What happens is it attacks mobs near the ring of trials which aggros the mages. I have same issue. It is solved by questing in nagrand until mages are neutral/friendly Actually I lied, I don't know if questing solves it. I just know my goblin mage doesn't aggro and has done all the quest whereas my bloodelf paladin has not done any quest and they're hostile. They have the same reputations though.
Actually I lied, I don't know if questing solves it. I just know my goblin mage doesn't aggro and has done all the quest whereas my bloodelf paladin has not done any quest and they're hostile. They have the same reputations though. I thought that might be it but the reputations are the same.
Deciding to post some stats from my run today. It's a great bot, +rep. Run Time: Approx 4 hrs CR: Singular Level 100 Brewmaster Monk Starting Skinning: 20ish Ending Skinning: 685 Kills: 842 (169/hr) Deaths: 9 (2/hr) >On a PvP server, though I watched at least one death happen to a roaming pack of 4 Nagrand Prowlers after starting a fight with a Clefthoof. Loots: 994 (200/hr) >281 Talbuk Meat >75 Clefthoof Meat >30 Elekk Meat >235 Raw Beast Hide (Most was Scraps due to leveling skinning) >724 Sumptuous Fur >17 BoE Greens >2 BoE Blues Honor Gained: 2 (0/hr) >Love it when I see this. Only thing that I'm now wondering after watching the bot, Windrocs, and the two varieties of Meadowstompers aren't seen by the bot unless attacked by them. Is this an intentional feature? The Meadowstompers I can see because of the knockback and high health pools, but the Windrocs are really quick to kill and don't really do any nonsense. Also not sure if it's possible to make it so that the bot will move away from certain mobs if it see's them coming, but if it can making it so that it runs from Nagrand Stalkers might be something to look into, saw the bot aggro groups of them 3 different times. Two 3 packs, and one 4 pack. It was able to kill the 3 packs, from being tank specced, but died to the 4 pack. I can only imagine it being instant death for anything not tank specced. In question MobID's if they'd be helpful 86931 <!--Direfang Prowler--> 78462 <!--Territorial Meadowstomper--> 78460 <!--Meadowstomper--> 79398 <!--Windroc-->
When running it, there are two tabs down on the bottom. One says log, the other says stats. Click on the stats tab.
Easy explenation Talbuks are always multikilled and as there bodys are close by the will loot all items from 1 body. Will be testing this profile and let u know after .
The original purpose to not adding these mobs was for the ++ meat. I can add them. unfortunately, while there is a method to AvoidMob in the Questing Bot, it won't go out of it's way to stay clear of a mob, and there is no functionality of that sort - i wish there was though, believe me. Thanks for the rep, and glad you like it.
The only thing that I wish was that you could get it to add a list of what you looted, that would be nice. But yes, here's my current stats on this profile after testing with the new release today: XP/HR: 0 Kills: 235 (161/hr) Deaths: 0 (0/hr) (This is what I love to see) Loots: 292 (201/hr) Honor Gained: 0 (0/hr) BGs Won: 0 Lost: 0 Total: 0 (0/hr)
As promissed. XP/HR: 0 Kills: 1581 (323/hr) Deaths: 3 (1/hr) Loots: 2365 (483/hr) Honor Gained: 0 (0/hr) BGs Won: 0 Lost: 0 Total: 0 (0/hr) 1170 leather 780 fur 3400 bones 36 greens 270 talbuk meat 57 clefthoof meat 7 elekmeat No boe 665 items have to check my bank as he was in mail recipient. this was the NON SVN profile.
Very Nice! Now try the SVN and you won't have to turn in those bones! Also in the SVN is just the Bone-Turnin profile by itself.
Any class that can take on a few NPC's at one. Monk's (level 100), DK's, Pallys, Warriors, Hunters. . .
It ll be the best profile if u can add Windroc's to skinnig list and if this profile can support timbers too. But mainly looking for skinnig stuff but if a nice timber appears it can collect that too.! awesome work! thanks!
I have the SVN and it didn't switch to turn in the soup bones. Am I doing something wrong? Using QuestBot, have the SVN.
I'm using the most updated version of 1000+bone grind profile and it gets stuck underwater near riverside post. HB is saying "Moving to Type: Hotspot, Loc: <3090.592, 6357.605, 32.76836>" but not actually moving. Stuck position is <3186.76, 6469.57, 0.10>. Also, bot ignores all mobs when running to grind position when i start bot resulting in death because of aggro elites/mobs. Are you supposed to turn on kill between hotspots?
The bot was designed to run straight to the start area ignoring everything. For most this isn't any kind of issue. Even if you turn on kill between hotspots, it still wont attack anything because of the way it's designed. I haven't heard of anyone having issues in the water either, ran this for several hours last night before pushing and was fine. You bot should be running on a mount? If on foot, then yes that would cause issues.