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  • [Plugin] I Want Movement - Use LazyRaider CR's with afk bot bases

    Discussion in 'Movement' started by Millz, Apr 27, 2013.

    1. Millz

      Millz Well-Known Member Buddy Store Developer

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      I can see there's some issues with Charge that I need to fix, but it seems to be working??

      [11:10:14.979 N] [IWM]: Moving to current target at <794.4809, 1256.219, 475.2578>
      [11:10:20.263 N] [IWM]: [Pulling] [Attacking: Uralter Mogugeist]
      [11:10:20.362 N] [IWM]: [Casting: Charge] [Target: Uralter Mogugeist Distance: 11]
      [11:10:20.364 D] [CGSpellBook::CastSpell] Override ID: 100, KnownIndex: 59

      What's the problem you're having?

      You need to update PureRotation (you're on 2.0.7 - current is 2.1.0). You're also using hotkey mode - suggest using automatic for grinding.
       
    2. Brentus

      Brentus New Member

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      yes I do. it moves fine just does not atk when it selects a target unless I use a spell manually first.

      settings.png
       
    3. Millz

      Millz Well-Known Member Buddy Store Developer

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      Hmm that's odd, it should work. I've heard of issues using it with BGBuddy though - can you try using it with questing or grinding to see if it works ?

      Not sure if I've setup the pull spell for that yet - if not make sure that the setting has it typed in correctly too.
       
    4. Brentus

      Brentus New Member

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      just did like 20mins of questing and worked perfect. must be something to do with bgbuddy anyway to fix it?
       
    5. Millz

      Millz Well-Known Member Buddy Store Developer

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      Presume it's an issue with Honorbuddy. No easy/quick fix at the moment. Can definitely be done as Singular works. I'll get around to fixing it eventually :)
       
    6. Balotelli

      Balotelli New Member

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      it works fine but Just when im to near to the Mob and charge dosen't work then he just stands in front of the Mob and dosen't do nothing ^^ but ill update it and try it like u said.
       
    7. Balotelli

      Balotelli New Member

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      So i Updated like u said. Still i have the same Problem . My Char goes infront of the Mobs and just stands there and dosen't attack -.-. i really need helpp :p
       
    8. Millz

      Millz Well-Known Member Buddy Store Developer

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      Yep there's something wrong with Charge, which is odd because the conditions are correct..

      Code:
      case WoWClass.Warrior: 
        return new PrioritySelector( 
           Cast("Charge", on => Target, ret => Target.Distance >= 8 && Target.Distance <= 25), 
           Cast("Mortal Strike", on => Target, ret => Target.IsWithinMeleeRange), 
           Cast("Bloodthirst", on => Target, ret => Target.IsWithinMeleeRange), 
           Cast("Shield Slam", on => Target, ret => Target.IsWithinMeleeRange), 
           Cast("Heroic Throw", on => Target, ret => Target.Distance <= 30 && Target.InLineOfSpellSight), 
           Cast("Throw", on => Target, ret => !Me.IsMoving && Target.InLineOfSpellSight));
      


      Haven't got time to debug it at the moment though.
       
    9. Balotelli

      Balotelli New Member

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      oke so i have to weit till u fix it right ??
       
    10. Millz

      Millz Well-Known Member Buddy Store Developer

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      Had a quick attempt at fixing it. Update plugin from SVN and see if it's working now.
       
    11. Cocaine

      Cocaine Banned

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      This is good.
       
    12. Balotelli

      Balotelli New Member

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      no idea whats wrong but it just dosen't work -.-
       
    13. blacknightlll

      blacknightlll New Member

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      ok been messing with this idk whats going in keeps telling my my max distance it to high and my min dist is to low... no matter what i set it to. i even set it to max dist of 3 and min dist of 2 and it still gives me it. melee class
       
      Last edited: Jun 8, 2013
    14. crankmonkey

      crankmonkey New Member

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      what happened to the mage pull behavior like you have in the original picture? id like to use this to farm steamwheedle cartel rep, but casting fireballs instead of ice lance or arcane explosions takes too long :(
       
    15. Millz

      Millz Well-Known Member Buddy Store Developer

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      Hmm. I'll have a think about it, might add an option list on what spell to cast so that I can still add in things like rogue "Stealth -> Cheap Shot"
       
    16. Millz

      Millz Well-Known Member Buddy Store Developer

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      Set max to 5, minimum to 2. Ignore the errors, should still work. I need to change this and hard code it.
       
    17. jaryane

      jaryane New Member

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      Getting an error

      I hope I uploaded the right error, but here is what it looks like along with the attachment

      Compiler Error: c:\Users\Jason\Desktop\Honorbuddy 2.5.7094.573\Plugins\IWantMovement\Managers\Movement.cs(40,21) : error CS0121: The call is ambiguous between the following methods or properties: 'IWantMovement.Managers.Movement.HasAnyAura(Styx.WoWInternals.WoWObjects.WoWUnit, params string[])' and 'IWantMovement.Managers.Movement.HasAnyAura(Styx.WoWInternals.WoWObjects.WoWUnit, params string[])'
      Compiler Error: c:\Users\Jason\Desktop\Honorbuddy 2.5.7094.573\Plugins\IWantMovement\Managers\Movement.cs(50,21) : error CS0121: The call is ambiguous between the following methods or properties: 'IWantMovement.Managers.Movement.IsMelee(Styx.WoWInternals.WoWObjects.WoWUnit)' and 'IWantMovement.Managers.Movement.IsMelee(Styx.WoWInternals.WoWObjects.WoWUnit)'
      Compiler Error: c:\Users\Jason\Desktop\Honorbuddy 2.5.7094.573\Plugins\IWantMovement\Managers\Target.cs(36,21) : error CS0121: The call is ambiguous between the following methods or properties: 'IWantMovement.Managers.Movement.HasAnyAura(Styx.WoWInternals.WoWObjects.WoWUnit, params string[])' and 'IWantMovement.Managers.Movement.HasAnyAura(Styx.WoWInternals.WoWObjects.WoWUnit, params string[])'

      Note: This only happens when I recompile my plugins, and when I go back into pluging, IWS is gone from list
       
      Last edited: Jun 11, 2013
    18. Millz

      Millz Well-Known Member Buddy Store Developer

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      It doesn't like being re-compiled. It doesn't like you trying to dispose it once the bot has been started at least once either - this is because of the hook into the combat routine.

      Providing it works after a fresh startup, then that's the main thing.. You'll just have to re-load HB.
       
    19. jaryane

      jaryane New Member

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      It worked, thanks!
      Just need to figure out having it go into combat by itself. For some reason it's still not doing it. I'm just fooling around with all these bots to see what they all do, this one seems pretty cool.

      I'm using Singular and Tua???
       
    20. Millz

      Millz Well-Known Member Buddy Store Developer

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      Rev 41
      - Removed Max/Stop settings for movement, confused too many people it seemed. This is now hard-coded.
      - Temporarily suspends movement when either ASDWQE keys are pressed. Re-enables 3 seconds after the last key was pressed. Should allow moving out of bad auras without fighting with the bot.

      Changes are untested due to HB being offline.

      Feedback Request!
      How would you guys prefer the pull spell to be handled?
      - The original method to cast whatever spell is entered in the setting
      - Hard coded to cast a choice of spells (i.e. Charge/Mortal Strike/Bloodthirst)
      - 3 setting boxes to allow you to cast spells that you enter.. For example..
      - Box 1# Stealth
      - Box 2# Cheap Shot
      - Box 3# Sinister Strike​

      If it could stealth, it would do Stealth -> Cheap Shot.. If it couldn't stealth, it would do "Sinister Strike"..
       
      Last edited: Jun 12, 2013

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