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  • [PAID] Monkz's Damage Shaman [Elemental]

    Discussion in 'Shaman' started by monkz, Jan 30, 2015.

    1. monkz

      monkz Community Developer

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      more options = more checks = slower rotation.
      It has all you need for good dps and just that. :)
       
    2. fragnot

      fragnot Member

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      Anyyyyone ?
       
    3. monkz

      monkz Community Developer

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      Level your shaman. Test it urself. There is a trial for that. :)
       
    4. iamjayare

      iamjayare New Member

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      Pulls nice DPS but sometimes it starts spamming totems. Doesn't do it very often though. GJ.
       
    5. monkz

      monkz Community Developer

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      If you send me a log where it happens, I may can investigate. Didnt happen for me yet. But everyone has his own playstyle in targeting and stuff.
       
    6. iamjayare

      iamjayare New Member

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      I only got to test it got a few minutes before I had to leave, I meant to attach a log. I will get back to you with that asap. I liked what I saw tho. Gj


      well i guess it was just circumstance because i had no issue with it in the lfr i just ran. :cool:
       
      Last edited: Feb 26, 2015
    7. CalifRHCP

      CalifRHCP Member

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      Is this updated to use 6.1 rotation?

      Also where is the trial? Don't see the button for it on the buddy store. If you need some one to test it and provide feedback/logs let me know, i have a BRF raid tonight in 2 hours from now, if I have access to it before then I'd be happy to provide info.
       
      Last edited: Feb 26, 2015
    8. monkz

      monkz Community Developer

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      There werent any changes to rotation or am I wrong? I just checked.

      Also there is a 3 day trial still available. If you dont see it, you might already did test it.
      If you are sure you didnt, you have to contact customer support. Nothing I can do on my end :-(
       
    9. Quiksilva

      Quiksilva New Member

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      They changed how "Echo of the Elements" works. It now generates charges for Earth Quake and Lavaburst. The rotation is pretty much the same but AOE would be better to have an option to only engage with 3 or more targets since "Enhanced Chain Lightning" has also changed to make Earth Quake an instant cast and do 300% more Damage if Chain Lightning hits 3 or more targets.
       
    10. monkz

      monkz Community Developer

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      Ok, the only changes I had to do is to start AOE rotation on 3+ adds, rather then 2+ add. The damage from quake does stack (I just checked) so in aoe situations it is now casting: chain -> quake -> chain -> quake to start off if you have echo enabled.

      It'll be implemented in a few hours when the new version gets approved.
       
      Last edited: Feb 27, 2015
    11. Quiksilva

      Quiksilva New Member

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      Without the changes so far AOE damage is still pretty strong. I am pulling top damage on AOE trash by a long shot. Thanks for the quick update man. Really happy with this CR.
       
    12. ZenMate

      ZenMate New Member

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      Hey can you add support for the troll racial please. Beserking or add it to the class options to use on CD / burst?
       
    13. monkz

      monkz Community Developer

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      I am thinking about addig support for all racials to my routines this weekend. They will toggle with your biggest cooldown.
       
    14. Lassse

      Lassse New Member

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      Tested it. Fell in love. Bying it!

      Keep up the good work!
       
    15. becy

      becy Member

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      I started the trial, so far it's working pretty well but I have one question:

      The CR is using the single target rotation when there are 2 targets next to each other. In this situation isn't it better to replace Lightning Bolt with Chain Lightning and keep Flame Shock on both targets?
       
    16. monkz

      monkz Community Developer

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      you are right on the multidotting part.
      I dont think it is a dps gain to cast chain on 2 targets, because it was changed in 6.1.

      I just had a look at the top ele shami logs on the hansgar & franzok fight (2 targets most of the time). No of the top 10 Ranks uses chain in this fight.

      I dont have implemented mutlidotting in my routines because they are supposed to be easy and fast and give the user a lot of room to play themselfs. Same reason I dont use interrupts and stuff.
      Also multidotting takes a lot of calculation.
      Just start on one target and as you see ur Flameshock to be rdy again switch the target. It will mutltidot for you. :)
       
    17. shinavaka

      shinavaka Member

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      in other words he is too lazy to implement multidotting in his routine.
       
    18. monkz

      monkz Community Developer

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      yes I am lazy, but...
      Its a lightweigth cr. Adding Multidotting would mean that I have to search for adds which are appropriate (see if they are in range, maybe calculate their time of death). Do this for every add that is there. mutlidotting is fine, but it would add a lot of calculation time.
      Atm the CR is simple and is really fast, check around selected target if there are more then 2 mobs in range -> aoe -> single target otherwise.
      If you add multidotting, thats a delicate topic. when do you start multidotting? 2 targets in range range of target? 2 targets in range of me? targets health > xxx? target has dot? also the bot doesnt know which is your main target, so you'd have to switch on your own eventually.
      then there is the situtation there all these would be true and the rotation would multidot but it should be casting a chain and quake instead and you would lose one gcd because maybe there wasnt more adds in range at that time because the tank just picked them up, the list goes on.
      for "good" viable multidotting you'd have to check for so many things every time. you try to cast a spell.
      I trust everyone of you that u can tab every 30 seconds to multidot on your own and the routine continues to run as fast as it already is (-:
       
    19. ZenMate

      ZenMate New Member

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      Incorrect. Multidotting is a dps loss from an Elemental Shaman, why would you put flame shock on another target when it will not proc fulmination. It is better to keep lightning striking or casting earth shock than another flame shock.
      3 targets becomes viable to go chain lightning and earthquake.
       
    20. monkz

      monkz Community Developer

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      well then my routine does the correct thing. ;-)
       

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