• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Kaboomkin - a Druid CustomClass and Resto Healbot.

    Discussion in 'Archives' started by CodenameG, Jul 12, 2010.

    Thread Status:
    Not open for further replies.
    1. Benjamin75

      Benjamin75 New Member

      Joined:
      Sep 13, 2010
      Messages:
      23
      Likes Received:
      0
      Trophy Points:
      0
      the drood keeps going treeform over and over again, when he switches target. how can i prevent this? looks kinda geeky :D
       
    2. ulatec1

      ulatec1 New Member

      Joined:
      Sep 24, 2010
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      Pretty much nothing, it will state the grind profile,and then there are NO updates in the normal log, unless it dies, which is every time.
      Code:
      LOADED:  Kaboomkin v2.2
      Spec Detection Test.
      Balance
      
      New bot added!: Grind bot
      New bot added!: PvP
      Chose Kaboomkin v2.2 as your combat class!
      New bot added!: Mixed
      New bot added!: RaF - Combat Assist
      New bot added!: Questing - Beta
      Honorbuddy 1.9.6.2 started!
      Character is a level 36 Druid
      Current zone is: Desolace
      MeshesFolderPath has no value yet!
      FormLocationX: 242
      FormLocationY: 52
      UseExperimentalPathFollowing: True
      KillBetweenHotspots: True
      LogoutForInactivity: True
      LogoutInactivityTimer: 10
      LogoutInactivityUseForceQuit: False
      SelectedBotIndex: 0
      FoodName: Food Name Here
      DrinkName: Drink Name Here
      MountName: Mount Name Here
      LootMobs: True
      SkinMobs: False
      NinjaSkin: False
      LootChests: True
      HarvestMinerals: False
      HarvestHerbs: False
      UseMount: False
      PullDistance: 30
      LootRadius: 45
      FindVendorsAutomatically: False
      TrainNewSkills: False
      LearnFlightPaths: True
      RessAtSpiritHealers: False
      GroundMountFarmingMode: False
      LastUsedPath: E:\Users\Mark\Desktop\Honorbuddy 1.9.6.2\[1-60] Horde Grind [Tauren][v1.0.3][By wired420].xml
      Loading E:\Users\Mark\Desktop\Honorbuddy 1.9.6.2\[1-60] Horde Grind [Tauren][v1.0.3][By wired420].xml.
      Changing current profile to Kodo Graveyard
      I died!
      
      
       
    3. primo

      primo New Member

      Joined:
      Sep 19, 2010
      Messages:
      1,059
      Likes Received:
      0
      Trophy Points:
      0
      aint working with the new version of HB
      :(
       
    4. mistatic

      mistatic Guest

      Is this working with instance buddy?
       
    5. jones323

      jones323 New Member

      Joined:
      Sep 4, 2010
      Messages:
      5
      Likes Received:
      0
      Trophy Points:
      1
      ok. This cc seems to be broken atm. It only buffs up, but when a mob attacks you, it just stands there. Doesn't go to boomkin form or cast anything, just stands there and dies.

      or it could be me.
       
    6. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      yes it is.
      yes it is.
      its just you.
       
    7. Jonsbe

      Jonsbe New Member

      Joined:
      Feb 15, 2010
      Messages:
      123
      Likes Received:
      0
      Trophy Points:
      0
      Alterac valley and kaboomking restoration

      Hey,

      I've noticed some kind of bug.

      When on AV and the mobs like wolf/rams starts attacking you the restoration druid just spam

      [Kaboomkin: Casting 'Rejuvenation' on self
      [Kaboomkin: Casting 'Tree of Life' on 'Alterac Ram'
      [Kaboomkin: Casting 'Regrowth' on self
      [Kaboomkin: Casting 'Tree of Life' on 'Alterac Ram'
      [Kaboomkin: Casting 'Rejuvenation' on self
      [Kaboomkin: Casting 'Tree of Life' on 'Alterac Ram'
      [Kaboomkin: Casting 'Swiftmend' on self
      [Kaboomkin: Casting 'Tree of Life' on 'Alterac Ram'

      and moves 5 yards back and forth.. kinda slow kill if you wait thorns to kill it :)
      And possibly for future upgrades maybe just let the cc run away from mobs on bg's?
       
    8. madman

      madman New Member

      Joined:
      Jan 15, 2010
      Messages:
      173
      Likes Received:
      0
      Trophy Points:
      0
      first off, awesome cc! :) but im currently having some "problems" when using this as resto in combination with instancebuddy. It currently wont buff the group. Also, in lower lvl dungeons pets often end up being the tanks, any chance you'll add pet healing? :)

      other than that its all good, thanks alot for your contribution
       
    9. Spaztik

      Spaztik New Member

      Joined:
      May 22, 2010
      Messages:
      73
      Likes Received:
      0
      Trophy Points:
      0
      Curious, It doesnt drop into moonkin form all the time.
      Is it just me or is it a current problem?

      Edit: Was trying this with Instance Buddy, And found it wasnt healing anyone all it did was revive the tank when he died.
      Is this working with IB?
       
      Last edited: Sep 29, 2010
    10. bdragon122

      bdragon122 Member

      Joined:
      Jan 15, 2010
      Messages:
      58
      Likes Received:
      0
      Trophy Points:
      6
      this is working well for me with IB and is doing good things ^^

      thanks CnG for all your hardwork
       
    11. Jormugandr

      Jormugandr New Member

      Joined:
      Jan 22, 2010
      Messages:
      5
      Likes Received:
      0
      Trophy Points:
      0
      couldnt get it to work on my 62 druid. in combat he stands there in caster form and does nothing. attached the log here
       

      Attached Files:

    12. jetta

      jetta New Member

      Joined:
      Feb 28, 2010
      Messages:
      107
      Likes Received:
      0
      Trophy Points:
      0
      Code:
      [Kaboomkin: An Exception occured. Check debug log for details.
      System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
         bij Kaboomkin.Druid.<.ctor>b__6d(WoWUnit unit)
         bij Kaboomkin.Druid.Enqueue(Dictionary`2 spellrotation, Int32 maxQueueSize)
         bij Kaboomkin.Druid.Healbot()
         bij Kaboomkin.Druid.Pulse()
       
    13. tvsian

      tvsian Member

      Joined:
      May 8, 2010
      Messages:
      94
      Likes Received:
      3
      Trophy Points:
      8
      I saw the same behavior when trying to healbot myself in ZG (Me manually playing my shaman, the tree druid in RAF mode). The trash mobs and the two bosses I downed went ok (bat, snake), but on the two mount bosses it would mess up and start spamming tree form. This WAS in 1.9.6.0 a few days ago though, I haven't tried to repeat it in a newer HB release.

      Here's a log, if it helps. There were several starts and stops in there to try and fix it, but I usually died just after I realized there were no more heals coming in...
       

      Attached Files:

    14. Spaztik

      Spaztik New Member

      Joined:
      May 22, 2010
      Messages:
      73
      Likes Received:
      0
      Trophy Points:
      0
      What version of the bot and CC are you using? i couldnt get it to Heal at all.
       
    15. bdragon122

      bdragon122 Member

      Joined:
      Jan 15, 2010
      Messages:
      58
      Likes Received:
      0
      Trophy Points:
      6
      the latest version of the cc and the buggy 1.9.6.3 hb
       
    16. Winterfalke

      Winterfalke New Member

      Joined:
      Sep 25, 2010
      Messages:
      9
      Likes Received:
      0
      Trophy Points:
      0
      I used 1.9.6.2808 today and last night. It was working fine without crashes. I got crashes on 1.9.6.3.
      The thing is that my druid often used heal spells on itself even when it had full health. And I also had the problem that it used moonkin form even after it already was in moonkin form. Part of the log is atached.

      [17:05:22:671] Changed POI to: Type: Kill, Name: Frayfeather Hippogryph
      [17:05:22:796] Stop and dismount...
      [17:05:23:166] Activity: Pulling Frayfeather Hippogryph now.
      [17:05:23:176] [Kaboomkin: Available Mana for Balance Combat: 1285
      [17:05:23:332] [Kaboomkin: Casting 'Moonkin Form' on 'Frayfeather Hippogryph'
      [17:05:23:332] Spell_C::CastSpell(24858, 0, 0xF1300014B4032790, 0)
      [17:05:24:237] Spell_C::CastSpell(8950, 0, 0xF1300014B4032790, 0)
      [17:05:25:259] [Kaboomkin: Available Mana for Balance Combat: 1191
      [17:05:25:531] [Kaboomkin: Casting 'Wrath' on 'Frayfeather Hippogryph'
      [17:05:25:531] Spell_C::CastSpell(6780, 0, 0xF1300014B4032790, 0)
      [17:05:27:732] Activity: Combat
      [17:05:27:966] Spell_C::CastSpell(8941, 0, 0xF1300014B4032790, 0)
      [17:05:30:433] [Kaboomkin: Available Mana for Balance Combat: 860
      [17:05:30:583] [Kaboomkin: Casting 'Moonkin Form' on 'Frayfeather Hippogryph'
      [17:05:30:583] Spell_C::CastSpell(24858, 0, 0xF1300014B4032790, 0)
      [17:05:32:547] Activity: Combat
      [17:05:32:778] Spell_C::CastSpell(8950, 0, 0xF1300014B4032790, 0)
      [17:05:36:216] [Kaboomkin: Available Mana for Balance Combat: 619
      [17:05:36:460] [Kaboomkin: Casting 'Wrath' on 'Frayfeather Hippogryph'
      [17:05:36:460] Spell_C::CastSpell(6780, 0, 0xF1300014B4032790, 0)
      [17:05:38:615] Activity: Combat
      [17:05:38:846] Spell_C::CastSpell(8941, 0, 0xF1300014B4032790, 0)
      [17:05:41:962] [Kaboomkin: Available Mana for Balance Combat: 287
      [17:05:42:107] [Kaboomkin: Casting 'Moonkin Form' on 'Frayfeather Hippogryph'
      [17:05:42:107] Spell_C::CastSpell(24858, 0, 0xF1300014B4032790, 0)
       

      Attached Files:

      • log.txt
        File size:
        77.4 KB
        Views:
        35
    17. Winterfalke

      Winterfalke New Member

      Joined:
      Sep 25, 2010
      Messages:
      9
      Likes Received:
      0
      Trophy Points:
      0
      Sorry I forgot to mention. I used the latest version of the CC 2.2
       
    18. Jonsbe

      Jonsbe New Member

      Joined:
      Feb 15, 2010
      Messages:
      123
      Likes Received:
      0
      Trophy Points:
      0
      Suggestions for resto

      So, i've been using this with Instancebuddy for around day or two with resto druid and i've been noticing the cycle or priority of spells ain't quite correct.

      So i am assuming that your style is atm:

      If the player is ex. below 90 = apply rejuv, if he is below 70 = apply regrowth and after that rejuv if target is not taking more dmg. If the target is below 50 = apply nourish and after that comes the others. etc.. i guess you know what i mean.

      So a suggestion is to add somekind of priority system:

      Player at 90 = rejuv, at 80, keep rejuv ticking and after that regrowth. target at 60 = check rejuv is on and cast nourish. If the player is at 40 and rejuv is on = swiftmend and after that if rejuv is still on nourish.. etc..

      And same goes with wild growth, it should be more on use.

      Well hopefully you get the basic idea about this and i am sorry i may have it explained extremely hard to understand :p


      Thanks for your work on this cc and others!


      Jonsbe
       
    19. Lockwood

      Lockwood Member

      Joined:
      Jul 30, 2010
      Messages:
      921
      Likes Received:
      4
      Trophy Points:
      18
      Why is it not using wrath when mana is at 50%. Was working fine and now suddenly it's decided to be an arsehole.

      Using HB1.9.6.2 with the latest kaboomkin (also tried with 2.0 and 2.1).

      Just attacks them with it's staff at 50% mana. I've checked the settings and they are all right.

      anybody please help me here! View attachment 9310
       
      Last edited: Sep 30, 2010
    20. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      all the casting is done on priority, incluiding the healbot, but the order it orders by HP, so the lower the target is the more often it gets checked. the only time this gets over ridden is if your following target, or your tank, go below 60%, then it bumps them to the top and they get checked first.

      so it checks like this
       
    Thread Status:
    Not open for further replies.

    Share This Page