Plugin from C:\Honorbuddy_2.0.0.5771\Plugins\InteractReset could not be compiled! Compiler errors: File: InteractReset.cs Line: 62 Error: 'Styx.WoWInternals.WoWObjects.LocalPlayer' does not contain a definition for 'LoadingScreen' and no extension method 'LoadingScreen' accepting a first argument of type 'Styx.WoWInternals.WoWObjects.LocalPlayer' could be found (are you missing a using directive or an assembly reference?) File: InteractReset.cs Line: 67 Error: 'Styx.WoWInternals.WoWObjects.LocalPlayer' does not contain a definition for 'LoadingScreen' and no extension method 'LoadingScreen' accepting a first argument of type 'Styx.WoWInternals.WoWObjects.LocalPlayer' could be found (are you missing a using directive or an assembly reference?)
http://www.thebuddyforum.com/honorb...t-beta-instance-farm-reset-16.html#post377064 Try that one instead. Last time i used it it worked fine.
I'm amazed to see this still works for some of you, As you can see I have been very inactive as of late & thanks to the guys helping fix the errors & such.
no1knowsy, I downloaded the zip file that you fixed, but I was woundering if it would be possable if you could give a Step by step on how to load it up on HB... Such as if there is anything else I need to download and how to load it, I am kinda newer to HB, and been looking for something like this to farm instances... Thank you for your time and much appriciated if you can take the time to do so, and much props to all who worked and started this...
I get this problem. [3:54:01 AM:788] System.ApplicationException: Cannot run Tick before running Start first! at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.Tick() How would I change it so it would start the start script first