Regarding Elixir I also believe thats a HB bug, take a look at this post. http://www.thebuddyforum.com/honorbuddy-forum/developer-forum/13066-sup-auras.html Elixir works from getting the current auras. EDIT: Also I havent updated to 3193 yet. So will need todo that before testing myself.
It's taking the elixir, and thank god I use flask of the north Only a bit often So no harm done there.
After first clear, second run crashed on the loading screen. It went out, resetted the instance and dived back in. There it crashed. Something is not right in that part with the memory reading. I will post up the logs of the second crash as well and then gonna play a bit myself (and do some rl stuff as well ). I hope the logs are of any use to you. Overall it seems to work fine, just the zoning it doesn't like.
The way its setup it isn't smooth, meaning it will face plant many gates, but it should open them in less than 30 seconds usually. The cast time ones that is.
The way the gates work atm is theres 2 cooldowns, One is a short cooldown which doesnt stand still it just clicks & the other is a 5.2 second wait timer with a long cooldown for the gates which require a cast. It is like this to deal with the 2 differant gate types. If i used the cast time cooldown for the instant cast gates the gate is already shut before the bot moves again. But worst case scenario is you have to wait 1 minute i believe.
sounds like a good plugin. Do you need to get the key for strath? if so can anyone point out the quest chain?
Yes you need a key, It isn't from a chain though. It is gotten from a boss drop "Magistrate Barthilas" 100% Drop rate. Magistrate Barthilas - NPC - World of Warcraft
Which file did you download? Need to make sure openGate is set to true. EDIT: Also does it print anything in the log about cooldowns?
Cheers for this, its working well here and I am writing a Scholo profile for this plugin - I'll release a beta soon if all works ok for me after a few runs...
can you check this one to make sure i made it ok..? I dont think sethek halls is meshed - annoying coz i just spent time making the profile... are you able to implement a check for ally/horde sell vendors?
Your faction ID's in Farm.xml need changing from npc ID's, Missing an Exit Portal Coord other than that looks alright at first glances. Regarding vendors il have a poke around the api see what i find.
how can i open the box at the end of ramps? and where do i put the last boss's id in so it know the instance needs to reset?