this doesn't work with your portal-free routine, the bot just stands there for 30 seconds before sometimes using one of the 3 'pull spells' but sometimes not.
The Bot doesn't force himself into combat, he is just standing there tageting something and does nothing after this. I play with an german client do i need to put the spells in german into the box? Actually it looks like: View attachment 126214 I have also tried with german Spellnames and with an new and fresh Installation of Honorbuddy I am using Tunha-Monk and i am trying to use the Mistweaver as a DPS routine.Works pretty good he uses Jab - Tigerpalm .... But all in all this is a very brilliant plugin
I fresh installed from svn a few times. This is what i get: Compiler Error: c:\Users\chase\Documents\Honorbuddy\Plugins\i want movement\Managers\Movement.cs(58,21) : error CS0121: The call is ambiguous between the following methods or properties: 'IWantMovement.Managers.Movement.HasAnyAura(Styx.WoWInternals.WoWObjects.WoWUnit, params string[])' and 'IWantMovement.Managers.Movement.HasAnyAura(Styx.WoWInternals.WoWObjects.WoWUnit, params string[])' Compiler Error: c:\Users\chase\Documents\Honorbuddy\Plugins\i want movement\Managers\Target.cs(37,21) : error CS0121: The call is ambiguous between the following methods or properties: 'IWantMovement.Managers.Movement.HasAnyAura(Styx.WoWInternals.WoWObjects.WoWUnit, params string[])' and 'IWantMovement.Managers.Movement.HasAnyAura(Styx.WoWInternals.WoWObjects.WoWUnit, params string[])' * Nvm Fixed
Millz -- I know I'm bumping this thread a little bit, but I was just wondering when (and if) you were going to update this plugin. I use your Demonic/Isanity/Portal routines for most of my playing needs, so movement isn't a big issue between the bot base and your routine, but I do have a couple of "Lazy Raider" style routines that don't have movement coded in yet, and I'd like to use them with Quest Bot. From what I've read (haven't tested it yet, shame on me, I know) this plugin is having some compile issues, as well as some issues functioning if it were compiled. Thanks for the work you do, my friend. It's always quality stuff.
Thx for info that you fixed it, but could you share how?! btw I have same issue. Clean install did not help.
Can you add in a feature to wait for a debuff to fall off before moving and engaging another enemy? Something like this: http://www.thebuddyforum.com/honorb...ide-combat-until-certain-debuffs-go-away.html That plugin doesn't work with I want movement.
I want to use Dungeonbuddy with a CombatRoutine from Tuan and LazyRaider is this possible? if this works what configurations do i have to do to IWM and LazyRaider? thank you so much in advance!
Can it run properly with Ultimate PvP Suite, BgBuddy and your free warlock rutine? For me it isn't doing nothing about facing
Straight to the topic, I'm having a SVN issue. I do the usual, make a folder in the plugin section then do svn checkout which i then copy and paste the iwantmovement SVN and this comes up. Command: Checkout from iwantmovement - Revision 51: /trunk/IWantMovement, revision HEAD, Fully recursive, Externals included Error: Unable to connect to a repository at URL Error: 'http://subversion.assembla.com/svn/iwantmovement/trunk/IWantMovement' Error: OPTIONS request on '/svn/iwantmovement/trunk/IWantMovement' failed: 501 Not Error: Implemented Completed!: no idea why its not working. BTW, I'm new to this whole botting experience. Does Iwantmovement actually do all the movements for you? meaning, you don't have to touch the keyboard.
Hi I have tried both zip files and just used SVN and for me with newest HB plugin does not show up at all :-(
I noticed the one in the SVN does not have all the options that's pictured on the 1st post, is there a way to make this plugin while fighting / in combat actually statically stay at X yards from what I'm killing?
Okay guys, i got the SVN to work but i got it from another site. So if you are having an SVN issue here you go: https://subversion.assembla.com/svn/iwantmovement/
hey i just tried it and my HB did just crash if i did enable iwantmovement... is it out dated or is any 1 else experiencing anything similar
If a mob is attacking my pet, the plugin clears the target with the following message: [IWM]: [Clearing Drywhisker Digger] [Reason: In combat - target isn't targeting us or group member]