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  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

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    1. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      You should not expect human-like behavior from bot, a computer program.
       
    2. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      MinMonsteRemaining = 100 is meaningless, server gives you a numeric representation of remaining mobs only if their amount is less then or equal to 20.

      If you wanna exploration just like in default bot you can remove these lines in MapRunner.cs

      Code:
      RemoveTask("ExplorationCompleteTask (Early)");
      Code:
      if (!TaskManager.Replace("ExploreTask", new MapExplorationTask()))
                  {
                      Log.Error("[MapRunner] Fail to replace ExploreTask.");
                      BotManager.Stop();
                  }
      Code:
      if (!TaskManager.AddBefore(new TrackMobTask(), "MapExplorationTask"))
                  {
                      Log.Error("[MapRunner] Fail to add TrackMobTask.");
                      BotManager.Stop();
                  }
      I did not test that, it might not work.
       
    3. denis9305

      denis9305 New Member

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      What Settings should I edit to Make the plugin leavethe map once 60% is explored can u tell me please ?
      PM me or write here.
       
    4. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      There is no such setting. You should edit the plugin's code.
       
    5. denis9305

      denis9305 New Member

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      Didnt see that will try it now , just need the early exploration to work or to not check until the last mob is dead it runs from 1 corner to another on empy map like crazy to finish it and losing time , i will try to do that now.
      When I remove these settings should I enable from basic grind bot or I should change the values in the code of map runner ?
       
    6. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      From basic grind bot.
       
    7. dbuddy2

      dbuddy2 New Member

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      yes, i just wanted to double-check if it's just me and my settings
      that cause this "bot sometimes running around clueless in maps" behaviour.

      or if it's a known issue that cannot be handled better.
       
    8. denis9305

      denis9305 New Member

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      Changed all the codes taht you mentioned but nothing happened still clearing like idiot the whole map and running on empty stages.....
       
    9. denis9305

      denis9305 New Member

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      <log4net.Error>Exception during StringFormat: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. <format>[MapExplorationTask] Explored percent: {10}%. Lets check remaining.</format><args>{100}</args></log4net.Error>
      <log4net.Error>Exception during StringFormat: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. <format>[MapExplorationTask] Remaining: {93}</format><args>{0}</args></log4net.Error>
      [MapExplorationTask] Remaining threshold has been reached. Exploration task is not needed anymore.
      [MapExplorationCompleteTask] Now finishing the map run. still checking for remaining monsters
       
    10. Kunstprodukt

      Kunstprodukt Community Developer

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      Best Custom made Plugin =)
       
    11. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Thank you mate.
       
    12. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      You did not remove what I told you, as you can see in your log, MapExplorationTask is still there.
       
    13. intool

      intool Member

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      I have a question. What do you do with the loot from the maps ? Selling through the in game chat or transferred to the main account ?
       
      Last edited: May 27, 2015
    14. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Do you mean valuable loot? Like 1+ ex? Sell on poe.trade ofc.
       
    15. intool

      intool Member

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      Yes. But if I play one window and another window on a virtual machine? It is inconvenient to switch and watch.
       
    16. CalifRHCP

      CalifRHCP Member

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      Any reason this would be making my character randomly leave the game? I've been trying t ocatch it happen cause every time i look over my acc is at the login screen. I've seen him actually randomly open the menu during a map and exit to char select screen.

      I don't have chicken enabled and i wasn't low on health anyway.

      It also closes exilebuddy

      Edit* I checked my logs and it appears to be an issue with ExileBuddy's authentication servers..
       
      Last edited: May 27, 2015
    17. denis9305

      denis9305 New Member

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      Ensure boss kill task doesnt work . After I removed track mob task and left only exploration complete task at 60 % now after reaching 60 % bot leaves nvm what is around him items , mobs etc.. He doesnt look for the boss aswell , only if there is a room it goes to to the room kill the mobs around but does not touch the boss i tried to make it addafter and addbefore but none of these worked. So basically this function does not work , I checked it and I think its only for merveil and necropolis map , is there anyway I can make it for all maps ? If U set the bot not to check for mobs left in area it wont look for the boss at 60% exploration nevermind if ensure boss kill is set addafter or addbefore.
       
    18. denis9305

      denis9305 New Member

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      Also on Explorationtaskcomplete it wont check for sorrounding monsters even if there are alot monsters arund if exploration at 60 % is enabled it will , open tp and leave , even if on damage over time some mob dies and currency drop on ground he wont take he leaves , thats need to be fixed ;( , also the very bad thing is that when he open a tp and click on it , if before reaching it some mob hit character and he got stunned he will wait for area change forever and wont click again thats fucking bad bug aswell...
       
    19. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      You wanted default exploration. Here it is.
       
    20. denis9305

      denis9305 New Member

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      Yea but this is not the default exploration , it still runs with the Map exploration , I havent even enabled the early exploration task. And after I remove the track.mob it still ,keep a track on remaining , nevermind if its removed or not .
      Simply I want to make it run at 60-80% Go check if boss is killed or not , kill it if must , and leave map , thats would be an optimized map runner now it's only wasting time by default , and after the changes I made it's better but will be better if it kills the bosses aswell , how can I fix ensure boss kill task ?
      Currentlly it's working only on necropolis and graveyard.
       
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