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  • [O][MIN][BTN] Blue & Red Scripts | Unspoiled & Legendary Materials Farm

    Discussion in 'Mining-Botany Profiles' started by entrax, Sep 10, 2015.

    1. ExMatt

      ExMatt Active Member

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      I took a look at what you had posted before deleting it...and it seems that quite a bit of RB core functions are not compiled into the KR RB client. If they are added in the future in a way that I will be able to support KR or other clients I will attempt to comply and make it compatible.
       
    2. yongjae444

      yongjae444 Member

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      so then is no other way to use this files until they add the functions u said? if is when u think they gonna add the functions? or i have to send a support to buddyservice
      anyways thanks for helping me!
       
    3. ExMatt

      ExMatt Active Member

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      If you were good with code, you could possibly strip individual pieces out, but it looks like KR RB does not include the GatheringManager yet...which is a big part of this project. Yes, you will have to request them be added in the support forums or "buddyservice" < not sure if that would be considered the same thing as the support forums.

      Good luck.
       
    4. yongjae444

      yongjae444 Member

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      thanks matt if were not u maybe ill been finished up doing nothing lol
       
    5. mistahmikey

      mistahmikey New Member

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      After running the seafood stew profile for about 15 hours, I have yet to collect a single tomato. I have collected all the other mats (albeit painfully slowly for the paprika and oysters). I checked online about the tomatos, and didn't see any special requirements to enable them. I have seen it try to gather the unspoiled node for the tomato, but it has only gathered dark matter and unaspected crystals. What am I possibly missing here?
       
    6. EnternalEnvy

      EnternalEnvy Member

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      because you suppose to gather them yourself so the bot will know where it is to gather, if you don't gather yourself the first time yet, it will just keeping on gatering dark matter and unaspected crystals :) cheers
       
    7. mistahmikey

      mistahmikey New Member

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      Doh! I thought the profile would discover the unknown slots automatically. Problem solved, thanks.
       
    8. ExMatt

      ExMatt Active Member

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      It can be set to do it, but it is not the default behavior.
       
    9. EnternalEnvy

      EnternalEnvy Member

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      Entrax when you have the time could you please also recheck the landing hotspot in sea of cloud abalathian mistletoe? the bot will either keep failing at landing or stuck and gathering table and do nothing, when the node despawn, the bot will go crazy and jump around like a maniac lol. thank you very much.
      Btw i usually run 2 bots together when gathering, is there are any way that i can avoid the bots to cluster up next to each other everytime they waiting for the node to spawn? appreciated
       
      Last edited: Oct 20, 2015
    10. tishat

      tishat Member

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      Fixing your own hotspots should sort of be good practise anyways so you don't sit on top of other people who cba doing it, probably even more so when you're running more than one bot yourself.
       
    11. EnternalEnvy

      EnternalEnvy Member

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      could you help me indicate which line i should edit and how i should edit it in the profile? I don't want to mess up. Thank you very much
       
    12. tishat

      tishat Member

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      Yeah, of course =) I'll use adamantite as an example, I think this is from the default download.

      Code:
                      <If Condition="&Adamantite; == 0">
                          <TeleportTo Name="Waiting Aetheryte" AetheryteId="&Waiting_AetheryteId;" />
                          <If Condition="&Use_Food; != 0">
                              <While Condition="not Core.Player.HasAura(48)"> 
                                  <RunCode Name="FOOD"/>
                              </While>
                          </If>
                          <WaitWhile Condition="IsTimeBetween(9,11) or IsTimeBetween(21,23)" />
                      </If>
      					
                      <If Condition="&Adamantite; != 0">
                          <If Condition="&Use_Food; != 0">
                              <While Condition="not Core.Player.HasAura(48)"> 
                                  <RunCode Name="FOOD"/>
                              </While>
                          </If>
                          <WaitWhile Condition="IsTimeBetween(9,10) or IsTimeBetween(21,22)" />
                      </If>
      				
                  </If>
                     
                  <!-- Mining: 11AM-PM - Adamantite Ore -->
                  <If Condition="IsTimeBetween(10,11) or IsTimeBetween(22,23)">
                      
                      <!--If Adamantite -->
                      <If Condition="&Adamantite; != 0">
                      
                          <If Condition="not IsOnMap(402)">
                              <TeleportTo name="Helix" aetheryteId="74" />
                              <If Condition="Core.Me.CurrentJob != ClassJobType.Miner">
                                  <RunCode Name="MIN"/>
                              </If>        
                              <MoveTo XYZ="-716.1138, -186.9606, -584.3765"/>
                          </If>
                          <If Condition="Core.Me.CurrentJob != ClassJobType.Miner">
                              <RunCode Name="MIN"/>
                          </If>
                          <ExFlyTo XYZ="-643.3391, -133.3573, -660.6969" Radius="3.0" />
                          [B]<ExFlyTo XYZ="36.61375, 38.95147, -851.7602" Radius="3.0" />[/B] <<-- you want to change that because this is where you hover over the island and wait for the spawn
                          <WaitWhile Condition ="IsTimeBetween(10,11) or IsTimeBetween(22,23)" />
                              
                          <!--If Collectable-->
                          <If Condition="&Collect_Adamantite; != 0">
                              <ExGather loops="1" spawnTimeout="&IsTimeBetween_tick;" CordialType="&Cordial_Type_50_60_Collectale;" CordialTime="&Cordial_Time_50_60_Collectale;" DiscoverUnknowns="true">
                                  <GatherObjects>
                                      <GatherObject>Unspoiled Mineral Deposit</GatherObject>
                                  </GatherObjects>
                                  <Collectables>
                                      <Collectable Name="Adamantite Ore" Value="&Collectability_Adamantite;" PlusPlus="&PlusPlus;" />
                                  </Collectables>
                                  <GatherRotation>&Rotation_C;</GatherRotation>
                                  <GatherSpots>
                                      <IndirectApproachGatherSpot ReturnToApproachLocation="false" ApproachLocation="70.86564, -0.4920825, -858.0936" nodeLocation="72.07767, 0.7522836, -854.5031"/>
                                      <IndirectApproachGatherSpot ReturnToApproachLocation="false" ApproachLocation="23.2373, -0.3478457, -833.407" nodeLocation="25.29292, 0.5668808, -833.7905"/>
                                      <StealthApproachGatherSpot ReturnToStealthLocation="false" stealthLocation="87.43224, -0.9560863, -795.0317" nodeLocation="79.63015, 0.5219008, -804.5839"/>
                                  </GatherSpots>
                                  <HotSpots>
                                      <[B]HotSpot Radius="90" XYZ="41.74664, 16.07355, -843.0107"/>[/B] << This is where it will return to to check for spawns, so you might want to change that too
                                  </HotSpots>
                              </ExGather>
                          </If>
      The indirect approach locations is where it'll fly, dismount and possibly stealth, if you don't want to land on top of other ppl that haven't changed those, you'll want to change those as well.
      So if whatever you want to gather has some flight coords before it gets to a node, those should be changed so you don't hang on top of your other bot.
      And your hotspot locations because it might return and check those coords.
       
      Last edited: Oct 20, 2015
    13. EnternalEnvy

      EnternalEnvy Member

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      thank you very much ill try it out
       
    14. ExMatt

      ExMatt Active Member

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      Doing this he will still have to have 2 profiles (1 for each bot).

      I created ExMoveTo which has randomization options, and RandomApproachGatherSpot. I don't have the time to explain all the features, but someone else could or you can try to figure them out on your own if you like.
       
    15. EnternalEnvy

      EnternalEnvy Member

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      Thank you ExMatt
       
    16. ExMatt

      ExMatt Active Member

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      Just wanted to add... this could be bad news in Sea of clouds near the mistletoe if you are not extremely careful and test all spots (and I suggest not using random point within here, but just lots of exact spots to choose from).
       
    17. tishat

      tishat Member

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      that's awesome, I didn't know those had randomizes >< you're always so sneaky.. I'm starting to think I need to write me a ***** sheet for your tags
       
    18. ExMatt

      ExMatt Active Member

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      ^^^^ Interesting feature huh, the ***** stuff ...

      Edit: Apparently whitespace is trimmed.
       
    19. tishat

      tishat Member

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      I lol'd.. I'm on a bot forum and I can't write c heat XD

      But yeah.. raondomizing is pretty cool, I have to look into that.. that'll save a ton of work.. Guess I'll only have to add those and edit the rotations if he releases an updated. loving it!

      EDIT: Oh hmm.. scratch that.. I just looked at the random thing XD (Still less work than redoing all the coords though)
       
      Last edited: Oct 21, 2015
    20. bibi34000

      bibi34000 New Member

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      hello i have a problem with the OldWorldFig, he always agro something (i'm level 51) and never use stealth even if there are many mobs on the spot

      is there any way to force Stealth just after he dismount for this spot ?
       

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