Yes, don't worry about the Lists folder it'll turn red every time u run HB. On the other side, there seems to be a minor bug with spell queeing ...
First of all thx for your suport with CC. I get this erros after first BG. Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object. at Styx.WoWInternals.WoWObjects.WoWObject.[](UInt32 ) at Styx.WoWInternals.WoWObjects.WoWUnit.[]( ) at Styx.WoWInternals.WoWObjects.WoWUnit.GetCurrentPower(WoWPowerType type) at Styx.WoWInternals.WoWObjects.WoWUnit.GetPowerInfo(WoWPowerType type) at Styx.WoWInternals.WoWObjects.WoWUnit.get_HealthPercent() at MAD.Classname.GetUnitAttack() in c:\Users\Guigo\Desktop\4\Routines\MAD\MADAdvanced.cs:line 552 at MAD.Classname.Pulse() in c:\Users\Guigo\Desktop\4\Routines\MAD\MADCombat.cs:line 845 at Styx.Pulsator.Pulse(PulseFlags flags) at Styx.CommonBot.TreeRoot.() at Styx.CommonBot.TreeRoot.() thx for help.
Thankyou for reporting this, I found out that it was pulsing for a Unit to attack, while UnitHeal != null -> UnitHeal was null in your case causing this problem. The problem has been hotfixed in dev release, i'll merge it with trunk after some testing.
I find a weird problem that it doesn't queue with this CC. Any ideas why or do you need a log to figure it out?
A log would be nice yes. Thankyou this helped me adress the issue. It seems that the CC halts when there's no-one to heal. If u jump and lose health it'll quee 0.o... looking into it -> will be fixed in 3.0.4 No Idea, where did u read that?
It heals really well, cept for the cast/stop cast of healing touch over and over. It never stops for me out of combat. I messed with some settings but it just doesn't respond .. so I have no idea why its doing that. Everyone at full health but just casting then stopping. No errors were showing at all I was watching the scrolling ... just kept trying to heal people at full health before Elegon in LFR. Any way to stop it from doing that? Otherwise its mana efficient as all get out compared to anything else I've tried so far. Thanks for any help
Good to know you're able to fix the queuing issue for the next version. Is there any hotfix that we can do other than losing health every time? I have to go back to Feral Singular until it's fixed ;(
Few things this cc doesnt do for me, as the poster above, it keeps start / stop casting, a lot. No matter what i do and how i tweak the settings. It doesnt use wild mushroom, tranquility, tree of life, swiftmend or regrowth. And even if it does, it is very rare. Uptime of lifebloom is 20 - 30 %. Isnt refreshed on ending. trying this on a lvl 86 druid in dungeons.
I probably misunderstood it, I believe it was Singular that was bugged so resto Druids got stuck at queuing, but maybe it's a common problem. I don't know, maybe the update fixed it.
Thankyou, I have found the same issue, it's a bug with the rest behavior. This will be removed in 3.0.4 && The stop casting is caused by recent nourish change.. It wants to healing touch, then stops to prevent overheal... Uhm I can upload a hotfix today uhm lets say 4 hours from now. Once I come home, i'll give u a detailed answer on how those spells are coded in. Lifebloom falling off is duo the recent change to refresh @ 2000ms instead of 3000ms .. then it casts another spell and is to late. I just have to move lifebloom up the priority tree. in Depth Answer: Wild Mushroom: PHP: Wild Mushroom: Is being casted on the best target surrounded by people n a Sqr of 8*8 of a shroom. This will only be done if people are in combat and are topped off. Why ? Wild Mushrooms are fun but don't really affect healing much so they have a really low priority. PHP: Tranquility: Ur absolutely right, I seems I accidantly deleted the PvE variant of Tranquility -> So it's not there atm. PHP: Tree of life: Should work, are u sure people dropped below the setting value's ? PHP: Swiftmend: (1) it tries to smart cast to stack people on "Efflorence", since it's calculated people are almost never in range >.< (2) It has a fallback it'll use swiftmend regardless of players around @ Emergency Heal value in the settings[PHP] Regrowth eats mana like *** , It's on really low hp or when people drop very fast. (2) If u have Glyph of regrowth, it'll be used on Clearcasting rather then Healing Touch for LivingSeed proc.
I am really enjoying this CC, it is working quite well in arenas. I look forward to future release and becoming a donator, keep up the good work. ps. quick question, why does my svn folder MAD show it is out of date but when i go to update the svn it says it is at current revision?
Testing the new version now, it's quite fast ... I just have to tune the AoE Heal spells up a bit then i'll release. Uhm MAD shows out of date because the damn /Lists/ folder changes everytime u open HB duo the ReadXML...
Sv: MAD (Miraculum Apocatstasis Druidae) Anyone encountered a frame rate drop using this cc?. When doin a bg with alot of players near me the frames go from 120 to10-15. Same thing when doin lfr. It is less of a problem in 10mans and the smaller bgs. Also i do not use any addons. And my computer should not have a problem running this. I can post the specs when i get home.
It's caused by the fact 3.0.3 & 3.0.4 still Pulse for NearbyPlayersAround -> 3.0.5 Doesn't use that anymore, and it's not needed as the objectmanager itself updates =/ 3.0.5 Will be updated today to address the following: + Queeing of BGBuddy Fixed + More usage of Swiftmend & Wild Growth + Less Laggy + Heals a bit more prioritized + New method for getting heal targets, it now predicts their health + incoming health -> Useful since we use mostly hots.
Sv: MAD (Miraculum Apocatstasis Druidae) Great news!. I will test this as soon as i get home. Thank you for all the hard work and support.