i found it before patch long time ago, for paragoning and leveling, but Crypt was better now DC looks like nerfed or smthing, and this small route take the lidership
===== Misc Statistics ===== Total tracking time: 9h 59m 3s Total deaths: 180 [18,03 per hour] Total games (approx): 578 [57,89 per hour] Total XP gained: 32661,59 million [3271,32 million per hour] Total Gold gained: 404,91 Thousand [40,55 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 64 [6,41 per hour] Items dropped by quality: - White: 9 [0,90 per hour] {14,06 %} - Magic: 27 [2,70 per hour] {42,19 %} - Rare: 26 [2,60 per hour] {40,62 %} - Legendary: 2 [0,20 per hour] {3,12 %} --- ilvl 34 Legendary: 1 [0,10 per hour] {1,56 %} --- ilvl 60 Legendary: 1 [0,10 per hour] {1,56 %} ===== Item PICKUP Statistics ===== Items: Total items picked up: 29 [2,90 per hour] Items picked up by quality: - White: 4 [0,40 per hour] {13,79 %} - Rare: 23 [2,30 per hour] {79,31 %} - Legendary: 2 [0,20 per hour] {6,90 %} --- ilvl 34 Legendary: 1 [0,10 per hour] {3,45 %} --- ilvl 60 Legendary: 1 [0,10 per hour] {3,45 %} (note: 1 follower items ignored for being ilvl <60 or blue) Potion Pickups: Total potions: 5 [0,50 per hour] Gem Pickups: Total gems: 9 [0,90 per hour] - Ruby: 2 [0,20 per hour] {22,22 %} --- ilvl 60 Ruby: 2 [0,20 per hour] {22,22 %} - Topaz: 2 [0,20 per hour] {22,22 %} --- ilvl 60 Topaz: 2 [0,20 per hour] {22,22 %} - Emerald: 2 [0,20 per hour] {22,22 %} --- ilvl 60 Emerald: 2 [0,20 per hour] {22,22 %} ===== End Of Report =====
Yeah i recall this route being pretty optimal at some point as well, i think it was before nephalem valor was introduced? I guess now that that's gone, we are back to short optimized routes again. Perhaps until challenge mode comes into play
Just wanted to share my logs here. Went from P(228)-P(244) at T6. BARB class ===== Misc Statistics ===== Total tracking time: 7h 51m 50s Total deaths: 212 [26.9599990844727 per hour] Total games (approx): 215 [27.3400001525879 per hour] Total XP gained: 19914.599609375 million [2532.38989257813 million per hour] Total Gold gained: 775.52001953125 Thousand [98.620002746582 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 181 [23.0200004577637 per hour] Items dropped by ilvl: - ilvl56: 7 [0.889999985694885 per hour] {3.86999988555908 %} - ilvl57: 1 [0.129999995231628 per hour] {0.550000011920929 %} - ilvl58: 24 [3.04999995231628 per hour] {13.2600002288818 %} - ilvl59: 7 [0.889999985694885 per hour] {3.86999988555908 %} - ilvl60: 43 [5.46999979019165 per hour] {23.7600002288818 %} - ilvl61: 35 [4.44999980926514 per hour] {19.3400001525879 %} - ilvl62: 37 [4.71000003814697 per hour] {20.4400005340576 %} - ilvl63: 27 [3.4300000667572 per hour] {14.9200000762939 %} Items dropped by quality: - White: 15 [1.9099999666214 per hour] {8.28999996185303 %} --- ilvl 58 White: 2 [0.25 per hour] {1.10000002384186 %} --- ilvl 61 White: 2 [0.25 per hour] {1.10000002384186 %} --- ilvl 62 White: 7 [0.889999985694885 per hour] {3.86999988555908 %} --- ilvl 63 White: 4 [0.509999990463257 per hour] {2.21000003814697 %} - Magic: 108 [13.7299995422363 per hour] {59.6699981689453 %} --- ilvl 56 Magic: 6 [0.759999990463257 per hour] {3.30999994277954 %} --- ilvl 57 Magic: 1 [0.129999995231628 per hour] {0.550000011920929 %} --- ilvl 58 Magic: 11 [1.39999997615814 per hour] {6.07999992370605 %} --- ilvl 59 Magic: 7 [0.889999985694885 per hour] {3.86999988555908 %} --- ilvl 60 Magic: 25 [3.1800000667572 per hour] {13.8100004196167 %} --- ilvl 61 Magic: 23 [2.92000007629395 per hour] {12.710000038147 %} --- ilvl 62 Magic: 21 [2.67000007629395 per hour] {11.6000003814697 %} --- ilvl 63 Magic: 14 [1.77999997138977 per hour] {7.73000001907349 %} - Rare: 55 [6.98999977111816 per hour] {30.3899993896484 %} --- ilvl 56 Rare: 1 [0.129999995231628 per hour] {0.550000011920929 %} --- ilvl 58 Rare: 11 [1.39999997615814 per hour] {6.07999992370605 %} --- ilvl 60 Rare: 15 [1.9099999666214 per hour] {8.28999996185303 %} --- ilvl 61 Rare: 10 [1.26999998092651 per hour] {5.51999998092651 %} --- ilvl 62 Rare: 9 [1.13999998569489 per hour] {4.96999979019165 %} --- ilvl 63 Rare: 9 [1.13999998569489 per hour] {4.96999979019165 %} - Legendary: 3 [0.379999995231628 per hour] {1.6599999666214 %} --- ilvl 60 Legendary: 3 [0.379999995231628 per hour] {1.6599999666214 %}
228 to 244 is under 7 mil your log shows 20 mil. your real exp/hour is around 800 paragon exp values: https://docs.google.com/spreadsheet...ZzhFemxxaDFxR0M4clFIS3FJZGc&usp=sharing#gid=9
hmm. also would you run this on T3 as a wizard with no deaths? or t4 with some deaths.... wonder which one turns out better. cus the gap is huge ( 858 % exp vs 1200% exp )
deaths dont really cut down on xp as long as u are getting kills before u die. Its like a low cost TP to town
My bot seems to have troubles with this profile. It just keeps reseting.... Log attached Edit: I'm an idiot, disregard.
Its in the trinity logs folder, but it doesnt really matter since xp is not tracking properly currently
Are there any differences to the paths from safe to fast (without TP)? I feel that safe has a better run BUT I think that it's because of Trinity and not the profile. I'm asking because I want to change to fast instead of safe because fast is actually safer (skeletons don't to the same amount of damage as some of the elite packs outside the entrance to the dungeon.
im running wiz on t3/4 (prefer t3 its faster for me) abou t400-500m per hr. running the wix build on pg 19. with his settings. works decently but not as good as a barb on t6 with ignore elites.
Failed to load profile: Element TrinityExploreDungeon is not supported. Please check your XML and try again. (<TrinityExploreDungeon questId="72738" stepId="12" until="FullyExplored" boxSize="55" boxTolerance="0.001" pathPrecision="40" timeoutType="GoldInactivity" townPortalOnTimeout="True" timeoutValue="30" ignoreMarkers="True"></TrinityExploreDungeon>) Line 29 System.Exception: Element TrinityExploreDungeon is not supported. Please check your XML and try again. (<TrinityExploreDungeon questId="72738" stepId="12" until="FullyExplored" boxSize="55" boxTolerance="0.001" pathPrecision="40" timeoutType="GoldInactivity" townPortalOnTimeout="True" timeoutValue="30" ignoreMarkers="True"></TrinityExploreDungeon>) Line 29 at ..(PropertyInfo , XElement , Object ) at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element) at ..(XElement , Type ) at ...(XElement ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at ..(XElement , PropertyInfo ) at ..(PropertyInfo , XElement , Object ) at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element) at Zeta.Bot.Profile.Profile.Load(XElement element, String path) at Zeta.Bot.Profile.Profile.Load(String path) at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)