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  • HB ARCHIVES: DungeonBuddy--DO NOT DELETE

    Discussion in 'Archives' started by chinajade, Feb 27, 2013.

    1. Medivh

      Medivh New Member

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      I have been having and issue with dungeonbuddy recently, the last three revisions, that once I run dungeonbuddy all it does is sit there. I've had it sit there long enough that the combat routine will buff the character but that's all it does. All other bot bases work just fine, but not dungeon buddy. Any help would be greatly appricated. Log attached.
       

      Attached Files:

    2. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Payton045,

      There is currently no communication channel with the Combat Routine to make these types of requests. As a result, we created feature request HB-869 ("Finer-grained control of Combat Routines"). This feature request was just implemented as an interface to the Combat Routine, and should be available in the next release.

      The next step is to have each Combat Routine implement this new interface. We've created HB-881 ("Singular to support new 'fine grain' control logic?") to have this done for Singular. After the next (post-.737) drop, you will need to contact your favorite Combat Routine authors and ask them to implement the interface provided by HB-869, also.

      When all these pieces are complete, DungeonBuddy can then be modified to instrument your request. We've got a while before this happens, but its on the path to 'getting done'.

      cheers,
      chinajade
       
    3. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Jaladhjin,

      We've been doing similar to get mounts in Heroic "The Culling of Strathome". In the WoWclient, we set the dungeon to Heroic, then we tell DungeonBuddy "Farm" Normal.

      Dungeon mechanics DO change based on Heroic/Normal. So, you may not always be able to get away with this technique.

      Without a full log, we've no chance of analyzing the problem or figuring out what "it didn't work" looks like.

      cheers,
      chinajade
       
    4. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Granis,

      There is absolutely no chance of helping you with problems like this, unless you attach the full log that captures the problem.

      If Epicknight's suggestion doesn't work for you, please make another post and attach your full log, the next time this happens to you.

      cheers,
      chinajade
       
    5. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Rascal9,

      We've created feature request HB-885 ("Siege of Orgrimmar, Vale of Eternal Sorrows (wing1): Different 'stack point'?") for this issue.

      cheers,
      chinajade
       
    6. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Sray19,

      This question is answered in the Frequently Asked Questions.

      cheers,
      chinajade
       
    7. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Megman,

      LogMeOff is a plugin that comes to mind for this. You can find it in the Plugins forum, of course.

      The better approach would be to post your full log, let's see why that happened, and see if there's something that can be done about it.

      cheers,
      chinajade
       
    8. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, AKTa2Baby,

      It wants you to post your full log, so we can take a look and see what the problem is. :D

      Please show us the full log the next time this happens to you.

      cheers,
      chinajade
       
    9. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Mrsunday1986,

      We know of no problems returning to Stormstout Brewery. We'll need to see the full log to figure out what's going wrong for you. Please be so kind to attach it the next time you have a problem.

      cheers,
      chinajade
       
    10. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Arnold2222, and many thanks for that log!

      [18:12:12.428 N] [DungeonBuddy]: Mailing items before selling
      [18:12:12.432 D] Changed POI to: Type: Mail, Loc: <-1887.667, 5769.121, 129.5399>, Name:
      [18:12:13.268 D] Interacting with Mailbox
      [18:12:22.130 D] Changed POI to: Type: Sell, Name: Technician Halmaha
      [18:12:22.186 D] Interacting with Technician Halmaha
      [18:12:28.300 D] Clearing POI - Reason Done repairing + selling
      [18:12:28.356 N] [DungeonBuddy]: Zoning into dungeon.

      You are having inventory management problems. You either need bigger bags, or to clean them out before your start your LFR. DungeonBuddy has configurables for setting the 'go sell' thresholds while inside and outside a dungeon. Another option: you may want to set these configurables a little more conservatively.

      cheers,
      chinajade
       
    11. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, DMan,

      Unfortunately, your log attachment is sending me back to the forum main page, rather than allowing us to download and examine it.

      Without the log, I'm going to hazard a guess that your Honorbuddy installation is damaged, and a clean install may clear it up. If you choose to pursue this, you can find the instructions here:

      The problem may not actually be Honorbuddy, but a needed dependency (runtime DLL) is missing.

      cheers,
      chinajade
       
    12. rascal9

      rascal9 Member

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      Thanks Team! Side note after imprisonment and pride this "hotspot" should be the Go To Place always there unless its Pride time.
       
    13. testerplutod

      testerplutod New Member

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      Mesh Issues with Dungeonbuddy

      Hi,

      I am having major issues with HB getting stuck on mesh Downloads when using Dungeonbuddy.

      Basically it never comes to the point where Dungeonbuddy actually qeues, see logfile attached.

      Thanks!
       

      Attached Files:

    14. Kmica

      Kmica Member

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      This is normal when the bot didnt download the meshes before. Just leave it running.

      I suggest u define a FIXED folder for meshes, which inst in your HB installation, so they dont get downloaded each time u do a clean install.

      For example u have your HB in:
      C:\Users\***\Downloads\HB De

      Make a new folder called MESH in
      C:\Users\***\Downloads
      and change the path in HB settings, so it points to the new folder. (u have to change this path in settings every time u make a clean install, but it wont download meshes again which didn't change)

      (current total size of the Mesh folder on my comp is 713 Mb)

      I hope i was clear enough...
       
    15. testerplutod

      testerplutod New Member

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      Thanks Kmica.

      I had already created a dedicated Mesh folder and set it up correctly in HB.

      My Problem is the fact that the bot starts downloading meshes but then (after around 21MB) just stops and I can also not stop HB anymore. It just hangs and I have to shut it down via the Task Manager.
      When I use Tyrael everything works fine.
       
    16. Kmica

      Kmica Member

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      Well i have 2 HB running Dungeonbuddy just fine atm.
      Try making a completely clean install if u didn't.

      In few last releases i had to delete the settings folder a few times bcs it wouldnt work. Setting it up from 0 made it working.
       
    17. testerplutod

      testerplutod New Member

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      I think I found the problem.

      My bags were pretty full and it seems Dungeonbuddy could not handle this.

      Emptied my bags and now it seems to work normally.

      Appreciate your help Kmica!
       
    18. Granis

      Granis Member

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      After latest update to honorbuddy ive been starting to get this message when doing LFR

      I dont know why i get it, i queue as healer.

      View attachment 132215
       
    19. WoWuser123

      WoWuser123 Member

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      In the Downfall script there's code to avoid Adrenaline Bomb area. That area gives you a damage buff, so it's prefered to stand in it. Any chance this could be changed unless I'm missing something?

      Code:
                  // a pool of green stuff on ground. create by the trash before blackfuse.
                  AddAvoidObject(
                      ctx => true,
                      10,
                      o =>
                      {
                          var areaTrigger = o as WoWAreaTrigger;
                          return areaTrigger != null && areaTrigger.SpellId == AdrenalineBombSpellId;
                      });
      
      
       
    20. WoWuser123

      WoWuser123 Member

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      On the Garrosh encounter the mind controlled players aren't always getting prioritised. The debuff changes once he reaches 50 energy I think, his MC's are now empowered Empowered Touch of Y'Shaarj.

      In the script I could only find code for the first MC's.

      Code:
                          if (unit.IsPlayer && unit.HasAura("Touch of Y'Shaarj"))
                          {
                              priority.Score += 10000;
                              continue;
                          }
      
      
       

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