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  • [NEW] 100% Optimized Camel Figurines Profile !

    Discussion in 'Gatherbuddy 2 Profiles' started by FrancoFun, Sep 7, 2011.

    1. Tyryy

      Tyryy New Member

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      [1:37:16:239] [Gatherbuddy2]: Harvested Dreamfoil.
      [1:37:16:536] [Gatherbuddy2]: Approaching "Golden Sansam" at X="-6670.8" Y="618.962" Z="7.65807"
      [1:37:16:536] Activity: Moving to node
      [1:37:16:567] Activity: Loading Tile/s
      [1:37:16:567] Loading Kalimdor_30_44
      [1:37:16:786] Activity: Downloading Mesh...
      [1:37:19:442] Downloaded Kalimdor_31_44
      [1:37:19:473] Activity: Loading Tile/s
      [1:37:19:473] Loading Kalimdor_31_44
      [1:37:19:598] Unloading tiles!
      [1:37:19:614] Loading Kalimdor_30_44
      [1:37:19:802] Loading Kalimdor_31_44
      [1:37:20:677] Spell_C::CastSpell(59569, 0, 0x0, 0) [408]
      [1:37:23:895] Activity: Moving to node
      [1:37:24:223] Rarekiller Part Keypresser: Move around
      [1:37:29:770] New combat target Dredge Striker, resetting combat timer.
      [2:58:10:707] System.NullReferenceException: Object reference not set to an instance of an object.
      at Hera.Fpsware.LOSCheck.Run(Object context) in c:\Documents and Settings\Thierry\Bureaublad\Honorbuddy_2.0.0.5354\CustomClasses\Fpsware Priest\Class Specific\Behaviours\Common.cs:line 448
      at TreeSharp.Action.RunAction(Object context)
      at TreeSharp.Action.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [2:58:10:707] Cleared POI - Reason Exception in Root.Tick()
      [2:58:10:707] Cleared POI
      [2:58:10:832] Cleared POI - Reason Player Died
      [2:58:10:832] Cleared POI
      [2:58:11:066] Activity: Releasing from corpse
      [2:58:11:066] Activity: Releasing corpse
      [2:58:11:066] I died!
      [2:58:11:098] Activity: Releasing from corpse
      [2:58:11:207] Memory moved for lua events (17141 new events); skipped for now.
      [2:58:14:301] Unloading tiles!
      [2:58:14:301] Activity: Loading Tile/s
      [2:58:14:301] Loading Kalimdor_30_44
      [2:58:14:504] Activity: Downloading Mesh...
      [2:58:19:144] Downloaded Kalimdor_30_45
      [2:58:19:144] Activity: Loading Tile/s
      [2:58:19:144] Loading Kalimdor_30_45
      [2:58:19:238] Activity: Moving to corpse
      [2:58:19:754] Memory moved for lua events (17141 new events); skipped for now.
      [2:58:23:441] [STUCK] Got stuck at <-6831.317, 891.4373, 37.08027> on map 1
      [2:58:23:457] [STUCK][HITTEST] LD/LU: False
      [2:58:23:457] [STUCK][HITTEST] Left: False
      [2:58:23:457] [STUCK][HITTEST] RD/RU: False
      [2:58:23:457] [STUCK][HITTEST] Right: False
      [2:58:23:457] [STUCK][HITTEST] Behind: False
      [2:58:23:457] [STUCK][HITTEST] Behind Left: False
      [2:58:23:457] [STUCK][HITTEST] Behind Right: False
      [2:58:29:504] [STUCK] Couldn't get unstuck.. Adding blackspot.
      [2:58:29:644] [STUCK] Moving backwards for 3 seconds.
      [2:58:39:691] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
      at BlueMagic.ExecutorRand.Execute()
      at Styx.WoWInternals.WoWMovement.#eJc(MovementDirection dir, Boolean stop)
      at Styx.WoWInternals.WoWMovement.Move(MovementDirection direction)
      at #LH.#TH.#sHc(String reason)
      at #LH.#TH.Unstick()
      at Styx.Logic.Pathing.MeshNavigator.#LHc(MeshMovePath path)
      at Styx.Logic.Pathing.MeshNavigator.MovePath(MeshMovePath path)
      at Styx.Logic.Pathing.MeshNavigator.MoveTo(WoWPoint location)
      at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint location)
      at Bots.Grind.LevelBot.#Aqc(Object ret)
      at TreeSharp.Action.RunAction(Object context)
      at TreeSharp.Action.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Sequence.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [2:58:39:691] Cleared POI - Reason Exception in Root.Tick()
      [2:58:39:691] Cleared POI
      [2:58:39:754] Not in game
      [5:02:50:144] Wow exited, Honorbuddy stopped!
      [5:02:50:144] Not in game
      [5:02:50:144] Stop called!
       
    2. naranja

      naranja New Member

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      questions

      My question is is in mode afk if it finds only a figure and is the one that sends to dormuss the belt reductor allows and if so i have to configure something more in the plugin of rares i have post pull dormus but is under construction without works or someone proven i would like to know thanks.
       
    3. naranja

      naranja New Member

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      My question is is in mode afk if it finds only a figure and is the one that sends to dormuss the belt reductor allows and if so i have to configure something more in the plugin of rares i have post pull dormus but is under construction without works or someone proven i would like to know thanks
       
    4. hi1674

      hi1674 New Member

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      There's still an error in the profile

      Still says Hotpost at one point
       
    5. phantaz

      phantaz New Member

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      Will try tonight thx
       
    6. Niteowl

      Niteowl New Member

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      Been using this profile for about 8 hours a day for 2 days now, havent seen a single camel figurine yet (good or bad), but I have mined a ton of elementium. Gonna keep trying.


      ***Update: on day 4 I found my first figurine, it was a bad one. Now on day 6 and havent found a second one yet. Still running the bot about 8 hours a day.
       
      Last edited: Jan 17, 2012
    7. southpaw

      southpaw New Member

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      So the bot successfully pulls Domus with the proper plugin?

      I've been running for four days and no lucky figurine yet - As far as I know (5 crumbled).
       
    8. jeffer

      jeffer New Member

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      Got the mount after 12 minutes!
       
    9. superdragonkid

      superdragonkid New Member

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      how high shut the bot fly? high or low? i dont know if i do this right.. i have the bot on for 7-8 hours now. but no camel.. a littel help here? :D
       
    10. phantaz

      phantaz New Member

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      Thanks trying out now
       
    11. Boobie009

      Boobie009 New Member

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      Got the mount after 3days


      Many thanks for this great Profile

      +1!
       
    12. HB9463T08

      HB9463T08 New Member

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      When I woke up it found a camel figurine. But it has not collected it. Any other with this issue?
      Thanks
       
    13. quinten

      quinten New Member

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      thank you mate, going to try it out soon
       
    14. editionmp3

      editionmp3 New Member

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      Testing this out right now, hopefully I get it before people with the whole 3 days, aha.
       
    15. Danamian

      Danamian New Member

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      Doesn't it fly abit too high?
       
    16. Rukia88

      Rukia88 New Member

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      Camped 3 days with this profile and about 20 mins ago i got my camel, lovely profile!
       
    17. Sidalol

      Sidalol Member

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      Camped 30 seconds and got the mount :D Awesome profile!!! XD
       
    18. phrosen

      phrosen New Member

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      Ive used this profile, along with NPCscan and Rarekiller plugin... For ~4 days 6-10hours per day. Not. A. Single. Figurine. :(

      Gaylord crowded server.

      Haha rofl. A bit of whine and WoW Gods hear me.

      5mins later I get my FIRST figurine, and I get teleported! TY FOR NICE PROFILE :>

      When I find a bad figurine - do I need to clear my cache again, in order for it to work properly?
       
      Last edited: Feb 26, 2012
    19. tensionsmg

      tensionsmg New Member

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      Yea i'm also on a hi pop server been running this for about 6 hrs not a single figurine left, might leave it running overnight
       
    20. 974795

      974795 New Member

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      So I've had it on during the night, I checked the bot but couldnt find any sign of it finding anything, But when I looked in the ingame chat I found i camel. Did i not kill it then or does it just not show?
       
      Last edited: Feb 27, 2012

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