Matt84, Sorry, but I don't access 3rd party links, you will want to attach the logs to posts going forward. Log files overall contain a lot of repetitive text and compress extremely well. On larger files you should see compression ratios of 92% or greater just by using the default support for .ZIP compression which should reduce your 60mb file to less than 5mb. Give it a shot and let me know how that goes. As for the issue of following, that is a DungeonBuddy issue. Following the Tank is DungeonBuddy's responsibility as the BotBase. Singular does contain Tank follow logic for Healers only as it is critical for the survival of the Party, but my preference would be to remove that code and leave all encounter specific movement to DungeonBuddy. My recommendation is it post the issue and associated log in the DungeonBuddy thread. Thanks for the feedback and good luck with your Druid, -Bobby53.
Please scroll up and read https://www.thebuddyforum.com/honor...lain-version-3-a-post1684880.html#post1684880
tomei, You will want to notify the author of the BotBase in use. I do not see this issue when testing with BGBuddy. -Bobby53
There is a Bug in the Feral Routine v3793: [15:52:29.146 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thr | Pastebin.de - Share text and code with Pastebin I cant Attache a log because its over 110Mb big...
at work currently so cant provide a log but I did notice this morning that my mage isnt making a refreshment table for my party. Idk if its been posted or not.
DW Fury Warrior - Gates of Retribution LFR - Full Run 1. Never uses vigilance. Also, when you get it working, should really only be used on the tank. (in case it isn't already set to do that) Note: The SOLO rotation seems to be badly messed up, but I don't have a log for that, so I guess we'll worry about that when WoD comes out and its time to level. View attachment 4248 2014-10-22 11.57.zip
Hi there, As a fury warrior attacking multiple mobs the routine casts Taunt which switches the stance to Defensive. It doesn't go back to Battle Stance after that. Log is attached. Beneath the part where it switches stance: [19:01:10.404 N] (Singular) (Singular) [CombatLog] SPELL_CAST_FAILED Charge#100 failure: 'Target too close' [19:01:10.797 N] (Singular) <<Combat>> h=99.0%/r=1159.0%, stance=BattleStance, Enrage=True Coloss=-1000 MortStrk=-1000, RagingBlow=0, th=100.0%, dist=7.6, inmelee=N, face=Y, loss=Y, dead=-1 secs [19:01:10.801 N] [Singular] *Taunt on Shao-Tien Fist.FBC9 @ 100.0% at 5.4 yds [19:01:11.209 N] [Singular] *Dragon Roar on Shao-Tien Fist.FBC9 @ 100.0% at 2.9 yds [19:01:11.895 N] (Singular) [WoWRedError] You are facing the wrong way! [19:01:12.484 N] (Singular) [WoWRedError] You are too far away! [19:01:12.698 N] (Singular) <<Combat>> h=97.9%/r=1164.0%, stance=DefensiveStance, Enrage=True Coloss=-1000 MortStrk=-1000, RagingBlow=0, th=44.5%, dist=3.9, inmelee=Y, face=Y, loss=Y, dead=1 secs
This might have something to do with bug "HB-1338("HB API reporting inappropriate LocalPlayer.CurrentRage values")" that returns the RagePercent as 1000 instead of 100. The routine dumps rage with Wild Strike on 80. With the bug this is now at 8 percent of your rage I think, so the routine will spam Wild Strike all the time.
Hi! My rogue won't go stealthed most of the times. But sometimes i launch HB with same profile and properties and it works. So here's the log of him ignoring going stealth. View attachment 4996 2014-10-22 22.18.txt
MaxMuster -- You can compress/zip your log file and it will upload. There is no size limit for zipped filies. However, make sure it is a ZIP file and not RAR, or some other form of compression. Bobby can't access 3rd party website like pastebin and such. So, a log is needed. Just be sure it's zipped and unedited.
Bug report! What Class+Spec are you?: Retribution Paladin What 'context' is the bot in? (Instance, BG, Normal): BG What level are you?: 90 Have you made any modifications to Singular?: Nope. What time (HH:MM:SS) or LogMark did your issue occur? 20:34:15.863 in the log - this is just one instance, happens multiple times. What happened (be specific)? Been trying to debug an issue between Singular (ret pally) and BGFarmer. Whenever new targets enter range, FPS drops down from a solid 60 to 1 - 5 for several seconds. This doesn't happen with BGBuddy, so there must be a conflict. Thought it was BGFarmer causing it, but on further investigation, looks like it may be Singular. BGFarmer is managing all targeting and movement (both of those are disabled in my Singular), so it's possible Singular is trying to wrestle control away from BGFarmer (just a guess). According to the log posted (at both the time mentioned above and numerous other points, in fact, happens 10+ times in a row at the time I quoted with nothing in between), the Pull routine for Singular is taking 50+ ms per run to finish... Assuming that Singular isn't releasing control and tracking time in a weird way, 50+ ms per run would result in a *significant* drop in FPS... Especially since the Pull routine is run multiple times every time a new target enters range. Did you attach a complete debug log? From start until the issue occurs, yes. View attachment 6060 2014-10-21 22.06 - Copy.zip
they sure do compress well.... reposted as zips hope that helps, also just to give you the spoiler Code: [13:11:08.440 D] Exception was thrown in BotBase.Root.Tick[13:11:08.440 D] System.NullReferenceException: Object reference not set to an instance of an object. at Singular.Extensions.SafeName(WoWObject obj) in c:BuddyProductsHonorbuddyRoutinesSingularExtensions.cs:line 96 at Singular.ClassSpecific.Druid.Feral.<CreateFeralDruidRest>b__1(Object r) in c:BuddyProductsHonorbuddyRoutinesSingularClassSpecificDruidFeral.cs:line 45 at Styx.TreeSharp.Action.RunAction(Object context) at Styx.TreeSharp.Action..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Sequence..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Singular.Helpers.Throttle.<Execute>d__0.MoveNext() in c:BuddyProductsHonorbuddyRoutinesSingularHelpersThrottle.cs:line 290 at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Singular.CallWatch.Tick(Object context) in c:BuddyProductsHonorbuddyRoutinesSingularSingularRoutine.Behaviors.cs:line 1640 at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Singular.SingularRoutine.LockSelector.TickWithFrameLock(Object context) in c:BuddyProductsHonorbuddyRoutinesSingularSingularRoutine.Behaviors.cs:line 758 at Singular.SingularRoutine.LockSelector.Tick(Object context) in c:BuddyProductsHonorbuddyRoutinesSingularSingularRoutine.Behaviors.cs:line 751 at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.Common.HookExecutor.Run(Object context) at Styx.TreeSharp.Action.RunAction(Object context) at Styx.TreeSharp.Action..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Â...() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.Common.HookExecutor.Run(Object context) at Styx.TreeSharp.Action.RunAction(Object context) at Styx.TreeSharp.Action..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.CommonBot.TreeRoot.() at Styx.CommonBot.TreeRoot.(Action , String , Boolean ) it's a lot of that being spammed over and over.
Ret Paladin rotation issues Singular seems to be having issues compiling ret rotation. Tried with both Lazyraider and Enyo. Just stands there and does absolutely nothing. Fresh install of HB. Log attached.
Arms Warrior - Nazgrim - LFR 1. Does not seem to have support for "Slam" talent. Didn't use it once. 2. Used whirlwind a lot on boss. Not sure if this is intended behavior or not. View attachment 4800 2014-10-22 20.12.txt
Thanks Max. Log files are text which compresses well to begin with and the logs overall contain a lot of repetitive data yielding even better results. On larger files you should see compression ratios of 92% or greater just by using the default support for .ZIP compression which should reduce your 100mb file to less than 9mb which is still small enough to be attached. Thanks for the report. Issue fixed in next release, -Bobby53
I have posted about this numerous times. If this is happening you are using Honorbuddy v2.5.11729.749 which has a bad spell book and causes Singular to fail. Upgrade to HonorBuddy .750 or later.
Not part of Noxxic prescribed spell priority. I'll add it, but until then use the Noxxic spec. -Bobby53