You have to put it in your custom class folder. Like. C:\Honorbuddy\customclasses\ Gesendet von meinem HTC EVO 3D X515m mit Tapatalk
- This would be really awesome if this would be possible to do. -Another think is to use the ManaGem automatically. -and the usage of impact (procc) would be nice when dots are on the target and some Mobs are near. Its also a big damage loss. Impact would spread the dots on two more Mobs. Gesendet von meinem HTC EVO 3D X515m mit Tapatalk
I havent looked much into ManaGem, but I can of course! Not the highest priority atm though ;P Hmm, It is already using the impact procc when in AoE mode as in 3 adds or more i believe
Hi! I?ve just testet your CC again. And yes, he uses impact procc But I think it could be optimized. Because, when he uses impact, and shortly later he casts combustion on the mob, he did not use impact again to spread this dot too. Or am I wrong? What I really like is that he stopps casting fireball when pyroblast is proccing
This alone is the reason I do not use this CC. But all of your others is top notch. I do not like that it cancels casting to use Pyroblast because it never fails that it cancels my fireball or w/e like 80% through the cast if it procs, and it wastes the time that i was casting.
are you prepared for the biggest noob question ever? lol this is more lazy raider side but u guys may know for sure, 1.- To start dps you have to select the target and skill or just select the target? 2.- When is aoe, you have to select every mob or just 1 then the bot will automatic switch? thanks and sorry lol
1. To start dps, you start of with scorch or living bomb, then bot takes over. Just needs to get into combat 2. Target 1 mob and the CC will do the rest
any update on this? cause DPS is lacking when he uses Combust on ignites that ticks <20000 Thanks. Edit : or atleast remove Combustion so we can do it manually? just my 2cents otherwise great CC
You can edit the CC yourself to remove Combustion. So far i haven't found a way for us to detect the value of Combustion on a target We are currently in the process of optimising all CCs, so please be a bit patient and i assure you, there'll be an easy way to disable Combustion when we get there.
What he said! We're working hard to update all the CC's with GUI's. + we have work and irl as most of us got! We need food and sleep as well Thanks in advance for your patience
Awesome, sorry if i sounded rude. And i havnt worked with any CCs so im afraid i dont know how to remove combustion. I've opened the CC and tried editing it but idk what to delete..
*This* Pyro needs some lovin for the AllInOne. Who can I bribe to get this bumped up in priority? And the Single Target Priority I try to do manually is: 1 - Combustion if all three debuffs on target and the AddOn - 'Combust' is showing a high # 2 - If Hotstreak, cast Pyroblast! (but don't interrupt Fireball to do so) 3 - Flame Orb 4 - Living Bomb if not on target 5 - If no Crit debuff, then Scorch (but I usually raid with a Lock, so rarely needed) 6 - Fireball
NO, totally not acceptable!!! LOL But on a serious note, the ability to monitor dots for max combustion DEFINITELY has my +1 vote
As this has had well over 1000 downloads in total till now, ive chosen to update this one. So ill start writing on it asap. Ill do my best to code the requested 'Combustion' code. But I cant promise anything. Ill add a GUI of course, and some DS logics. Any ideas/suggestions and what not that any of you might have, now is the time to speak up! /shaddar
-- update v3.0a -- Alpha version * DRAGON SOUL - Fading Light, DSNOR/DSHC added. It will now use the action button when you have this debuff - Hour of Twilight, DSNOR/DSHC/DSLFR, fixed. It will now properly use the action button at 800MS left of his cast) - Shrapnel DSNOR/DSHC/DSLFR added. It will now use the action button when theres 2 sec left of the tentacles cast. * Other stuff - New cast spell method code - New add detection code - New buff/debuff recognizion code - Nearly all LUA code has been replaced with non LUA. This should significantly increase the 'speed' of the cc - GUI added with configureable options as cooldowns and such /Shaddar