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  • New Warrior CC - taking expressions of interest

    Discussion in 'Archives' started by fpsware, Mar 8, 2010.

    ?

    Do we need a new Warrior CC

    1. Yes - We need a new Warrior CC

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    2. No - We DON'T need a new Warrior CC

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    3. I don't really care I don't play a Warrior and havn't looked at whats available

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    4. I just like voting in polls so I chose this option - and this poll has chocolate cake

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    1. fpsware

      fpsware Community Developer

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      The drop in XP/hr is understandable as I still need to add level 50+ abilities and a specific combat rotation based on spec. I'll be adding these abilities over the next day or two. Fingers crossed you should see quite an increase in XP/hr.
       
    2. fpsware

      fpsware Community Developer

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      New build. 0.3. Lots of features and stuff. Sort it out for yourself.

      Let me know how it goes at higher levels.
       
    3. hokumera

      hokumera New Member

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      fpsware... you are the freakin' best. I'm getting better exp/hr with this CC than I was with Mordd's cc on my paladin when he was in the same area. My exp/hr also jumped about 7.5k. I really appreciate all that you do man. Thanks!
       
    4. fpsware

      fpsware Community Developer

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      Thanks :D

      For the first time since I started developing this CC (2 days ago). I saw it running on a level 80 Warrior - ITS FREAKING AMAZING! If I say so myself :D

      I've made quite a few changes. There were a number of spells trying to cast in the wrong stance and some spells not being cast quick enough. The next build should be the final before release - all going well.

      I still need more people to test it and give feedback before it hits release.

      Feed back people, feeeeedback.
       
    5. Chemdawg

      Chemdawg New Member

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      K using the current CC.. it is really good so far.. it is not using (Devastate) which is really important.. also (Shockwave) needs to come into play.. also as i said in my email it is not using (Defensive Stance).. good work so far.. im very impressed
       
    6. Chemdawg

      Chemdawg New Member

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      Im not seeing it use
      (Revenge) or (Berserker Rage)

      If you make it to use (Shockwave) then make that only come into play when it pull extra mobs..

      Need (Shield Wall) & (Shield Block).. would help keep downtime.. shorter
       
      Last edited: Mar 10, 2010
    7. fpsware

      fpsware Community Developer

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      Build 0.4. Full support for Defence spec grinding and all associated spells / abilities. This does not yet include RAF support - its coming.

      All spells / abilities refered to by Chemdawg are now supported.

      Shockwave is spammed when its off CD. This only has a 15 second cooldown.
       
    8. Celebnen

      Celebnen New Member

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      FPSWare your ace man...
      Really loving your CC's.

      Just dont forget to put love into them ALL :)
       
    9. Celebnen

      Celebnen New Member

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      Just a quick update...
      Been trying this for the last little while and now my XP is WAY up over Lik Warror's CC...

      Its up to 115K xp/h whereas Likwarrior was doing 57K xp/h at the same place and on the same level.
      So great job... Could have done with this about 75 levels ago :)

      Keep up the good coding im loving all your CC's.
      Using your Mage & Hunter CC's :)
       
      Last edited: Mar 10, 2010
    10. Ilja Rogoff

      Ilja Rogoff Well-Known Member

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      just a short feedback from me...
      tried likwarrior and the built-in warrior.cs before and both didn't work very well. now i'm using your warrior cc in version 0.4 and i really like what i see! very stable, far less deaths as likwarrior and much better mob handling.
      Thanks for your work!
       
    11. Joker76

      Joker76 Member

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      Working very well so far. I let it run overnight for about 7 hours and he went from level 14 to 20, with only 1 death per hour. I didn't check the exp/hour but it seems to be doing quite well.

      I haven't had a chance to sit and watch it for more than 5 minutes, but I will test it extensively over the next few days. I do a lot of PvP on my bots, so I will also be sure to test battlegrounds as much as I can and provide feedback.

      Thanks for all the hard work, FPS, your CCs are great!
       
    12. xjbensmith

      xjbensmith New Member

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      So with this CC what do people think as far as spec for leveling my warrior is level 33 should i be going prot arms or fury?
       
    13. fpsware

      fpsware Community Developer

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      With my CCs you can level in any spec. They support all 3 trees so it just comes down to how YOU want to see it level.
       
    14. fpsware

      fpsware Community Developer

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      Thanks for your feedback :)

      While I've not personally tested it in PVP I've been told it does work, and it works well. But before I make that claim I'd like to do a lot of PVP testing myself.
       
    15. fpsware

      fpsware Community Developer

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      Really, that much more XP/Hr??? WOW!
       
    16. treetag

      treetag New Member

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      If you need suggestions for how the skills should work in PVP, let me know.
      I've been playing a warrior since WoW's release and know pretty much everything there is to know about the mechanics of PVP and arena as a warrior.
       
    17. hokumera

      hokumera New Member

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      Arms is the best leveling choice in my opinion. As fury you are going to be dual wielding, so you are you going to miss A LOT! Plus the fact you have to keep 2 updated weapons. As arms, you only need one weapon and missing isn't really a problem. Maybe when you hit 60 for TG, but even then I don't know if I would do it.
       
    18. fpsware

      fpsware Community Developer

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      I've got a number of warriors leveling while developing this CC, a couple are Arms and a couple are Fury. They are all leveling about the same speed.

      EDIT: Except the one leveling as Protection. Its a few levels behind :)
       
      Last edited: Mar 10, 2010
    19. fpsware

      fpsware Community Developer

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      emmm.... PVP is being worked on now. I'm not at all happy with it.
       
    20. fpsware

      fpsware Community Developer

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      PVP has had a bit of work. Its a lot better than it was, but still not fantastic. It will get you through.
       
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