Is the latest version of Singular automatically added to the newest version of Honorbuddy? I'm having this error everytime one of my characters dies: [Singular] STUNNED! (loss of control) [Singular] STUNNED! (loss of control)
I am still having the problem where, whenever Bloodlust, Time Warp or Ancient Hysteria is cast my ret paladin just stands there for 30 seconds until the buff goes away and then begins to dps afterwards.
My 18 lvl warlock demonology dont do anything while he gets demon form. This is old topic on forums here so must i wait new version or better switch to affliction? Thank you. P.S. Bobby, i love you. Call me plx
JohnWayne, Good question.... Yes, when a new release of HonorBuddy is packaged they pull and bundle the latest version of Singular. As for the copy paste of the log window, if you have a question or problem with behavior you observe be sure to follow the steps in Reporting Bugs [CLICK HERE] so the detail needed to research your question is available. Thanks for the post and good luck with your toon, -Bobby53
Bobby: Latest Singular works great. But just wondering how far in development is "Always Stealth" option for Rogues that I requested earlier? Something I should watch for in next coming releases or is it something planned for later?
Panasonic, Thanks for taking the time to post! As Laria mentioned, additional detail is needed. You'll want to follow the steps in Reporting Bugs [CLICK HERE] if there is an issue you would like me to research for you. Thanks for the post and good luck with your toon, Bobby53
After some Monitoring different Chars with Singular, it looks like there is a Problem with Mob Pets. If my Toon (Druide/Warrior/Paladin and so on) Attacking something with a little Pet (Imp, Voidwalker or other) my Chars just kill the main Mob but not the Pet. My Toon stay there and get hits from the Pets. Got this with the other lvl90 Toons at Golden Lotus Daily if there are a lot of Creatures to kill. Looks like there is a Priority Problem or something, i dont know, sry The other Logs you got already on Posts before. from [14:40:07.368 D]
Warlock Lvl8 Quest: Warchiefs Revenge Its the Cava Quest Profile. Toon Picksup the Quest gets into the Air and i get Exceptions from Singular. Tryed this Quest with another CR and it worked. There is another Thread in Cavas Quest Profile - http://www.thebuddyforum.com/honorb...-cava-s-profiles-lvl-1-a-203.html#post1122406
I'm leveling a new Char (Warrior). For some odd reason Singular stops a little bit to far away from the mob. Like 7 yards or so. The mob is not in range then and can't be hit with my weapon. This only happens if charge is not available. Or if a mob is targeted which is to close for charge to be used. Log File error: [09:58:04.002 D] [Singular-DEBUG] EnsureMovementStopped: stopping! Full Log: Can't upload logs here in the Forum at the moment. http://bit.ly/11cRCfw
tumbum, Thanks for the post. That is a questing profile or quest behavior issue. Your character is in a quest vehicle but the BotBase is calling the Combat Routine as you are in a quest vehicle. In that circumstance, the Combat Routine should not be invoked since the character cannot use any of its abilities to rest/heal/fight (which is the purpose of the Combat Routine.) Some combat routines disable themselves when they detect they are in a vehicle, however that is the responsibility of the questing related components since disabling in the Combat Routine prevents use in situations where abilities while in a vehicle should be used. I'll look at adding a form of that back that to protect against this situation, but that isn't a fix so much as a workaround. Thanks for the post and good luck with your Warlock, Bobby53
*NEW* Singular 3.0.0.2223 available for download! See the Reporting Bugs [CLICK HERE] post for details on how to request assistance, post about a problem, or ask questions about the behavior of your botting session with Singular. Still receiving too many bug/question posts regarding behavior users watched that don't contain a complete log file and point of reference to when a single event happened. So, no multi-color bright lights this time. Just a simple request to provide the detail. Don't forget to use the recently added LOGMARK! button. This button provides the same behavior as the LOGMARK plugin. Having a problem while running Singular that you want to report? Click the LOGMARK button immediately when you notice. A line will be added to the log file at that time and now you have a very accurate way to let me know when the problem occurred. Ok, now that's out of the way: - Download the latest version of Singular.ZIP from Post #1 in this thread - .ZIP in Singular thread will always be the current version - HonorBuddy will contain an older version until a new release of HB posts This release has already been available in the HonorBuddy BETA. I encountered issues attempting to attach the .ZIP to the first post while forum issues were occurring. Those have been resolved so am posting to bring the thread back current with HB releases. Specifically 2 issues that have come up a few times are addressed: 1. - Targeting Issue with NPC w/ Pets - this has been fixed. 2. - Warlocks (and other classes) resummoning Pets too quickly on Dismount. This has been fixed. Have been out of town a bit so only bug fixes to speak of this time. Look for some additional enhancements the next release of Singular. Any post must include a debug log file (a file created with Debug Logging set to true.) To do this, click Class Config and set the Debug Logging option to 'true' then run until you create the issue again. The resulting log file will contain more info than a standard log file which will be essential in understanding the decisions being made by Singular which you weren't expecting. As always, the prior version is still available for download. If you encounter a problem due to the new release of Singular you can always downgrade as needed. Code: [B]--- Release 3.0.0.2223 ---[/B] [B]General[/B] fixed - Singular recognizes when the user or a component changes the current target and writes to log. Fixed a bug in this code which would cause false (null) reports fixed - PetManager was not handling detecting situation where toon dismounted and waiting for auto-summon of pet to occur fixed - Class Config form -> Hotkeys tab was not formatted properly when form resized fixed - Targeting issue where toon would get stuck looking for valid target when an NPC with a Pet was killed but Pet doesn't die fixed - Targeting a Pet causese walking the chain of ownership to find owning player/npc and switches to it. Previously did this without checking if parent was blacklisted or dead *new* - user setting in Class Config allowing users to disable message written to Chat Frame of WOW Client. Default is to write messages when combat/movement/aoe is toggled via hotkey fixed - error occurring sometimes when accessing the Class Config form while HonorBuddy was running [B]Druid[/B] fixed - All Specs - issue with Faerie Fire spam when the Faerie Swarm talent is selected [B]Rogue[/B] fixed - Assassination - now correctly moves behind target during Pull. Positioning was causing Pull to miss out on use of Rogue opener sequence fixed - Subtlety - now correctly moves behind target during Pull. Positioning was causing Pull to miss out on use of Rogue opener sequence change- Subtlety - support for Premeditation added. Removed conditional cast of Sinister Strike since isn't needed and fired inappropriately at times [B]Warlock[/B] fixed - Affliction - now correctly sends Pet after targets based upon user settings fixed - Affliction - Soulburn cast for Seed of Corruption correctly handled. Was at times leaving Soulburn active and not casting Seed fixed - All Specs - will no longer Summon Pet while mounted (which was forcing a dismount at times) *new* - All Specs - cast of Unending Breath when swimming Worth mentioning one more time due to the large number of posts without log files that are received, but you must attach a complete debug log with any post. Please see the link at the top of this post for details.
Haggy223, Thanks for taking the time to post. Unfortunately I don't access 3rd party sites. Please retry attaching the log if possible. In the meantime I'll see if I can start a lowbie warrior and encounter the issue. Thanks for the post and good luck with your Warrior, Bobby53
What Class+Spec are you?: Warlock What 'context' is the bot in? (Instance, BG, Normal): Questing What level are you?: 59 Have you made any modifications to Singular?: No What time (HH:MM:SS) or LogMark did your issue occur? [18:31:01.202 D] [18:31:02.745 D] What happened (be specific)? Casts Banish(spellID=710) in the middle of DPS rotation when attacking Demon NPC's. Did you attach a complete debug log? (choose one: YES or YES) No sorry just a normal log this time.
Bobby v2223 is the same version number that is in the beta build of HB? I have been using it since that last patch or am I mistaken?
how come i can only get it to work properly(combat bot) when questing, but when i enter a dungeon or lfr the bot doesnt really do any dmg to the mobs at all, it doesnt cast skills:/
Don't use combat bot, use Lazyraider or Tyreal in LFR. Also singular is mostly for questing there are other CR's out there made more for raiding.
Balance Druid, or I guess Druid in general; Pulls random critters with Typhoon, due to it doing no damage it just aggro's them and then fails to recognize them as targets when they're attacking the player. Then proceeds to spam the "[Singular] Current target invalid. Switching to TargetList mob Emerald Turtle! " until the critters are manually killed off.
Hi Bobby. I reported some issue couple weeks back, you told me to hold off until the next release, its now been 3-4 releases since, and still no warriors changes Any chance of warriors getting some love ? Some points in case you've forgot: Rotation. Higher priority for 2 stacks RB(losing a stack due to being capped is big dps loss...), highest prio for RB(except execute) inside CS window. Never ever let RB stacks fall off. Incorporate: Skull banner, Demo banner, blood bath, Die by the sword. Triggers on: 1 elite; 50% hp; >3 mobs. SOLO / Questing behaviors. You also spoke about 'updated cooldown management', have you implemented that yet ? Cheers