrons (or whatever thy are) downstaris. Nowsays though, that groups have better gear this strategy is obsolete. Instead the group gathers at the right corner downstairs and fight all the encounter from there. Could we see this change in the script?[h=1][/h]
This tool is amazing, i'd buy honorbuddy just for this. On another note, some things that I noticed after running 4 toons through all the ToT and SoO LFR's is that; - If you die, spirit res, remain as a ghost and then get kicked/removed from group while as a ghost; it will run back and forth the entrance infinitely and not click the resurrect button. This is a pretty bad bug as it won't ever resolve itself. - Malkorok on The Underhold gets stuck really easily on the stairs as it waits too long before following the tank, leading it to run into walls till it gets kicked. - The path between Tortos and Magera in The Forgotten Depths needs to mount up and follow the tank in a very close radius, as the bot just starts walking and pulls everything, making it impossible to get there as it just pulls ads over and over again - It would be nice to have a seperate "Farm X boss" thing to farm specific bosses Other then that it's a great.
Class: Paladin CustomClass: TuanaHA Role: Heals Queue Type: LFR Random Queue Party Mode: Off Forgotten Depths Throne Of Thunder LFR Right after the Flaming Head - NPC - World of Warcraft fight everyone mounts up and starts heading to next boss. Dungeon buddy starts immediately starts to target the NPC's hiding in mushroom at the end of the fight while everyone rides away.
I have every time with every char a problem with in Hero Scholomance. After the fight agains "Jandice Barov", the WoW Windows crashed and stop working. See attachment View attachment 3328 2014-04-29.txt
Hi, Manos, Many thanks for the kind words. Highvoltz is truly a master, and has sweetened DungeonBuddy considerably in the last few weeks. His workload is immense, and we don't know how he finds the time to enrich all that he touches. As to your request, we've opened feature request HB-752 ("Siege of Niuazao Temple: New tactic for boss Commander Vo'jak") to see if something can be done with variant group tactics. It would be too much development effort and code maintenance to add 'gear scoring' code for all raid members. An alternative technique for tactical analysis will need to be employed, if the problem is reasonable solvable. cheers, chinajade [EDITED 2-May-2014 by chinajade]: HB-752 ("Siege of Niuazao Temple: New tactic for boss Commander Vo'jak ") was just marked as repaired. Here is the comment: "Added support for the strategy on Commander Vo'jak where everyone goes down to the bottom right corner."
Hi, Headshother0, Thank you for these reports, but to take action we need full logs that captured each incident. Dungeonbuddy is a very complex bot, and Logs are needed to analyze the issue. For instance, there can easily be interference by improperly coded Combat Routines, Plugins, and even WoWclient addons. Please see the guide for Reporting Bugs. cheers, chinajade