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  • HB ARCHIVES: Kick's Old Posts Thread--DO NOT DELETE!

    Discussion in 'Archives' started by fhlhwow, Aug 17, 2010.

    Thread Status:
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    1. ImBadatBotting

      ImBadatBotting Member

      Joined:
      Sep 3, 2012
      Messages:
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      Trophy Points:
      6
      Going in and out of undercity needs to be remeshed, it keeps getting stuck in doorways.


      It worked fine flying in, but on the way out, used a ground mount and got stuck at every corridor.

      Unfortunately, dev tools menu is bugged so can't provide coords at this time.
       
    2. Vicpaq

      Vicpaq New Member

      Joined:
      Oct 9, 2012
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      Just a question , im lvl 25 but since 15 i never did a quest , so if a load now the profile Ek 12-58 where will my char go? He will start from 12 zone or will go to a properly lvl zone?
       
    3. wesker1213

      wesker1213 New Member

      Joined:
      Jun 21, 2012
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      If you are at 25 he would go to the zone appropriate for that level in kick's profile. I want to say Northern Stranglethorn? Once a character reaches a certain checkpoint (usually 4's or 9's, i.e. 24, 29, etc) it goes to the next zone if applicable. Unless of your you change the value for checkpoints in the profile.
       
    4. Simoz1337

      Simoz1337 Member

      Joined:
      Apr 4, 2012
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      Trophy Points:
      6
      Code:
      [16:08:52.141 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:08:52.275 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:08:52.276 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:08:52.329 D] Goal: Interacting with Aylaan the Waterwaker
      [16:08:52.396 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:08:52.399 D] Activity: Interacting with - Aylaan the Waterwaker
      [16:08:52.400 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:08:52.430 D] InteractDebug:860358592
      [16:08:52.463 D] Interact Done:860358592
      [16:08:52.464 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:08:56.819 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      [16:08:56.930 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:08:56.930 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:08:56.930 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
      [16:08:57.096 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:08:57.449 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:08:57.451 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:08:57.451 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
      [16:08:57.451 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:08:57.451 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:08:57.451 D] Goal: Dismounting
      [16:08:57.595 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:08:57.726 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:08:57.726 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:08:57.779 D] Goal: Interacting with Aylaan the Waterwaker
      [16:08:57.847 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:08:57.851 D] Activity: Interacting with - Aylaan the Waterwaker
      [16:08:57.851 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:08:57.881 D] InteractDebug:860358592
      [16:08:57.914 D] Interact Done:860358592
      [16:08:57.915 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:02.359 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:02.359 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:09:02.359 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
      [16:09:02.526 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:09:02.853 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:09:02.855 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:02.855 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
      [16:09:02.855 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:02.855 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:02.855 D] Goal: Dismounting
      [16:09:02.999 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:03.133 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:09:03.133 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:03.188 D] Goal: Interacting with Aylaan the Waterwaker
      [16:09:03.257 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:03.260 D] Activity: Interacting with - Aylaan the Waterwaker
      [16:09:03.261 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:03.291 D] InteractDebug:860358592
      [16:09:03.325 D] Interact Done:860358592
      [16:09:03.326 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:07.696 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      [16:09:07.812 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:07.812 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:09:07.812 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
      [16:09:07.979 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:09:08.339 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:09:08.340 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:08.340 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
      [16:09:08.340 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:08.340 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:08.340 D] Goal: Dismounting
      [16:09:08.488 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:08.624 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:09:08.624 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:08.676 D] Goal: Interacting with Aylaan the Waterwaker
      [16:09:08.746 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:08.748 D] Activity: Interacting with - Aylaan the Waterwaker
      [16:09:08.749 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:08.780 D] InteractDebug:860358592
      [16:09:08.812 D] Interact Done:860358592
      [16:09:08.813 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:13.277 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:13.277 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:09:13.277 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
      [16:09:13.411 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:09:13.736 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:09:13.738 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:13.738 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
      [16:09:13.738 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:13.738 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:13.738 D] Goal: Dismounting
      [16:09:13.884 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:14.016 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:09:14.017 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:14.069 D] Goal: Interacting with Aylaan the Waterwaker
      [16:09:14.138 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:14.141 D] Activity: Interacting with - Aylaan the Waterwaker
      [16:09:14.141 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:14.172 D] InteractDebug:860358592
      [16:09:14.204 D] Interact Done:860358592
      [16:09:14.205 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:18.660 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:18.660 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:09:18.660 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
      [16:09:18.825 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
      [16:09:19.179 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:09:19.182 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:19.182 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
      [16:09:19.182 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:19.182 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:19.182 D] Goal: Dismounting
      [16:09:19.326 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:19.463 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
      [16:09:19.464 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [16:09:19.517 D] Goal: Interacting with Aylaan the Waterwaker
      [16:09:19.584 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:19.587 D] Activity: Interacting with - Aylaan the Waterwaker
      [16:09:19.588 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      [16:09:19.620 D] InteractDebug:860358592
      [16:09:19.652 D] Interact Done:860358592
      [16:09:19.653 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
      had to remove this code:

      Code:
      		<PickUp QuestName="The Dreghood Elders" GiverName="Naladu" QuestId="10368" GiverId="19361" />
      				<RunTo X="-737.4271" Y="4708.788" Z="58.78299" />
      			</If>
      			<If Condition="((!HasQuest(10368)) &amp;&amp; (!IsQuestCompleted(10368)))" >
      		 	 <If Condition="(CanFly())" >
      				<CustomBehavior File="FlyTo" DestName="Pickup Quest" X="-737.4271" Y="4708.788" Z="58.78299" />
      			 </If>
      		<PickUp QuestName="The Dreghood Elders" GiverName="Naladu" QuestId="10368" GiverId="19361" />
      				<RunTo X="-737.4271" Y="4708.788" Z="58.78299" />
      			</If>
      			<While Condition="((HasQuest(10368)) &amp;&amp; (!IsQuestCompleted(10368)))" >
      			 <While Condition="((HasQuest(10368)) &amp;&amp; (!IsObjectiveComplete(1, 10368)))">
      		 	 <If Condition="(CanFly())" >
      				<CustomBehavior File="FlyTo" DestName="Objective" X="-591.3989" Y="4838.71" Z="39.85865" />
      				<CustomBehavior File="ForcedDismount" />
      			 </If>
      				<CustomBehavior File="InteractWith" QuestId="10368" MobId="20677" NumOfTimes="1" GossipOptions="1" WaitTime="1000" CollectionDistance="20" X="-620.888" Y="4861.629" Z="41.41785" />
      				<RunTo X="-591.3989" Y="4838.71" Z="39.85865" />
      			 </While>
      			 <While Condition="((HasQuest(10368)) &amp;&amp; (!IsObjectiveComplete(2, 10368)))">
      		 	 <If Condition="(CanFly())" >
      				<CustomBehavior File="FlyTo" DestName="Objective" X="-530.684" Y="4867.858" Z="34.12384" />
      				<CustomBehavior File="ForcedDismount" />
      			 </If>
      				<CustomBehavior File="InteractWith" QuestId="10368" MobId="20679" NumOfTimes="1" GossipOptions="1" WaitTime="1000" CollectionDistance="20" X="-530.684" Y="4867.858" Z="34.12392" />
      				<RunTo X="-530.684" Y="4867.858" Z="34.12384" />
      			 </While>
      			 <While Condition="((HasQuest(10368)) &amp;&amp; (!IsObjectiveComplete(3, 10368)))">
      		 	 <If Condition="(CanFly())" >
      				<CustomBehavior File="FlyTo" DestName="Objective" X="-539.2071" Y="4765.744" Z="31.6747" />
      				<CustomBehavior File="ForcedDismount" />
      			 </If>
      				<CustomBehavior File="InteractWith" QuestId="10368" MobId="20678" NumOfTimes="1" GossipOptions="1" WaitTime="1000" CollectionDistance="20" X="-541.7875" Y="4734.32" Z="38.71293" />
      				<RunTo X="-539.2071" Y="4765.744" Z="31.6747" />
      			 </While>
      			</While>
      			<If Condition="((HasQuest(10368)) &amp;&amp; (IsQuestCompleted(10368)))" >
      		 	 <If Condition="(CanFly())" >
      				<CustomBehavior File="FlyTo" DestName="Turnin Quest" X="-737.4271" Y="4708.788" Z="58.78299" />
      			 </If>
      		<TurnIn QuestName="The Dreghood Elders" TurnInName="Naladu" QuestId="10368" TurnInId="19361" />
       
    5. xxxstar123

      xxxstar123 Member

      Joined:
      Aug 3, 2012
      Messages:
      393
      Likes Received:
      0
      Trophy Points:
      16
      Re: Kick's Mega Profile Packs 1-85

      Sorry wrong place to post
       
      Last edited: Oct 10, 2012
    6. tumbum

      tumbum Active Member

      Joined:
      Mar 17, 2011
      Messages:
      3,341
      Likes Received:
      13
      Trophy Points:
      38
      Yes there is a lot to do in Questbot and his QBs. Running one Toon just to test and its horrible. Before MoP it was so smooth 1-85 ....ahh good old times :p

      TaxiMap makes me crazy, Toon want to learn Riding (lvl40) noch he stays at the Elevator

      Code:
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      Moving to Type: Fly, R: Update
      Changed POI to:Type: Fly, R: Update
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
      Moving to Type: Fly, R: Update
      Waiting for the elevator
      Bot wird gestoppt!
      Stop called!
      Bot Stopped! Reason: User pressed the Stop button!
      Cleared POI - Reason FlightPaths.Reset()
      Cleared POI
       
      Last edited: Oct 10, 2012
    7. noamchomsky

      noamchomsky New Member

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      Mostly, yes.
       
    8. noamchomsky

      noamchomsky New Member

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      Mostly, yes.
       
    9. exm0

      exm0 New Member

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      So.. I have a problem with the Alliance 58-70 Profile in hellfire peninsula. It worked fine untill I restarted my computer.

      My problem is the following:

      I have made aprox~ 10-12 quests in hellfire at this moment, and after the restart, when I try to start the bot with the same profile. The bot goes back, all the way to the portal ( Do note, running. Not flying, runs. Straight into all the ?? Mobs and dies. ) When he manage to get past all the ?? Mobs after countless deaths, he starts to try grabbing the first quest in hellfire. Without success. Cause i've already done that quest. And it refuses to continue with the quest i'm currently on, it just tries to grab the first quest. Don't know what to do.

      I have attached the log file when I started the bot at the portal, when the bot tries to grab the first quest.


      Hoping for a fast reply!

      Thank you!
       

      Attached Files:

    10. Victor9909

      Victor9909 Member

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      Please post this issue in the Support Issue part of the forums. Support Issues You can also try deleting the files in the cache folder.
       
    11. exm0

      exm0 New Member

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      Well, If i'm not mistaken this is the right place to ask for Profile issues.

       
    12. Victor9909

      Victor9909 Member

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      not a profile issue or I would not have said anything.

      Ive seen this happen most of the try. Delect all the files in your Cache folder of the bot. shut down WoW and HB, and try again
       
    13. exm0

      exm0 New Member

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      And where is this Cache folder?
       
    14. Natfoth

      Natfoth Community Developer

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      Kick's Mega Profile Packs 1-85

      Why do you always say questbot is always horrible and way worse then before mop. The taxi map happened before mop and is being replaced with a new system. But what is causing you to have such major issues? Ever issue you keep mentioning has been before mop and is always being improved.
       
    15. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      Horde Jade Forest (Kick's) is released and ready to be thoroughly tested!

      I'll be doing Horde VotFW next!

      Yeah, I know it's been slow... but I am also fixing my house during the daytime!
       
      Keldorn likes this.
    16. Crowley

      Crowley Member

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      Mission: The Abyssal Shelf
      497 HB build.
      Wont drop bombs.

      Log and vid attached.

      [video=youtube;HN28YmEWyuY]http://www.youtube.com/watch?v=HN28YmEWyuY&amp;feature=youtu.be[/video]

      Also didn't drop bombs on the gate bombing run but that's not in this log but seeing as they both do the same thing it's probably the same problem for both i would think.
       

      Attached Files:

    17. Menaxerius

      Menaxerius Member

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    18. MastaRage

      MastaRage Member

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      Why no Alliance Jade Forest love yet? no worries it makes me level my lower than 85 characters now! =P
       
    19. andreei92

      andreei92 New Member

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      ETA on 86-90?
       
    20. MastaRage

      MastaRage Member

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      All in good time, he is also fixing up his house in the daytime, so I assume he works on the profiles in the evening/night.
       
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