You can already start contributing to the project by filling out the database included with the http://www.thebuddyforum.com/honorbuddy-forum/botbases/146284-eclipse-skinbot.html#post1377896 - this is the starting project for my learning botbase.
erm yes you could. However, if you dont have lots of experience making grinding profiles already it wont really be something youll be able to figure out.
Can we have it stop if it sees certain code tags/code in the lua it reads from? Then it could direct on how to make that quest work? My thought is this, you add the support to see HOW it's to interact with something whether it be in the bag, and/or casting it or just using it... We could decipher what is needed to be added to the profile by look up of quest ID, maybe you could have it punch the quest id into wowhead and pull up more details on that quest before you save the fully generated quest profile. Then you have a perfect storm.
When i Created this profile generator it was because I saw so many typos and broken quest chains. I just wanted to jump in real fast and fix something. Or have a click and go profile adding system. This works pretty well for this. However, since then i have some different opinions on how it should work. I think the profiles that people make are swell and generally work pretty well. However I think the bot should play the game teh same way you should play it. I think that there should be one master list of quests and the bot should decide which one is closer/faster/easier in your level range and or is conveniently located. I think the bot should not ever seem bot-like. Instead it should react to the environment you are in and do what you would do. If im 40 yards from a quest im not gonna fly 300 yards to go pick up a different quest in another area im gonna turn the one in first that im closest to. So yeah thats where im at with it. Community generated content so that not everyone has to make their own versions of things that actually work.
It would be nice if this was ready when WOD comes out!! It took months .... before we had anything but grinding working to level toons. I do not make cash from the bot but for those that do that was a ton of lost profit when things were selling for crazy amounts. Golden lotus was selling for 500+ on my server alone. Of course it was a long time before HB even worked so ....
I went through the ban forum today and it was pretty scary. I'm thinking we definitely need more organic play styles. Not more "profiles" that are so great that everyone uses them - and therefore looks and does exactly the same thing. And gets stuck in exactly the same places. I had my pally on Kick's profiles in Deepholme and she ran smack into a wall. And stayed there then kept doing it. I eventually went into the profile and fixed the quest pick up location coords she was trying to go to. During the time i was fixing the profile someone ran up and upon seeing where I was sitting. Said (in game in a whisper) "I know what YOU are using! haha" and went on his way. So this person was immediately able to identify that i was using a bot just be seeing where it got stuck. This is not something that should happen - ever. the worst thing that can happen to a botter is being easily identified as a botter =( Hence why im working on the Eclipse Bot => http://www.thebuddyforum.com/honorbuddy-forum/botbases/146284-eclipse-skinbot.html Starting with skinning since its the most advanced gathering skill. Im putting more and more learning routines so it can figure out where crap is. Instead of only going to the one vendor every single time or w/e.
The interface is much improved since that Video, there is also a lot more that you can do with the plugin in general.
I mean for the release so 100% done but coming maybe to creating adding portals/zappling in this plugin? for 100% making questing profiles that 99% automatic is work?
New version out. UPDATE: Monday 10 February 2014 14:47pm! (PST (GMT-8))[/SIZE][/B] New Version 1.0.1.0 Added Multilingual support. New Features: Multilingual Support View attachment 119934 View attachment 119935 Changelog: ------------------------------------------ -- Ver1.0.1.0 Added Multilingual support (Chinese Simplified) Fixed some crash bugs from un-linked controls. Fixed overlap of quest order window.
Twist i have problem with you new update. As i the new file replace in my plugin map the new version and start HB on and then go to plugins i see not you plugin in the list.
I will need your log. Usually when it doesn't show up its because there was a compile time error. I tested the plugin outside of HB so there may be something HB doesnt like.
I cant't upload files on it forum. I have here litte bit problems with uploading. I send you a private message