Soeski, Please follow the steps in Reporting Bugs in Singular (click here) if you have an issue. Additionally, be sure to add a LOGMARK at the point you observe the behavior when reporting something that did not occur, as otherwise there will be no indication in the logfile of the point in time where conditions appeared correct for Earthquake to cast but did not. Quick guess is it may be a range to target issue, as it won't cast if the current target > 35 yds. Will keep an eye out for your follow up and good luck with your Shaman, Bobby53
Bobby, thanks for replying... but actually my only question is: When are the conditions for Earthquake met? How many adds, distance (ok, less than 35y), procs etc. I do not think it's broken, I just like to know without trying to read the code If this is too dynamic (situational) than I can understand you're not giving the answer I was hoping for.
It actually was broken with regards to use of the instant. New release posting after this reply which gives you config options on Earthquake
*new* Singular v 4.0.0.4772 availabe for download!!!! New version of Singular available for download from Post #1 from this thread. Contains primarily bug fixes plus addition of support for Warlock's Burning Rush talent and Retribution Paladin's Emancipate ability. If you encounter any issues or have questions about behavior you need to follow the steps in Reporting Bugs in Singular (click here) to receive a reply. Code: --- Release 4.0.0.4772 --- General fixed - Potions: bug blocking recognition of health and mana potions in bag caused them not to be used. fixed - Ability Use While Flying: will now disable behaviors if mounted and flying fixed - Kiting: will now properly cancel logic when enemies have died and out of combat fixed - Kiting: will now cancel if no enemy mobs attacking with in range *new* - Battlegrounds: both Ashran and Wintergrasp are identified as Battlegrounds and will activate PVP logic *new* - Threatening Presence: now manages this Warlock Felguard taunt as a Singular Auto-Cast Hunter *new* - Marksmanship - PVP: will now slow/snare enemies prior to disengage use fixed - All Specs - Settings: obsolete Use Disengage setting removed. Use the settings for Avoidance on General tab fixed - All Specs - Steady Shot: will no longer spam this ability if cast fails fixed - Marksmanship - PVP: fixed rotation to use cooldowns and more abilities Paladin *new* - All Specs - Defensive: better use of Divine Shield *new* - All Specs - Defensive: will detect if Divine Shield active and top health off *new* - Retribution - Emancipate: will now cast if slowed and setting enabled and buff has more than 1.5 seconds left *new* - Retribution - War Stomp: will cast if Stun Mobs While Solo is active Shaman fixed - Elemental - Earthquake: addressed bug with check for Enhanced Chain Lightning proc. *new* - Elemental - Earthquake: several new settings available controlling when to cast this ability Warlock *new* - All Specs - Burning Rush: speed buff now supported. Settings added to limit casting to only when health > Burning Rush: Health, casting the buff if health drops below Burning Rush: Cancel fixed - Demonology - Axe Toss: will now throttle this to avoid message spam if taret out of range, etc. Additionally will cast if target is enemy player, or stun mobs while solo setting enabled
aash, Thanks for taking the time to share. Burning Rush now implemented. Final implementation is a derivative of Angelic Feather support from Priest plus additional logic to manage cancelling the buff based upon user settings. Thanks again and good luck with your Warlock, -Bobby53
Restoration Druid doesn't heal itself Added LOGMARKs near various percentages, was fighting IronHide Bull in Nagrand. Cleared all logs directly before starting this, using CombatBot (also tried Enyo). Using 4.0.4772 (newest zip on front of this thread). Problem: Resto druid endlessly spams wrath or moonfire but never attempts to heal itself at various percentages that are setup in GUI.
adyx, Thanks for reporting. You are absolutely correct. A past change in Resto Heal management in combat appears to have left the Resto with no self-healing while solo until out of combat. Will fix in next release, at which point you should expect the self healing settings to control healing as they do for the DPS classes. Thanks for the details log w/ LOGMARKS and good luck with your Druid, Bobby53
hi i have noticed it does not attack enemys in mechano shredder 5000 it waits untill the shredder times out or another player kills the shredder then focus's enemy i can attach a log tomorrow if that would help as i deleted todays log to make a fresh one if it was needed kind regards
saltypeas, Thanks for taking the time to post. I can't really look into the issue without a log however. Follow the steps at Reporting Bugs in Singular (click here) on how to add a LOGMARK at the point the issue occurs. Thanks again for the post and good luck with your toon, Bobby53
How about making singular push correct rotation to optimize dps? No one seems to try to push the singular any more its only good for questing.
Is this a support question? If yes please follow Bobby's Guide in order to how report issues. Singular works fine atm. There are tweaks here or there which can be made but it works. If you have suggestions or problems please use support section or Bobby's Link. Make sure to provide a logfile.
I do have one issue my pally using singular when he stuns he sits there and cant spam a ability while target is stunned.
Is there a way to stop Singular from activating the garrison abilities? I went into the setting and set garrison activation health at 0 and garrison activation mobs to 0 but it continues to activate when it's not needed. Any suggestions? Thank you in advance for your assistance in this matter.
misterallendavis34, Please read and follow the steps in Reporting Bugs in Singular (click here) if you encounter an issue. The log provided does not have a LOGMARK, so am unclear at what point the behavior you described occurred (or did not occur.) Steps on adding a LOGMARK are in the link provided. Also unclear on what ability you believe should have been cast after a stun that wasn't cast. Thanks for the post, Bobby53
Ilovespam, Thanks for the post. Setting [Garrison Ability: at mob count] to 0 would cause Garrison Abilities to be used on cooldown since there will always be at least 0 mobs attacking you. Set to 999 and leave Health % to 0 as you have it and Garrison Ability should not be cast by Singular. If you still have an issue, you will want to follow the steps present in Reporting Bugs in Singular (click here). Without a log and LOGMARK identifying the point of error I won't be able to look into the issue for you. Thanks again for taking the time to post, Bobby53
i have a request for priests: could you please disable usage of prayer of mending whilst in shadow form (low prio) and disable usage of prayer of mending whilst not in a group all together? (high prio) cast time vs 1bounce heal is lower than a flash heal shadowpriests leave their shadowform, holy heals itself w/ renew+flashhealspam just fine, disciple... well obviously shield+atonement (even though it is nerved) regards
OK so when a ret pally stuns a target with fist of justice he then tries to spam other abilities while the target is stunned. But nothing goes off the bots attempts to attack but cant untill the stun wears off. I have no other idea on how to be more clear then that and i posted a log of which was the alt it happened on if i need to post into another area by all means be alittle more clear and say this section is not for singular support
What Class+Spec are you?: ret pally What 'context' is the bot in? (Instance, BG, Normal): norm doing dailies in tanaan jungle What level are you?: 100 Have you made any modifications to Singular?: no What time (HH:MM:SS) or LogMark did your issue occur? i have no dam clue what this means What happened (be specific)? pally will use fist of justice then try to attack while target is stunned and cannot untill targets stun wears off. Bot tries but cannot attack like somthing is blocking him from attacking while target is stunned. Im not sure if its aions profile for tanaan dailes that is causing the bug just wondering its not a huge issue just addressing it. Did you attach a complete debug log? (choose one: YES or YES) yes but you clearly stated that there was no issue in the log
Elyzol, Thanks for taking the time to post. The use of Prayer of Mending by Shadow while solo is controlled the Prayer of Mending % setting in Shadow group of Class Config settings. It defaults to 0 so check your settings. If you are still seeing it cast in the circumstance, follow the steps in Reporting Bugs in Singular (click here) and I'll look into it for you. Thanks for the post and good luck with your Priest, Bobby53
misterallendavis34, You are attempting to describe something you think should have happened, but did not. Log files by design identify only those things that actually did happen. Being more clear in this instance requires following the steps I had provided earlier in Reporting Bugs in Singular (click here) and adding a LOGMARK when you observe the problem. The log file provided earlier did not contain that info. With that detail I should be able to research the issue for you and hopefully follow up with a resolution. Good luck with your Paladin, Bobby53 Edit: For example, previous post only mentioned when stunned, but not specifically an ability. In looking back at log previously provided I see: Code: [B][20:04:42.204 N] [Singular] *Fist of Justice[/B] on Sethekk Neophyte.6D46 @ 88.9% at 14.3 yds [20:04:43.250 N] (Singular) MoveToMelee(Moved): towards Sethekk Neophyte.6D46 @ 6.9 yds [20:04:43.254 N] (Singular) MoveToMelee(Moved): towards Sethekk Neophyte.6D46 @ 6.9 yds [B][20:04:43.569 N] [Singular] *Crusader Strike[/B] on Sethekk Neophyte.6D46 @ 88.9% at 4.7 yds [20:04:43.904 N] (Singular) [WoWRedError] Out of range. [20:04:43.922 N] (Singular) .... h=100.0%, m=99.6%, moving=Y, mobs=1, Sethekk Neophyte.6D46, 88.9%, 2.2 yds, face=Y, loss=Y [20:04:43.970 N] (Singular) EnsureMovementStoppedWithinMelee: stopping because target at 1.8 yds [COLOR=#a9a9a9][I]... checks for possible PullMore usage cut for space ...[/I][/COLOR] [B][20:04:43.932 N] [Singular] *Judgment[/B] on Sethekk Neophyte.6D46 @ 88.9% at 2.2 yds [B][20:04:45.288 N] [Singular] *Crusader Strike[/B] on Sethekk Neophyte.6D46 @ 67.3% at 1.8 yds [B][20:04:46.657 N] [Singular] *Templar's Verdict[/B] on Sethekk Neophyte.6D46 @ 55.2% at 1.8 yds [B][20:04:48.028 N] [Singular] *Hammer of Wrath [/B]on Sethekk Neophyte.6D46 @ 13.1% at 1.8 yds In this sequence, Fist of Justice is cast at 20:04:42.204. The results in a GCD taking approx 1.45 seconds in your case. The stun lasts for 6 seconds, so once the GCD ends there is approximately 4.55 seconds remaining. A Crusader Strike is initially attempted but fails because it WOW reports you are barely out of range. So not counting the failure, during this stun period Singular successfully casts 4 abilities each of which also invokes a 1.45 second GCD. This is the maximum number of abilities which could be cast given the stun duration and GCD. It was the first occurrence of a cast of First of Justice in your log and does not match the description given of not attacking during a stun. Since what you are seeing does not match what is indicated in the log, additional detail with a LOGMARKs will be critical for me to be able to assist you.