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  • HB ARCHIVES: Kick's Old Posts Thread--DO NOT DELETE!

    Discussion in 'Archives' started by fhlhwow, Aug 17, 2010.

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    1. Sisyphus

      Sisyphus New Member

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      I have a problem with the [H - Quest] 1-12 Auto-Loader [Kick] profile. When I start the bot it just says it's moving to a hotspot but the bot doesn't move. What have I done wrong? Log attached.
       

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      • log.txt
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    2. Fribbie

      Fribbie New Member

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      I have a issue with Jade forest (horde)

      "could not find quest giver NPC with ID 66190 in database"
       

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    3. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      if u don't sell greens, u have full bags

      this is a user setting, each user is responsible for changing it on their own
       
    4. maulwurf

      maulwurf New Member

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      I just tried today the first Dominance dailies.

      There was a problem with the Quest
      <!-- Tear It Up --> and also <!-- Death on Two Legs -->

      The Hotspots where these quests lie are very overcrowded and hance there was nearly unlimited respawn. Another problem was that the using of the objectives was to slow so othere people could use it to fast.

      I changed <!-- Death on Two Legs --> to Hotspots

      <!-- Death on Two Legs -->
      <If Condition="HasQuest(32123) &amp;&amp; !IsQuestCompleted(32123)">
      <CustomBehavior File="Message" Text="Starting Death on Two Legs" LogColor="Green" />
      <CustomBehavior File="UserSettings" QuestId="32123" LootMobs="true" PullDistance="25" />
      <CustomBehavior File="FlyTo" X="-2167.756" Y="2374.593" Z="3.859821" />
      <CustomBehavior File="ForcedDismount" />
      <Objective QuestName="Death on Two Legs" QuestId="32123" Type="KillMob" MobId="67354" MobId2="67425" MobId3="67913" KillCount="10" />
      </If>

      <!-- Death on Two Legs -->
      <Quest Id="32123" Name="Death on Two Legs">
      <Objective Type="KillMob" MobId="67354" MobId2="67425" MobId3="67913" KillCount="10">
      <Hotspots>
      <Hotspot X="-2205.108" Y="2423.12" Z="2.368305" />
      <Hotspot X="-2226.448" Y="2373.665" Z="3.18669" />
      <Hotspot X="-2256.07" Y="2312.296" Z="2.978494" />
      </Hotspots>
      </Objective>
      </Quest>


      The main problem was <!-- Tear It Up -->

      You used
      <CustomBehavior File="InteractWith" MobId="67639" QuestId="32126" WaitForNpcs="false" CollectionDistance="3000" />

      That leads to problems with pathfinding. My problem was that the toon would go to the ship but he was in the water so it was a stucking point.
      My first try was to set the zone outside of the crowded area to the landing zone of the ship. I ran good but the next thing i saw was the knockback of the guards which threw me into the water and pathfinding was also gone because the toon stands on the waypoint but under the landing zone. My final solution was that i set the zone to the left part of the landing zone which seems not heavily populated as the over part. The main advantage was that there are less guards and no elite would spawn there.

      I am new to programming the bot so i tried to alternate your settings and reduced the radius a bit. But there seems an issue that sometimes he is on a hotspot and right next to a object he should use. But the toon doesn't find it. Maybe you could tell me why ?


      <!-- Tear It Up -->
      <If Condition="HasQuest(32126) &amp;&amp; !IsQuestCompleted(32126)">
      <CustomBehavior File="Message" Text="Starting Tear It Up" LogColor="Green" />
      <CustomBehavior File="UserSettings" QuestId="32126" LootMobs="true" PullDistance="5" />
      <CustomBehavior File="FlyTo" X="-2167.756" Y="2374.593" Z="3.859821" />
      <CustomBehavior File="ForcedDismount" />
      <While Condition="!IsQuestCompleted(32126)" >
      <CustomBehavior File = "MyCTM" X="-2205.108" Y="2423.12" Z="2.368305" />
      <CustomBehavior File= "InteractWith" QuestId="32126" MobId="67639" NumOfTimes="5" CollectionDistance="50" WaitForNpcs="false" />
      <CustomBehavior File = "MyCTM" X="-2226.448" Y="2373.665" Z="3.18669" />
      <CustomBehavior File= "InteractWith" QuestId="32126" MobId="67639" NumOfTimes="5" CollectionDistance="50" WaitForNpcs="false" />
      <CustomBehavior File = "MyCTM" X="-2256.07" Y="2312.296" Z="2.978494" />
      <CustomBehavior File ="InteractWith" QuestId="32126" MobId="67639" NumOfTimes="5" CollectionDistance="50" WaitForNpcs="false" />
      <CustomBehavior File = "MyCTM" X="-2228.339" Y="2330.106" Z="3.674721" />
      <CustomBehavior File ="InteractWith" QuestId="32126" MobId="67639" NumOfTimes="5" CollectionDistance="50" WaitForNpcs="false" />
      <CustomBehavior File = "MyCTM" X="-2232.115" Y="2367.212" Z="3.409373" />
      <CustomBehavior File ="InteractWith" QuestId="32126" MobId="67639" NumOfTimes="5" CollectionDistance="50" WaitForNpcs="false" />
      <CustomBehavior File = "MyCTM" X="-2202.646" Y="2391.807" Z="2.316576" />
      <CustomBehavior File ="InteractWith" QuestId="32126" MobId="67639" NumOfTimes="5" CollectionDistance="50" WaitForNpcs="false" />
      </While>
      </If>
       
    5. mangravey007

      mangravey007 Member

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      Cant get questing bot to pick up any quest or do them from 88-89

      Cant get questing bot to pick up any quest or do them from 88-89
       

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    6. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      So, in response to your last question first: Why does it skip objects it's right next to? More than likely, its a pathing issue. There is almost NO pathing in the area. You could be standing 5 yards from a quest NPC...and it won't find it. All InteractWith calls should have a Nav="CTM" call if they are in a newly redone area.

      The InteractWith with a 3000 distance shouldn't have been in there. I WANTED to go with the CollectThings call with hotspots, but I got it backwards I guess. I rarely ever go on to test/run horde quests due to sitting on my main testing all the main daily quests (everything pre-5.1). I'll have to go in and do more.

      A lot of the areas in the new section have high/unlimited respawns...the cave is a huge culprit. There is no real way to safely do that area...so be careful with that, now that its in.
      I avoided the boats/landing zone completely due to the bot thinking a straight line, and not the dock to the boat, is the fastest way on to it.

      The whole area needs a laundry list of CTMs and fixes, which could all be avoided if the mesh were working...which hopefully will happen soon. But also, once 5.2 comes im sure the spawn rates will drop.

      I'll look into these changes later tonight.
       
    7. Kickazz006

      Kickazz006 Well-Known Member Moderator

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    8. BaturalNoobs

      BaturalNoobs Member

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      Updated via SVN and ran the August Celestial dailies on another toon (with a fresh install of HB).

      Now it does turn in The Darkness Around Us, but it tries to turn it in to the wrong NPC.

      It's trying to turn it in to Elder Sage Storm-Sing.

      It should turn it into Elder Sage Tai-Feng.

      Code:
      [00:53:45.059 D] Goal: Turning in The Darkness Around Us
      [00:53:45.060 D] Changed POI to:Type: QuestTurnIn
      [00:53:45.327 N] Moving to Type: QuestTurnIn
      [00:53:50.396 D] InteractDebug:1099359536
      [00:53:50.405 D] Interact Done:1099359536
      [00:53:52.965 D] InteractDebug:1099359536
      
      View attachment 3044 2013-01-12 16.05.txt
       
    9. BaturalNoobs

      BaturalNoobs Member

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      I stopped the bot, manually turned in The Darkness Around Us, and ran a fresh install of HB with the August Celestials profile.

      Even though Flames of the Void was available from Elder Sage Tai-Feng it's still not picking up the quest. Instead it flew back to the Shrine of the Seven Stars and said the profile was complete (if I manually picked up the quest and ran the bot it also said "End of August Celestial Dailies").

      Hope this helps.

      Code:
      [01:10:53.753 N] [Profile Message]: Compiling August Celestials Quests...
      [01:10:53.753 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [01:10:53.756 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
      [01:10:53.763 D] Compiling expression '!HasQuest(31382) && !HasQuest(31383) && !HasQuest(31380) &&    !HasQuest(31381) && !HasQuest(30879) && !HasQuest(30881) &&    !HasQuest(30883) && !HasQuest(30907) && !HasQuest(30955) &&     !HasQuest(30953) && !HasQuest(30954) && !HasQuest(30952) &&     !HasQuest(31517) && !HasQuest(30880) && !HasQuest(30882) &&    !HasQuest(30885) && !HasQuest(30902) && !HasQuest(30959) &&    !HasQuest(30716) && !HasQuest(30717) && !HasQuest(30718) &&    !HasQuest(30740) && !HasQuest(30730) && !HasQuest(30725) &&    !HasQuest(30739) && !HasQuest(30727) && !HasQuest(30732) &&    !HasQuest(30728) && !HasQuest(30734) && !HasQuest(30729) &&    !HasQuest(30731) && !HasQuest(30735) && !HasQuest(30726) &&    !HasQuest(30733) && !HasQuest(30736) && !HasQuest(31376) &&    !HasQuest(31377) && !HasQuest(30063) && !HasQuest(30064) &&    !HasQuest(30065) && !HasQuest(30068) && !HasQuest(30066) &&    !HasQuest(30006) && !HasQuest(30067) && !HasQuest(31378) &&    !HasQuest(31379)' @ line 67
      [01:10:54.318 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [01:10:54.318 N] [Profile Message]: Starting Dailies, moving to Factional City Daily Giver
      [01:10:54.318 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [01:10:54.319 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
      [01:10:54.319 D] Compiling expression 'Me.IsAlliance' @ line 84
      [01:10:54.904 D] Compiling quest behavior from 'C:\Users\Ryan\Downloads\hb backup - main\Quest Behaviors\FlyTo.cs'
      [01:10:55.558 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [01:10:55.563 D] Goal: Flying to Alliance Starter
      [01:10:55.569 D] [FlyTo-v241(debug) @line 85]: Flying to 'Alliance Starter': <944.6064, 339.0539, 455.8447>.
      View attachment 3424 2013-01-12 17.09.txt
       
      Last edited: Jan 12, 2013
    10. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      If no quests are in your quest log, it will go to Factional city to get kicker. Flames of the Void is not supported yet, its difficult to do without a QB.
       
    11. mladjan

      mladjan New Member

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      Can anyone tell me what i am doing wrong. Quests that involve catching up fishes can not complete for me. Throwing bobber works fine, right clicking on it also, but collecting fish is not working for me.

      Thanks in advance.
       
    12. poltoseg

      poltoseg New Member

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      Hey. It is possible to do automatic computer shutdown if the bot did all the tasks in all members?

      Or if the boat is idle for about 15-20 minutes (can not go to the body or to find \ kill the animal)
       
    13. 23051602

      23051602 New Member

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      There are quite a few problems running into the source of despair in the quests striking the rain and sha can awe. Is it possible to make the profile use more of the outskirts of this area to not risk running into this problem and dying. It's solved by itself but still will take a very long time to complete the area depending on how unlucky you are.
       
    14. boobboo

      boobboo New Member

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      Hello!
      I did found a problem with the quest What Lurks Below with The Anglers.
      It did the fishing and killing properly but didn't loot the mob to get the ring to complete the quest.
      The bot just mounted and got away from there to the next quest.
       
    15. boobboo

      boobboo New Member

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      Hello!
      I did found a problem with the quest What Lurks Below with The Anglers.
      It did the fishing and killing properly but didn't loot the mob to get the ring to complete the quest.
      The bot just mounted and got away from there to the next quest.
       
    16. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi '02,

      Kick provides appropriate blackspots. Alas, blackspotting is not always as effective as one would think. For more information about this problem, read this:

      cheers,
      chinajade
       
    17. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Sisyphus, and thanks for the log.

      It looks like you are standing in a un-navigable area. This can happen for a lot of reasons, and perhaps the mesh is borked in the area, also.

      You will need to run the Breaking the Chains quest manually, and restart Honorbuddy.

      cheers,
      chinajade
       
    18. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Fribbie, and thanks for the log!

      Manually move your toon within interaction distance of General Nazgrim, and restart the bot.

      cheers,
      chinajade
       
    19. Mario27

      Mario27 Banned

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      im having some troubles loot mobs goes off sometimes and sometimes not evrything is setup good.
       
    20. smreka

      smreka New Member

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      The Behemoth quest could be done better, it's just waiting there for him to spawn. If no player is killing him it's gonna take a very long time for the NPC's to kill him.

      The tillers quest with the mushrooms is also funky, it stands on one spot waiting for object (mushroom) to spawn, while there's tons of them everywhere.
       
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