Yeah an HFC LFR script would be great all my toons are near/at the portion for the legendary ring and the desire to do that manually is all but gone haha
Hi Not sure if anyone encounters this problem too but I am not able to run the last 5 raids (i.e. those below Blackhand's Crucible) though I'm at level 652. Anyone? Thanks.
the XML doesn't specify any loot parameters. The bot reads a object database that defines if its a boss or not. I do not have the ability to edit that database. I can have it force looted in the .CS by adding that code to it because right now it just has a dummy .CS file (Specifies that its for that dungeon to let it be botted)
For me Dark Portal work fine dunno why not for you. Do all 18/18 Bosses everytime. Only Problem I have is Slavepens & Terrace-> At Endboss Bot Flickering Arround (click million times and act like bot) while try to reach Tank on Final Boss. In Terrace it is on the 3. Boss where the much minibosses are. After Kill it he flickering arround click tons of times to reach the Tank. @ZoneHunter any chance, you can add "Disable Mount" in Black Morast? Rarely the Bot MOunt up but never mount down for me, so he just run behind tank and not attack anymore.
Thats odd, before I scripted the .CS when I had my 5 man team run it under Dungeonbuddy 5 man mode it would just go to the 3 boss points and leave. Yes, its the avoidance manager doing its job. I assure you it can be re-scripted but its doing that to avoid the acid spit for pens. Removing that scripting at the reduced gear level would certainly kill your party. Ill watch it next time my bot cycles through that TW Dungeon (The team is running randoms right now to find bugs really)(Major ones that would leave parties dead) I will add it to the CS file
Thanks. So anyway I can kill the Avoid Manager for me somehow? Since I realy feel bad, if he flicker Arround on pulling the Boss (since it looks like bot =X) PS: Woundering that a Avoid Manager exist at all, since he not avoid anything in Alcatraz for example, he stay in Fire 99,9%. PS2: On Terace I have this Flickering after Boss is dead and Tank continue. Then my bot flickering arround (like Path Problem)
its part of the bot. It can not be disabled unless the scripting is removed from the .CS file. without the Avoidance manager your toon would die every single time. It could not move out of acid or move away from bad spells thats all part of it. It sounds like your using this to tank in public TW Dungeons... not wise otherwise why would you care what your private team did? The CS isnt scripted for ALC its using a dummy file so it can function. a dummy .CS file basically just had a DUngeonid in it no instructions on how to handle encounters my bots just hit that stage ill see if i cant find that. They just finished this stage. I seen no flicking on Terace. You may just need to adjust your follow distance minorly.
I ram Range DPS in public with 23 Yard. Also check PS1 / 2 Run fine expect the flickering sometimes (when he try to follow the Tank) Edit: What you use for a Follow Distance? Because 10 is maybe to low as range DPS
generally 15-20 for me. Doesn't matter though as I run my own team. I updated the .CS file it now has mounting disabled for the Black Morass
Any Chance you can modify DungeonBuddy so it has a Option for "Random Follow Range" like 20-30 meters" random between after each combat.
The vendor/mail options do not appear to be reading from the config settings. I've attached a screenshot of my settings. After a few timewalk runs and trading of some items I hit the default min bag setting of 15 which I've since lowered. It then vendored all my common quality potions and mailed off a bunch of crafting mats to an alt. As you can see from the settings it should not have done that, unless I'm missing something.
Just add your crafting/items not to be traded of common/poor quality to the Protected Items.xml in your honorbuddy folder. this will prevent it from selling those.
For some reason the Timewalking option is not selectable in my DB config menu. just has Farm, Specific, WoD and WoD heroic dungeons.