Good point there all BM spec now so I could have fun with 5 bm hunters lol. I will farm some separate pets today for the buffs and get some gear this week then hopefully try again next reset for Mythics . My Resto druid is 707 so he should be ok now just need to get tank up a bit he is currently 682.
It seems that the MoP scenario profiles are no longer compatible. Tried at least 4 of them. Cache cleared. No luck.
Slight update on the Mythic Dungeons, since the Bonus Event: Draenor Dungeons is finishing while I type this: Tested all the current default scripts for WoD Dungeons and only Mines + Auchindoun worked for Mythic without any customization. While Mines had bit RNG mechanics, on 3rd boss for example, the Auchindoun is pretty straight forward, could wipe on trash mostly, but not likely on the bosses. All other mythic dungeons are not possible without heavy customization. Skyreach was quite challenging, generally working, but trash is deadly and it needs several tweaks and high gear! Depot - 2nd boss is massacre. Docks still need tweaks for the gauntlet and for skipping unneeded trash packs, not tested further. Everbloom last boss needs more love with avoiding killing mechanics and again require high gear. These unlisted, was not able to pass first boss even UBRS - The healing needs tweaking on first boss - not tested further. Shadowmoon Burial Grounds - wiped several times on first boss, was very tired indeed, so maybe I have missed something in the fight.
You are the man thanks for letting us know what you found. I haven't tried Auchindoun yet so will try that and Mines later this week and see how the new team handles it. I found my resto didn't cleanse on the first boss in mines so we wiped unless I took over the healing will see if more dps gets me around the issue. I have 3 pets that now cover all buffs inc a heroisim and I should be able to get all 3hunters and the tank to 690 by the end of the week (resto is now 707) so fingers crossed.
Update on above: Cleared Mythic Shadowmoon Burial Grounds too! No serious issues after tweaked the avoid distance on 3rd boss and burst logic on final one. It seems using the Legendary Ring helps on the Burst DPS alot: 169k total dps on last boss. So got defeated right before the 2nd Skeleton phase. But most bosses require Heroism/Bloodlust for the win, or we farm total wipes on them: For the record, the kill was 1min and 11 sec.
Wow nice I can start leg quest for ring on one hunter but will take a while. At least I have lust with pet now. Might try mines or auch when I get home and see how close I am. So you got through skyreach it looks like? The trash was brutal for me last time I tried it. Will try again
Hmmm ok so I got the first two bosses down in mines np but on the third boss on the bridge the 3 x dps and the heals all fall of the bridge with the first wind that blows them back. Tried it three times, did you change this? What CR are you running? Tried Auchindoun and got the first boss down too 26% then he one shot nearly the whole team maybe not enough dps still for that one.
In mines, if the script is loaded and running, they should avoid the rolling balls and other stuff. Keep in mind, sometimes a few/several wipes could happen due to RNG. Plus, your group dps could be still not enough, Im not sure. In Auchindoun, they should get behind the shield to hide off the AOE. If not, maybe the scripts are not loaded properly.
Hey Aion the scripts are defnitley loaded because they move for everything else, they dodge the balls fine but when the wind comes they just blow off the ramp and die will try again and see but they did it three time without fail (except for the tank). For Auchindoun the get behind the shield np but at 25% the boss does some attack or maybe they are to close but like 3 peeps almost get one shot I think it might be still not enough dps on that one. What CR's are you running? You using singular? Or custom ones like Tuanha?
I do run Singular - always! For testing purpose, since all my products should be compatible with the default CR. Run the "failed" bosses ~10 times each and examine what would cause the issue. Monitor them and check logs too. Plus - always ensure, there is 5min between pulls, so you can use Bloodlust/Heroism/Ancient Hysteria on each attempt. If the BL usage is not coded within the script, you can add it yourself, or use manual
Hmm will try again with singular incase it's a pathing issue with the cr. Ill check the logs after that and see, I have been doing the BL myself mainly because I have been watching what's going on lol
The default scripts do use BL not every second boss, but here, we have to focus on using it on every boss or hard trashpack!
Hi, translating a question from spanish user. Trying to run DB with 5 chars/5 accounts but he can't find the way to automatically queue for the instances, it works for him only when he does it manualy. I can't test it myself either so will be thankful to anyone that can help us ... Cheers
Setup 5-bot group is accessed via "Bot Config" GUI Button -> "Common" Tab -> "Party" Section as follows: Leader should have every group member listed 1-at-row in format Character-Realm and choose "Leader" in the "Party Mode" option; Everyone of the group members should fill the "Leader Name" in format Character-Realm again, then choose "Follower" in the "Party Mode" option. As described below: Once this is applied correctly, when the Leader's bot started, it would invite all the group members to party group and they will accept it, then the leader would queue for the LFG, which was set. Keep in mind, the Leader is supposed to be the group's Tank. Enjoy!
No one looking into this? Edit: Nvm. I'll post a bug report in the support forum, as requested in the thread rules.
Would like to set up Mythic dungeon scripts but was wondering how I would locate the correct DungeonID's. Have gotten the Timewalker dungeons done but unable to find these.