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  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

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    1. alphapine

      alphapine New Member

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      I think hes just more referring to having a ton of maps inside of a stash tab, its pretty nice to have the bot find 3 of the same map and upgrade.. Doing it manually takes quite awhile. "Map Organizer" kek.
       
    2. StrongBG

      StrongBG Banned

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      2015-08-04 05:58:57,369 [46] DEBUG CustomLogger (null) - [SellItemsCoroutine] Waiting for the SellPanel to close.
      2015-08-04 05:58:58,384 [46] DEBUG CustomLogger (null) - [SellItemsCoroutine] Waiting for the SellPanel to close.
      2015-08-04 05:58:58,900 [46] INFO CustomLogger (null) - [LatencyTracker] HighestLatency: 67
      2015-08-04 05:58:58,900 [46] DEBUG CustomLogger (null) - [SellItemsCoroutine] Waiting for the SellPanel to close.
      2015-08-04 05:58:59,918 [46] DEBUG CustomLogger (null) - [SellItemsCoroutine] Waiting for the SellPanel to close.


      this is going on endlessly after selling maps on vendor i have to manualy stop the bot and start it again View attachment Exilebuddy 6436 2015-08-04 07.39.txt
       
    3. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Sell map task does not use SellItemsCoroutine. Thats not a maprunner error.
       
    4. Heavenleigh

      Heavenleigh New Member

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      I think it don't sell some maps only old names or something? because mine was set to sell all maps till 71 and i had to go manually to pick all level 70, 71 maps out. Maybe it will sell once it gets full?
       
    5. Lipie

      Lipie Member

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      Has been running amazingly well , great fucking job ExVault , 31 maps entered, 31 maps cleared with a +20 map income \o/
       
    6. alphapine

      alphapine New Member

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      Same for me. Really good job so far Exvault. Thank you!
       
    7. PainfulDeath

      PainfulDeath Member

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      This plugin is so good that it can correctly cast auras up until 100% mana reserved with odd number of mana, while the default routine can't do that :D
       
    8. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      SellItemsCoroutine will get an update to try and avoid that. Basically, something happened during your execution that made the Cancel/Accept operation not work, so it got stuck waiting for it to finish.
       
    9. StrongBG

      StrongBG Banned

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      Tnx alot!!!
       
    10. ajc82388

      ajc82388 New Member

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      Bot gets stuck every single time it runs "channel" map, even though I have it on my ignore map list, it will still make channel maps.
      Gets stuck on the stairs at the same point ever single time.
       
    11. PainfulDeath

      PainfulDeath Member

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      Yeah, I got some stucks on channel too, though I don't think I have problem ignoring it for now.
      Make sure you wrote "Channel Map" correctly in the ignore list =)
       
    12. bobby

      bobby New Member

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      [Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Referência de objeto não definida para uma instância de um objeto.
      em AdvancedItemFilter.MyItemEvaluator.Match(Item item, EvaluationType type, IItemFilter& filter) na c:\Users\blabla\Desktop\Teste\Plugins\AdvancedItemFilter\MyItemEvaluator.cs:linha 1061
      em AdvancedItemFilter.Tasks.IdentifyItems.<>c__DisplayClass13.<Logic>b__6(Item i) na c:\Users\blabla\Desktop\Teste\Plugins\AdvancedItemFilter\Tasks\IdentifyItems.cs:linha 140
      em AdvancedItemFilter.Tasks.IdentifyItems.<>c__DisplayClass13.<Logic>b__9(Item item, Object user) na c:\Users\blabla\Desktop\Teste\Plugins\AdvancedItemFilter\Tasks\IdentifyItems.cs:linha 206
      em Loki.Bot.Logic.Bots.OldGrindBot.Coroutines.*‎*‫‪**​‎​‎​​*​‬‬**‫**.**‪*‫‫*​*‎​*‬‬*‏‪​‬‫‫*‪*‫**(Item )
      em System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
      em Loki.Bot.Logic.Bots.OldGrindBot.Coroutines.f~#EM<'\\<R:U5Y\,$\[UwD/)A}.MoveNext()
      --- Fim do rastreamento de pilha do local anterior onde a exceção foi gerada ---
      em System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      em System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      em System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      em AdvancedItemFilter.Tasks.GenericTasks.<IdentifyTask>d__2d.MoveNext() na c:\Users\blabla\Desktop\Teste\Plugins\AdvancedItemFilter\Tasks\GenericTasks.cs:linha 322
      --- Fim do rastreamento de pilha do local anterior onde a exceção foi gerada ---
      em System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      em System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      em System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      em AdvancedItemFilter.Tasks.IdentifyItems.<Logic>d__18.MoveNext() na c:\Users\blabla\Desktop\Teste\Plugins\AdvancedItemFilter\Tasks\IdentifyItems.cs:linha 206
      --- Fim do rastreamento de pilha do local anterior onde a exceção foi gerada ---
      em System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      em System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      em Loki.Bot.TaskManager.7hY3C0yJ;\&VK1L\"\\!TGEod4.MoveNext()
      --- Fim do rastreamento de pilha do local anterior onde a exceção foi gerada ---
      em System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      em System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      em System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
      em Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.@\*4wdFjrP)350G\[4(G4Zr AB.MoveNext()
      --- Fim do rastreamento de pilha do local anterior onde a exceção foi gerada ---
      em System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      em System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      em Buddy.Coroutines.Coroutine.)\,>s\[WS2;ze8Oz(/m "om\]L=!.S\*W}\,Ni/IdXqlU$2mI8rm_sZ!.MoveNext()
      --- Fim do rastreamento de pilha de exceções internas ---
      em Buddy.Coroutines.Coroutine.‬****‎‬**‬**‏*‫​‫‬*‬‏*‏*‏***‬*(Boolean )
      em Buddy.Coroutines.Coroutine.**​*‫​‬‪​‫‬‎‬‪****​‎**‫‫‏‫‏*(Boolean )
      em Buddy.Coroutines.Coroutine.Resume()
      em Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.Tick()
      em Loki.Bot.BotManager.**‫‬‎‪​‫​*​‏*‫***‫​‫‫​‬*(IBot )
       
    13. Laugh

      Laugh New Member

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      I am pretty sure the maprunner is still using the old map level defines to figure out which maps is what level because it keeps trying to sell 3 of my 73s when I set it to 70 only. while not SUPER important, its annoying having to check every few hours to sell off those shitty 68-70s the bot has grabbed.

      Also, if you stop the bot before it goes into the instance and clears a few mobs, it doesn't recognize the fact that it JUST opened one like a few secs ago and proceeds to open another.

      Not sure if this also applies to this plugin, but the bot seems to back after running out of inventory space for a 2x4 weapon and refuses to pick up those 1x1 jewelry and what now when it clearly has space for them. (i.e. there is a rare ring and a 2x4 weapon on the ground. There is space for the ring but not a 2x4. it portals out without even trying to grab the 2x4 or the ring)
       
    14. PainfulDeath

      PainfulDeath Member

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      This is the default looting process. It tried to loot the weapon -> can't loot because no space -> townrun. Nothing to do with the plugin for sure.
       
    15. Aazaroth

      Aazaroth New Member

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      there is a problem with pier maps, the bot looks sooo long for the last mobs and run over and over from map boss location to start location <.< for me i blacklist this map(just a tip)
       
    16. krzys

      krzys Member

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      yes it was mentioned before that arena and pier isnt working correctly, just ban them
       
    17. PainfulDeath

      PainfulDeath Member

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      Actually it was "pit map" not "pier map" but ok...
       
    18. krzys

      krzys Member

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      sry my bad :(
       
    19. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      This is the default exploration behavior. Do not expect a bot to be human-like.
       
    20. Laugh

      Laugh New Member

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      Is there any plans to fix the sell/update the sell 3 map thing? I hate having to look every few hours and comb out the shitty 66-72 maps since it looked like still has the old definitions for what the map level is. (back when i was still doing channel maps it kept on trying to sell 3 of those instead of 66-7 maps like i told it)
       
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