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  • [Plugin] KeepOnMoving - Stuck handling and more

    Discussion in 'Movement' started by mh66, Jul 9, 2016.

    ?

    What do you intend to use/already use⌠ KEEP oи MOVING ⌡ for?

    1. Leveling chars with Questing Bot?

      27 vote(s)
      55.1%
    2. GatherBuddy2

      23 vote(s)
      46.9%
    3. Other

      10 vote(s)
      20.4%
    Multiple votes are allowed.
    1. erss

      erss New Member

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      I am always having some kind of lag, so when I use this add on, the graphics quality changes from clear to impossible to see anything every 5 seconds or so making this plugin unusable for me. I think the low graphic mode should be disabled when loading the plugin for the first time. If the user wants it enable, he/she can do it manually. This way new users with not up to date computers will not get confused and run into problems.
       
    2. mh66

      mh66 Community Developer

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      Thank you for your feedback, I will change default to "false".
       
      Last edited: Oct 8, 2016
    3. mh66

      mh66 Community Developer

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      [​IMG]

      Code:
      [B][SIZE=3][COLOR="#4898ED"]v2.1[/COLOR][/SIZE][/B]
      - Some aesthetic properties changed
      - Low Graphic Mode:
      	- can now be changed while running HB
      	- will be disabled when Bot paused
      	- will reset when Bot resumed
      	- default is now set to "false"
      - Infinite Mode:
      	- default is now set to "false"
      
       
    4. camper

      camper Member

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      Hello. Cool plugin. But you need to add settings to skip some steps or adjust timings of steps. I wish it could do some basic unstuck steps for about 10 sec and if fail - do HS.
       
    5. mh66

      mh66 Community Developer

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      Hm. Have you read the description? It actually does what you are looking for. :)
       
      Last edited: Oct 8, 2016
    6. camper

      camper Member

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      Yes, I did. It stays in 1 spot for 5 or more mins before HS, and I wanted to do HS after 10 sec of stuck.
       
    7. mh66

      mh66 Community Developer

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      Would you mind elaborating why you want to prefer hearthing after 10 sec? KoM will use HS after 20 secs if player is in range.
       
    8. camper

      camper Member

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      Well 20 sec is also fine, but I saw my toon staying in 1 place in water for 5 or more minutes and then using whistle.

      [​IMG]
      If char is stuck in a spot for more than 4 seconds, ⌠ KEEP oи MOVING ⌡ will start several randomized unstucking methods (Jump, Descend, StrafeLeft, StrafeRight, TurnLeft, TurnRight, Backwards).
      If char hasn't moved for more than 5.5 minutes, ⌠ KEEP oи MOVING ⌡ will try to bring back movement to your botting routine.

      Actually I cant understand what is the difference in these 2 situations? 1st is stuck in a spot for 4 sec, and second is the same, but time is 5.5 minutes? Guess in my situation second method of unstuck worked (after 5.5 min). So to make it unstuck faster I need to change beginBBM value?
       
    9. mh66

      mh66 Community Developer

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      The first situation means, HB tries to move your char from A to B but gets stuck in between (while moving).

      Seconds situation means, your char hasn't done anything for at least 5.5 minutes (stood there without doing anything).
       
    10. camper

      camper Member

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      OK, thanks for explanation. Then I suggest you to make this "5.5 minutes" changable in setting.
       
    11. mh66

      mh66 Community Developer

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      There are some profiles that will use a 5 minute timer to wait for user input. If this timer in KoM gets less than 5.5 minutes, a lot of issues will occur (main purpose for KoM is to level your char as quick and efficient as possible)
       
      Last edited: Oct 8, 2016
    12. mh66

      mh66 Community Developer

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      [​IMG]

      Code:
      [B][SIZE=3][COLOR="#4898ED"]v2.13[/COLOR][/SIZE][/B]
      - Issue fixed: MOTIONLESS will not jump in, while having "Resurrection Sickness"
      - Issue fixed: UNSTUCK will not jump in, while being dead
      - Issue fixed: char gets dismounted when flying and reaching UNSTUCK Stage 3
      - Issue fixed: HEARTH loop will reset, if BOT is stopped manually and 30 seconds have passed
      
       
    13. mh66

      mh66 Community Developer

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      [​IMG]

      Code:
      [B][SIZE=3][COLOR="#4898ED"]v2.14[/COLOR][/SIZE][/B]
      - Issue fixed: char lands while flying before getting dismounted in UNSTUCK Stage 3
      
       
    14. mh66

      mh66 Community Developer

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      [​IMG]

      Code:
      [B][SIZE=3][COLOR="#4898ED"]v2.16[/COLOR][/SIZE][/B]
      - FPS STABILISER can now be adjusted
      - "KillBetweenHotspots" can now be forced to "false"
      
       
    15. Happybudd

      Happybudd Banned

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      I'm constantly getting stuck with many suramar profiles. This seems very useful! Will try and report back :)
       
    16. glideruser

      glideruser Member

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      same here.

      thanks for the plugin!
       
    17. mh66

      mh66 Community Developer

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      [​IMG]

      Code:
      [B][SIZE=3][COLOR="#4898ED"]v2.23[/COLOR][/SIZE][/B]
      - Issue fixed: MOTIONLESS skipped UNSTUCK stages 1-4
      - Issue fixed: (Dalaran / Garrison) Hearthstones/whistle could not be re-enabled while bot was running
      - Issue fixed: Exceptions when profile was reloaded
      - Issue fixed: [B][COLOR="#4898ED"]⌠ KoM ⌡[/COLOR][/B] will not jump in while in combat
      - Some more logging information added
      - UPDATE CHECKER
           - Sound added (can be turned off in settings menu)
      
       
    18. mh66

      mh66 Community Developer

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      [​IMG]

      Code:
      [B][SIZE=3][COLOR="#4898ED"]v2.24[/COLOR][/SIZE][/B]
      - Issue fixed: Update sound played although no new version was available
      
       
    19. mh66

      mh66 Community Developer

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      [​IMG]

      Code:
      [B][SIZE=3][COLOR="#4898ED"]v2.25[/COLOR][/SIZE][/B]
      - Issue fixed: MOTIONLESS variable still had testing value (10 seconds)
      
       
    20. laurence2410

      laurence2410 Member

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      my char has stood still for ages now and plugin doesnt seem to do anything??
       

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