can not find the cause of it. it may be an outdated condition but i currently don't assume there is one in my profile
i am currently testing a new version. changes so far -improved dk and druid teleport (should not get stuck anymore) -improved hardcore pullroutine for slightly more gph i hope i will be able to release it on friday or saturday if you want to test the new stuff i make beforehand please apply via pm with a short text what qualifys you as a tester so far happy botting
Until the new release, is there a way to make it so that the DK just exits the instance, resets quickly then goes back in? My Druid doesn't seem to get stuck in Ashenvale, just the DK.
delete PHP: <If Condition="Me.Class == WoWClass.DeathKnight" > <CustomBehavior File="RunCode" Code="SpellManager.Cast(50977); await Coroutine.Sleep(11000);" /> <If Condition="SpellManager.CanCast(50977)"><!-- security --> <CustomBehavior File="RunCode" Code="SpellManager.Cast(50977); await Coroutine.Sleep(11000);" /> </If> <If Condition="SpellManager.CanCast(50977)"><!-- security --> <CustomBehavior File="RunCode" Code="SpellManager.Cast(50977); await Coroutine.Sleep(11000);" /> </If> <CustomBehavior File="InteractWith" MobId="190942" WaitForNpcs="true" WaitTime="2000" /> <CustomBehavior File="WaitTimer" WaitTime="53500" /> <CustomBehavior File="Misc\RunLua" Lua="ResetInstances();" /> <While Condition="Me.ZoneId == 139"> <CustomBehavior File="RunCode" Code="SpellManager.Cast(50977); await Coroutine.Sleep(11000);" /> <If Condition="SpellManager.CanCast(50977)"><!-- security --> <CustomBehavior File="RunCode" Code="SpellManager.Cast(50977); await Coroutine.Sleep(11000);" /> </If> <If Condition="SpellManager.CanCast(50977)"><!-- security --> <CustomBehavior File="RunCode" Code="SpellManager.Cast(50977); await Coroutine.Sleep(11000);" /> </If> <CustomBehavior File="InteractWith" MobId="190942" WaitForNpcs="true" WaitTime="2000" /> <CustomBehavior File="WaitTimer" TerminateWhen="Me.IsInInstance" WaitTime="60000" /> <If Condition="Me.ZoneId == 139"> <CustomBehavior File="RunCode" Code="hearthCounter++;" /> <CustomBehavior File="RunCode" Code="Logging.Write(System.Windows.Media.Colors.Orange, "Teleport unsuccessful add +1 to counter");" /> </If> </While> <CustomBehavior File="RunCode" Code="waitCounter++;" /> </If> and change this PHP: <If Condition="!(Me.Class == WoWClass.Druid) && !(Me.Class == WoWClass.DeathKnight)"> to this PHP: <If Condition="!(Me.Class == WoWClass.Druid)">
My DK doesn't reset the instance. He will exit using Death Gate, then get stuck a bit at Deaths Breach, eventually he will venture off to the Docks of SW to head to Rut'theran Village then fly to the Instance. But never during that adventure does he reset the instance. I haven't been able to fill my bags yet because of this problem so i don't know if he will sell the loot either or not.
I also did what was posted above and still have the resetting problem. He will sell the items though. Is the profile just bad for Dks all around?
I have a question about the profile, If I want it to sell everytings from firelands each time it enter the raid to the vendor there, how do I do that?
Sorry for this question but Im farming with feral druid but its only doing single damage, why its not doing AoE damage? Thanks
Quick question - i used to get alot of different Volatile Fire, Air, Water and Earth etc, but getting 0 the last 5-6 hours. Usually i get quite alot. (ive edited to protected items list so it does not sell it). Did something changed? Oh waaaaaiiiiit ; i forgot to use treasure pots
You only get the different volatile stuff when you use Pots of Treasure Finding. Still using them and opening the chests?
That's a HB problem that hasn't been addressed so far, because yes, the Feral Singular rotation sucks pretty bad. Try Guardian, it works much better.
The profile is working nice, but I dont know why it uses heartstone some times, and die somewhere, I use a DK to farm with, is there a way to not use heartstone?
it uses hearthstone to teleport to kalimdor on instance lockout. just because if you are locked and use death gate it sets it teleportpoint into archerus and to prevent it it uses hearthstone and flys back to the instance