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  • MAD (Miraculum Apocatstasis Druidae)

    Discussion in 'Archives' started by Mirabis, Oct 18, 2012.

    1. Mirabis

      Mirabis Community Developer

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      Yep will do, tomorrow.
      I'm aware, it's going to be hard to streamline the mushrooms...
       
    2. worklifebalance

      worklifebalance New Member

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      Sorry, it is actually 8 yards not IsWithinMeleeRange.. Thanks!
       
    3. rosek

      rosek New Member

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    4. Mirabis

      Mirabis Community Developer

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      Disable Manual Cooldowns @ Power Settings.
       
    5. jacs72

      jacs72 Member

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    6. Mirabis

      Mirabis Community Developer

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      Did u enable " Movement" ?
       
    7. jacs72

      jacs72 Member

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      Yes i did.

      Under "Movement" Dash, Facing & Movement was set at "True"
       
    8. Mirabis

      Mirabis Community Developer

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      Code:
      [21:56:13.057 D] MAD (Miraculum Apocatastasis Druidae) 1.3.2 v2.0.0.0
      Please update to revision 1.4.0

      There's not much in the log, it loaded some tiles, unloaded them. It casted lifebloom on itself it seems, and then the log stops.
       
    9. jacs72

      jacs72 Member

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      After update Honorbuddy crash every time i try to start it.
      Also tried a fresh HB install

      22-01-2013 00-16-44.jpg
       
    10. Molestia

      Molestia Member

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      Same here
       
    11. Mirabis

      Mirabis Community Developer

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      Remove all files in the MAD Folder, then press update.

      - Update Notes said, delete all Ur settings file -> I renamed a few files so it won't merge properly with 1.3.2
       
    12. Molestia

      Molestia Member

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      Actually I didn't read that his HB crashed, I deleted and everything. My WoW client crashes :p I am trying to find out if it is from MAD or in HB in general.
       
    13. Molestia

      Molestia Member

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      Ok first of all, I forgot to rename the MAD folder. I did so, but it still keeps crashing my WoW. I compared the log to the one I gave the Mods and there are the same exceptions. I will upload the log here too.
      View attachment 4456 2013-01-22 02.35.zip
       
    14. jacobfraer

      jacobfraer New Member

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      If you can't get Mirabis settings (10-man raids) to work, i have taken screenshots of it.

      Mirabis 10 man settings.jpg

      I recommend to change mushrooms to off until it is 100 % optimized (as far as i know, Mirabis is working on it atm).
      I also recommend to change innvervate to 80-83 % instead of 75.
      Change regrowth depending on which encounter you're at. I keep it at roughly 35-40.
      Last but not least, i recommend to raise the pet healing (raising pet value lowers the pet priority) by a huge amount because you really should not focus on pets. I have it on 100 to be sure that pets never get healed.
       
      Last edited: Jan 22, 2013
    15. Mirabis

      Mirabis Community Developer

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      Nice picture,that seems about right. Some minor changes though.

      - Lifebloom Refresh Time must be around ~ 1.5sec , just 100ms above ur global cooldown time ( scales with Haste ) , otherwise it'll let lifebloom drop once it casts another spell.
      - Set icoming health to 1 , this makes it heal more effectively, less hungry on mana and less overheals, but still doing efficient heal and hps.
      - Depending on the fight type, u can increase LB stack health, e.g. let's it bloom for the burst heal
      - Ironbark @ 60% is too high, I'd recommend something below 40% or either use it manually.

      - At this moment, mushrooms only work on stacked fights otherwise it'll stack them on 1 unit >.<
       
      Last edited: Jan 22, 2013
    16. jacobfraer

      jacobfraer New Member

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      - So Lifebloom timeleft should be at 1500 when haste capped?
      - If LB stack health is increased, it lets it bloom? Dont think i quite understand this one, because raising Lifebloom will refresh/recast lifebloom?
      - Do you use Nourish filler sometimes?

      By the way, the crash between zone loading is not a CC problem, but a honorbuddy problem. It's being fixed in the next update.
       
      Last edited: Jan 22, 2013
    17. fish221171

      fish221171 Member

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      Thanks for this info guys and keep these settings coming, so useful and love this CC. One of the best CC's I have used. Mirabis rocks!
       
    18. jacs72

      jacs72 Member

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      So far i havent had any problems with Tyrael + MAD in LFR

      But i cant get it to work with BG-Buddy

      I just did:
      • fresh HB install
      • fresh MAD install from SVN
      • choose MAD on HB start up
      • choose BG-Buddy
      • choose Preset Battleground 20/25
      • press Start

      Now it wont queue for a BG

      View attachment 4932 2013-01-22 12.51.txt.zip
       
    19. macVsog

      macVsog New Member

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      In 10-mans, LFR and 40-man Sha, Tyrael + MAD heal excellent and usually at the top of the healing meters except I can't hardly move at 6-8 fps. My in-game fps is over 70 but as soon as the encounter starts it drops to 6-8 fps. I use CR's from TuanHA, Weischbier, PureRotation and many others and never get any fps loss using LazyRaider and works wonderfully. Why does only Tyrael do this? I have done every step listed from fresh installs, reinstalling .NET etc with no luck.

      I've tried enabling framelock from 60 down to 10 with the same results. If I use it without framelock it doesn't do anything even at 200 unlocked. MAD with Lazyraider with or without framelock just stands there. Is Tyrael and MAD just optimized for Intel processors? I use an AMD Quad-core and was just wondering with the .NET framework required if it worked better with Intel?

      Edit: I also wanted to state that MAD use to work amazing with LazyRaider with the older versions of MAD.

      Update: It's not MAD's CR causing the fps drop when using Tyrael - it's just Tyrael. I used Tyrael with PureRotation and the other CR's and causes the same fps drop. Is there any way to getting LazyRaider working better with MAD like it use too with the older version of MAD? LazyRaider just stands there even with framelock enabled.
       
      Last edited: Jan 22, 2013
    20. BlueHat

      BlueHat New Member

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      I tested the new version (1.4) yesterday in LFR, and it performed even better than the older versions. However, the "lifebloom switching to the tank with aggro" thing is still not working.

      If the tank it had selected by itself goes out of range (for instance, it gets teleported in the sha of fear fight), then it does in fact change to the other tank. However, as soon as the first tank comes back, it instantly switches lifebloom back to that tank despite the fact that he is not tanking the boss.
       

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