I don't know if you are familiar with this problem or I am the only one having it, but my toon seems to leave at random times during a dungeon and the log says "dungeon is over, teleporting out". Kinda stupid ..
I wonder if there is a feature for auto-passing on loot? I'm using the instances for leveling, and I've seen it need on some robes where I have the heirloom-item, so if there is an option to just pass on all the loot. I'm not going to turn off "roll on loot", because it seems very weird to wait for the loot to run out of time.
I went for a random dungeon with a group I botted a few dungeons with, and ended up in the Forge of Souls. I have the option for Force Leave Blacklisted Dungeons off (not ticked!). However upon entering the place, and starting up the bot made me leave group and teleport out of the dungeon. Code: [Instancebuddy v2.1.1.4]:Loaded an empty profile since you haven't loaded one. Bot will not grind/repair with this profile [Instancebuddy v2.1.1.4]:In a blacklisted dungeon. Leaving [Instancebuddy v2.1.1.4]:Dungeon run is over. Teleporting out. [Instancebuddy v2.1.1.4]:Anti AFK jump [Instancebuddy v2.1.1.4]:Waiting for Dungeon Deserter to fade off So here I sit waiting for 30 minutes, while I had a perfectly good group to slack around Something's fishy that it ignored the settings.
Would be nice to have an option to let the user roll on epic items only eg. the ones that matter and have it auto roll on green/blue items ect
raphus, I was wondering if you could add an option to control the movement of the bot yourself once in a dungeon. I have used the bot quite alot on the working dungeons and its brilliant for healing, but unfortunatly i cant do those dungeons over and over... maybe until all the dungeons are scripted you could add that option? much like Mr. Autofight does? and yes I realise I could just use that, but I have tried and it doesnt work with healing, just for dps If I am wrong, I'd love for someone to show me how to get it to work through a pm or something
What does it use to determine when to queue for random heroics at 80? I started using it today and it was queuing for specific LK normal Dungeons, but not Heroics.
it uses the user. you have to selct it under the bot settings. it is eaither specific dungeon specific heroic dungeon or random reg/heroic also if youru not eligible (ie quest or gear) it will not queue you
UP.. is still having problems with Stairs that have a hole in it. It thinks the Tank has jumped so it jumps down there. This causes the mov at the bottom to agro. Gundrak.. going jumping into water.. getting up the hill is tricky to say the least. Going accross the bridge is fail as it says its not meshed. Old Kingdom.. having issues walking up last ramp at last boss. Azjol Nerub.. swimming when you fall down the hole. Doesnt know where to go to get away.. just swims around The Oculus.. just put it on PERMA Blacklist.. Otherwise I just love running this thing. I wish it was around for a longer time.
IB Issue Just redownloaded HB, the newest version, and I am getting an IB error upon startup. IB doesn't even show as an option to run in HB.
IB works great in Stockade thx for developping this plugin. i've searched around the forum (search function etc) but i can't figure out how to make the bot grind in between instances when set on grind bot. i always have CurrentGrindArea is null as an error in the debug tab. could you tell me how to add a grinding area or point me to the relevant thread?
I have loaded several quest profiles 1-60 for alliance and left the bot in duskwood but it just stands there
ok nevermind i loaded 1-42 Human Grinding v1.5 and it works now awesome my main problem so far is that IB doesn't leave the group automatically when the instance is finished if the group queues for another dungeon. since they would usually queue for a random dungeon the bot usually ends up in an instance that's not optimised. if the bot could leave automatically at the end it would be great (ps I did uncheck requeu with same group)
.\Bots\Instancebuddy\Scripts\Utgarde Pinnacle.xml It tries to "crossjump" from the left stair onto the right stair and ends up under the stairs (and would pull the mob group when I tries to get back to the tank). The first <JumpTo X="477.7329" Y="-431.6709" Z="92.4541" /> should maybe changed to <JumpTo X="470.2826" Y="-427.3195" Z="92.61784" /> At least it tries to jump over the hole in the stairs A bug: When somebody leaves the group or is getting kicked while in an instance IB states: [Instancebuddy v2.1.1.4]:There are 3 or less players in party. Waiting for 64 seconds before leaving. But hey, we are still 4 people in the group^^ -- Highend
Noticed the same problem in UP ages ago but just removed the jump point, better to pull the abomination than go straight down and pull 4 mobs without tank :