I want to thanks people who donated recently (and for all I didn't say yet), I really appreciate it !
ok, im just not sure why it logged out. but i am going to try it again today. a 6 hour run with the same plugins i was using yesterday, and i will report back to you how it worked! thanks.
i just read the last log i posted, and you are right! it is something about honeydew village in the jade forest. like here is another example when i got logged out. the log says: [13:00:02.566 N] [LogMeOut!]: Reason : The player was moved for about 320.3452 yards. Previous position: <2858.579, -508.4108, 373.912>; Actual position: <3147.772, -590.9575, 263.5736> this was also in the honeydew village area. so i increased my teleport distance to 500 yards to try and prevent this. im fairly sure this wasnt a GM teleport or anything either. here is the actual log.
Thanks for your report. In this case, your log was really useful for me. In its actual implementation, each time the plugin is "pulsed" by HonorBuddy, LogMeOut! checks the actual position of the player and compares it to the last saved. The time between Pulses are variable and really depends on your other plugins. Here, I'm pretty sure the action "[ShutUp - AIML]: update FriendsList .." took a while and this is why LogMeOut! thought your player was teleported. I will change the implementation of this one in my next release to be independent of the Pulse for this trigger, as it needs a real precision. ZenLulz
also, a couple other things. when the plugin refers to someone "following" you, does that mean they actually click on you and select follow? or does it mean they are just following you around without have you on follow mode? and also, as others have posted, i think it would be a great idea to add the options for when someone is following you or targetting you, to be able to log off in seconds. like 0 would be instantly, and then just have it go up from there. cus a minute is more than enough time for someone to target you or follow you for less than a minute, presume you are botting, and report you, before the plugin logs you out. would be awesome if you could include that in your next release! great plugin btw.
Unfortunately, we cannot disconnect a player instantly in the game, unless it's in a sanctuary. This is why all triggers have the same behavior. When I'm referring "someone following you", it's any player around you. They don't have to target you (the real follow mode is covered under "someone targeting you", as you need to target someone to enable the follow mode).
that sucks you cant have the time to disconnect when a player targets or follows you in seconds. but thats ok, 1 minute is still a pretty short time, so its all good. and thank you for explaining the target following you thing! like today, i left for 4-1/2 hours, and it disconnected after 34 minutes because someone was following me, which just means someone was around me lol. so i just disabled that option, and left the targeting option enabled at 1 minute. should be able to keep running for alot longer now! thanks for the info.
Is it possible to kill one session for relogger not whole aplication? In case if I have one relogger for couple accounts.
For that, I have to identify which process I must kill and since there is no direct relation between HonorBuddy and relogger, I cannot just simply say "kill the relogger for my player". Little question : does the title of the relogger contain the name of the player ?
Because B-net friends are not a part of whats being triggered as a warning and should not be, this is not a trigger mod for chat when your not looking on the character.
Any chance that you can make this work with HBrelog and make him do HBRelog.SkipCurrentTask(HBRelog.CurrentProfileName) Instead of logging out
It would be a nonsense for LogMeOut! to avoid log out, isn't it? Also, I don't plan to implement feature related to HBRelog since this program is not safe with the latest version of WoW.
In my case "HBRelog.SkipCurrentTask(HBRelog.CurrentProfileName" means to logout and then log in a diferent character, thats how I set up my tasks and Im sry to hear that its not safe anymore
I have an idea for an enhancement. I don't know how difficult it would be to implement. Instead of only beeping when a trigger goes off, how about a voice indicator as well. There is an addon i use for arenas called Gladiatorlossa which uses voice cues. Right now, whenever a beep goes off, I go running to the computer in case it's a GM or i got ported. If we could get something like....BEEP"I am stuck" or BEEP"GM Whisper", that would be awesome.
is the plugin at the moment able to execute the following action? Trigger: "Spend some minutes in combat" >>> Action: "Use hearthstone" -without loggin-out, by farming herbs& ores, it sometimes happens that the toon stucks in combat... =(