SVN UPDATE: New rotation for ARCANE. scorch introduced in rotation. You can now chose to test this new rotation setting in GUI: barrage mana% to 0 mana% when cast scorch (default 90) enable or disable scorch cast option to use missiles only at max charge whith this patch now really you can configure your rotation as you wish!! IMPORTANT: Best performance with RaidBot posted in first page (for me or lazyraider in raidbot mode!
Using frost and the rotation is smooth, getting high bursts and steady damage, using this to level up (86 atm), have one little issue - icebarrier set to true but isnt keeping it up. Im using lazyraider havent tried raidbot yet, but i dont think that is the problem
SVN UPDATE: Some improvement to lazyraider and raidbot. Previus version of raidbot not more combatible with CC please use new version posted in first page or use lazyraider in raid/instance
Dont know whats going on, but after updating cc to the newest version, hb crashes when choosing king-wow cc... Works fine after selecting anything else than your cc.
All nights try and i can say that for the moment, this is the best CC arcane for raiding, whit 490 gear level i get 80-85k, is low compare whit fire, but the rotation is perfect.
ice barrier is working for me, but he is only using it defensively, means he use it when he got hit. but i notice he always use rune of power even if i set it to "never use" for questing purpose.
you mean compared to fire before 5.1 or compared to fire now? if second: so arcane is not workling out for you for raiding? better frost or fire?
Whit my gear and good jewels and reforge : Arcane : 85k ( I need try in raid of my guild ) Fire : 120k All people say that arcane is better, but i dont see, but i like try more for a week raid guild
PLS read all configuration settings in GUI: in order to customize as possible all tipe of rotation CC give you the chance to disable cast of barrage at 6 stack so you can mantain 6 stack all the time. If you wanna cast barrage at 6 charges set field barragemana to 100.
if you have a target CC attack your target if you have no target CC attack tank target if tank has no target CC attack nearest hostile target