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  • [O][MIN][BTN] Blue & Red Scripts | Unspoiled & Legendary Materials Farm

    Discussion in 'Mining-Botany Profiles' started by entrax, Sep 10, 2015.

    1. ExMatt

      ExMatt Active Member

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      Well, idk what his looks like right now, but you shouldn't be pulling in multiple branches, likely you want to pull specifically the Exbuddy project in the trunk (or master if git). If I ever make branches it will cause havoc as it will compile duplicates for everything.
       
    2. EnternalEnvy

      EnternalEnvy Member

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      well that is weird, mine work perfectly fine as is, and i just pull directly from here https://github.com/MGramolini/ExBuddy/tree/master/ExBuddy
      I create a new folder in plugins, check out with the link above and those are what i got in my ExBuddy folder banches, and trunk, and it works perfectly fine, should I delete it and do it like you said?
       
    3. ExMatt

      ExMatt Active Member

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      "If I ever make branches"
      EDIT; oh and yes that link is the right place...but it doesn't look like what you said above.
       
    4. Byteme2000

      Byteme2000 New Member

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      Getting the following error using this the 2.4 collectibles profile.

      Using RebornBuddy 1.0.356.0

      I have done a fresh install of Rebornbuddy including ExBuddy
      as well and I have the latest version of Exbuddy as well that still
      does not fix this problem.

      View attachment 8476 2015-11-16 13.51.txt


      Code:
      [22:00:16.430 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at ff14bot.NeoProfiles.Tags.UseTransport.<CreateBehavior>b__12(Object ret) in d:\Program Files (x86)\RB\Quest Behaviors\UseTransport.cs:line 165
         at TreeSharp.Action.RunAction(Object context)
         at TreeSharp.Action.<Execute>d__13.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Sequence.<Execute>d__2.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.<Execute>d__12.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at ff14bot.Behavior.HookExecutor.Run(Object context)
         at TreeSharp.Action.RunAction(Object context)
         at TreeSharp.Action.<Execute>d__13.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at ff14bot.Behavior.HookExecutor.Run(Object context)
         at TreeSharp.Action.RunAction(Object context)
         at TreeSharp.Action.<Execute>d__13.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.Decorator.<Execute>d__12.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at ff14bot.TreeRoot.()
      
       
    5. ExMatt

      ExMatt Active Member

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      Does anyone have a fixed version of the 2.4 profile or is everyone just using Gathering Manager now?

      Entrax is now hosting profiles on a public github. You can always get his up to date profiles from svn/git.

      Here is the svn link https://github.com/Entrax643/EntraxBuddy.git/trunk/EntraxBuddy

      I can't guarantee changes in the game are always fixed immediately, as is the issue with patches and bots in general. Hopefully someone else who uses entrax's profiles more often can help you if he hasn't updated the public ones yet.
       
    6. entrax

      entrax Member

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      Gathering Manager can already do the same as 2.4 and even more... i don't know why i didn't removed it x)
       
    7. Trras

      Trras Member

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      https://github.com/Entrax643/EntraxBuddy/tree/master/EntraxBuddy for those who dont svn and just want to manually download
       
    8. Byteme2000

      Byteme2000 New Member

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      Well will you fix the other collection profile? It definitely has some issues now since 3.1 was released as I already
      posted.
       
    9. entrax

      entrax Member

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      I don't really understand why should i fix something that i already made a huge update and fix too with gathering manager.
      You can still collect everything you want as collectable like 2.4 did and you can also farm regular stuff or even ephemeral instead of waiting for an unspoiled (if you don't need any unspoiled you can also just farm regular/ephemeral ofc)
       
    10. Byteme2000

      Byteme2000 New Member

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      Well then if it is outdated and not to be used can you please remove it then because people will still download it and there
      are issues with it currently.

      I have your GatherManager script going I am will let you know if I find anything with that any errors etc.
       
    11. afetus

      afetus New Member

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      Any reason why when it lands it will use Stealth, then just stand there and then un-stealth mount up and fly right to the node and not stealth again? Its like it can't find a path from where it landed.
       

      Attached Files:

    12. ExMatt

      ExMatt Active Member

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      I can't tell what is causing it to not move into place. I found one place where code might not be executing as i expect, but this would only be an issue if it was still flying..so it shouldn't fix this.
       
    13. PartehCat

      PartehCat New Member

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      If you could add Spruce Logs as they're used a lot for FC workshop materials, that'd be amazing, entrax! Darksteel Ore is already super helpful when doing the rounds :D
       
    14. entrax

      entrax Member

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      Spruce log are already in :

      Code:
      <!-- 9.00 AM & PM - 9.55 AM & PM You can pick Gold Ore and Chysahl, the bot'll gather Gold Ore at 9AM and Chysahl at 9PM -->
      <!ENTITY SpruceLog "0">
      <!-- -->
      <!ENTITY PricklyPineapple "0">
      <!-- -->
      
       
    15. PartehCat

      PartehCat New Member

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      ...I don't know how I've missed that all this time. I'm sorry, Monsieur entrax. I fucked up :(
       
    16. Z3r0328

      Z3r0328 New Member

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      Do I need collectors glove on before I start this? It hasn't been getting collectibles for me.
       
    17. entrax

      entrax Member

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      You don't need it, but did you set both entity to 1 ?

      Here is an exemple with adamantite :
      This will not gather anything :
      Code:
      <!ENTITY Adamantite "0">
      <!ENTITY Collect_Adamantite "0">
      
      This will gather nothing too :
      Code:
      <!ENTITY Adamantite "0">
      <!ENTITY Collect_Adamantite "1">
      
      This will gather it but not as collectable :
      Code:
      <!ENTITY Adamantite "1">
      <!ENTITY Collect_Adamantite "0">
      
      This will gather it as collectable :
      Code:
      <!ENTITY Adamantite "1">
      <!ENTITY Collect_Adamantite "1">
      
       
    18. Z3r0328

      Z3r0328 New Member

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      The exact clip is
      Code:
      <!ENTITY OldWorldFig "1">
      <!ENTITY Collect_OldWorldFig "1">
      
       
    19. Z3r0328

      Z3r0328 New Member

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      Sorry I'm a derp. I don't have 600gp. Not reading for the win. Thank you :)
       
    20. ethan enzo

      ethan enzo New Member

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      New little update

      - Idyllshire Aetheryte fixed : You MUST be attuned with both !
      Attached Files Attached Files
      File Type: xml [O][BTN][MIN] GatheringManager.xml (513.2 KB, 60 views)

      Is this one the updated one or the one in first page ? ( or is it the same ? ) thanks.
       

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