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  • [PAID] KingWoW2 Shaman

    Discussion in 'Shaman' started by attilio76, Nov 3, 2014.

    1. mattvi

      mattvi Member

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      i used trial for some raid hm and some dungeon, is very good :)! amazing work, think gonna buy it
       
    2. evelyn

      evelyn Member

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      Hello, Im using the trial to try out Proving Grounds with my elemental shaman. Ive stumble upon problems; Wont engage in starting the event or he fails on gold wave 3.

      Ive tried to reinstall 4 times, cleared cache on buddystore map and WoW cache and killed sessions on Buddyauth.
       

      Attached Files:

    3. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      In provinGround enable option "AttackAnyone"
      ChainLightningCount to 3/4
      HealingTide_AncestralGuidanceNumber to 1

      I will try to provide a complete config asap
       
      Last edited: Aug 7, 2016
    4. xruefulxstarx

      xruefulxstarx Member

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      It's defiantly worth it bud
       
    5. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      REV LEGION 1.01A LIVE


      • support for basebot continuous healing/damage option
      • Add Water Walking option
       
      Last edited: Aug 9, 2016
    6. Sucre

      Sucre Member

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      Hi Attilio,

      Just purchased your CR, and tested it out.. so far so good... Do you have any good surgestions for higher DPS spec based on this CR?
       
    7. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      Except some CC talents all other talents are supported...
      ATM is too early to suggest whats better... try look at IcyVeins suggested talents for any spec, and try yourself some combination of them..... CR will do the rest...
       
    8. kraank

      kraank Member

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      How good is this for raidhealing?
      Ive played with honorbuddy disc priest in mythic raiding topping the scores so the bar is set ! :)
       
    9. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      HI!!
      ATM I'm too busy developing CRs and have no time to test mithyc, but you can use it for 3 days trial for testing.... but remember that no one class can be at max power atm because we are only at first releases after prepatch, big class changes are done and with artifact and new spells many things will change.
       
    10. theclash150

      theclash150 Member

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      Log keeps getting spammed w/ this on the latest build w/ the latest HB test. The bot only handles the out of combat stuff properly likely because of this exception being thrown during C-routine.

      Code:
      [23:38:24.814 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
         at KingWoW.ExtraUtils.(WoWItem )
         at KingWoW.ExtraUtils.UseTrinket2()
         at KingWoW.EnhancementShamanCombatClass.()
         at KingWoW.EnhancementShamanCombatClass.get_Combat()
         at KingWoW.KingWoW..()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at CommonBehaviors.Actions.ActionRunCoroutine.\,q)^CCz;Th:QUYM\]xx\\{\.wUc!.:}rdXo5Ay\*)G'4Yf<x9DK}27$.MoveNext()
         --- End of inner exception stack trace ---
         at Buddy.Coroutines.Coroutine.*‎‬*‎‪‎‏*‬​*‫‎**​*‎‏​****‫‬*(Boolean )
         at Buddy.Coroutines.Coroutine.‎**‎‎*‪‏‫*****‪*‫‫‬*‫‏*‎‫*(Boolean )
         at Buddy.Coroutines.Coroutine.Resume()
         at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
         at Styx.TreeSharp.Action.RunAction(Object context)
         at Styx.TreeSharp.Action.phQ0=F{\[x-RAtp:tfaT@JcC\\$.MoveNext()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector.NWOcu<\]b\[rjeUcrzm~PXoZ{b!.MoveNext()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.Decorator.=\.$"WTfk\&a5\[\[Ep\*oGkZdOby$.MoveNext()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector.NWOcu<\]b\[rjeUcrzm~PXoZ{b!.MoveNext()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.CommonBot.TreeRoot.=Jx!8<)>Zn_7V;Dl}7~{0dGW$.‬*‪‎***‪‪‪**‫*‫‬**‏*​​‎‬*‫‏‎*()
         at Styx.CommonBot.TreeRoot.*‬​**‏​**‪‪*‪‪‪​*‏‫**(Action , String , Boolean )
      [23:38:24.844 D] Exception was thrown in BotBase.Root.Tick
      EDIT:

      After unequiping my trinkets and deleting the contents of cache and compiledassemblies, here's the new error I'm getting:

      Code:
      [02:04:25.472 D] Lua failed! Status: ErrRun, Stack:
         at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
         at Styx.WoWInternals.Lua.GetReturnValues(String lua)
         at KingWoW.TalentManager.Update()
         at KingWoW.EnhancementShamanCombatClass.get_UpdateTalentAndGlyph()
         at KingWoW.KingWoW.(EventArgs )
         at Styx.CommonBot.BotEvents.‪*‬***‬‬‬*‎​**‫‏‪‪**‏*‬‬‏*‎**(OnBotStartStopRequestedDelegate , String )
         at Styx.CommonBot.TreeRoot.Start()
         at Honorbuddy.MainWindow.‫​‬*‫**​‫*‎‫*‏*‪‪‪‬‏‬‏‫**‎**(Object )
         at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
         at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      The error is definitely specific to KingWoW as other routines are working fine.
       
      Last edited: Aug 16, 2016
    11. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      TY for yr report.
      A complete log may help a little more.
      This log issue is not functional issue, but I will try to reproduce and fix asap.
       
    12. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      REV LEGION 1.02B LIVE



      • Fix TalentManager
       
      Last edited: Aug 17, 2016
    13. theclash150

      theclash150 Member

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    14. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      Disable Neck usage probably some API Changes needed
      I will investigate and try to update a fix asap

      EDIT:
      I Found the bug.
      I will submit a fix in betatester to test it if solved and will release asap.

      EDIT2:
      This error occur when you have no Neck/trink equipped... I fixed this, hope for a fast update asap.
       
      Last edited: Aug 17, 2016
    15. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      REV LEGION 1.0.3 WAITING FOR APPROVAL

      If No trinkets or neck equipped CR stop run for a bug, this can be a problems at low level without heirlooms.....
      I have submitted this fix for all my CRs, Hope in a fast approval.



      EDIT:

      REV LEGION 1.0.3A LIVE

      Fixed Items use (TY HB staff for fast approve!)
       
      Last edited: Aug 17, 2016
    16. patrik-x

      patrik-x New Member

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      How do i save settings and where. It does not save my settings. ?
       
    17. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      Create your own setting
      Click SaveAs
      Browse where to save config file
      Save

      here some picture.
       

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    18. willz916

      willz916 Member Legendary

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      can we get an option to turn off feral lunge?
       
    19. attilio76

      attilio76 Well-Known Member Buddy Store Developer

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      what do y mean?
       
    20. willz916

      willz916 Member Legendary

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      i would like to control feral lunge also it still auto targets even when i have it set to manual
       

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