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  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

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    1. widds

      widds Member

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      edit: disregard, I'm an idiot.
       
      Last edited: Apr 25, 2016
    2. PainfulDeath

      PainfulDeath Member

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      Are you adding "Map" in the end of name? It needs to look like "Dungeon Map".
       
    3. Bornlegend

      Bornlegend New Member

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      Awesome, it need to be capped 'm'. Dungeon Map.

      Thanks!
       
    4. widds

      widds Member

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      Any plans to change it so that if you have the upgrade option set to Magic, you run out of augs and it downgrades your map selection to normal, it can go back to rolling maps to magic if you have augs in your inventory? It scans your inventory anyways between each run. The map selection should act as a "max" your character will run. Select normal, it'll only run normal maps. Select magic, it'll run magic maps until it can't find any or upgrade any and then run normal.. but return to magic maps if it finds some or you get augs to roll the map.
       
    5. MATRASUS

      MATRASUS Member

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      Great suggestion, +1
       
    6. DontBeAfraid

      DontBeAfraid Active Member

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      for all rarities please!

      +1! :)
       
    7. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Currently I am too busy with QuestBot. Expect new features in MapRunner only after it transforms into MapBot.
       
    8. LajtStyle

      LajtStyle Community Developer

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      Can we expect AutoPassive plugin coming back together with QuestBot?
       
    9. widds

      widds Member

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      Acceptable. QuestBot is life.
       
    10. DbFan3

      DbFan3 New Member

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      I got a strange error since today.

      [FindItemInStash] Fail to find requested item in entire stash.
      [HandleNormalMap] Out of required orbs for magic map rerolling. From now bot will run normal maps.

      Bot is stuck forever after this log messages. I don't even want to reroll magic maps. All I want is to upgrade normale to magic maps and for that I have plenty of the required currency in the maps tab and also in other tabs and in the currency tab (also there are enough maps left in the maps tab). Also the plugin automatically changes the setting "Upgrade to Magic" to "Upgrade to Normal" when this happens.

      I'll try to provide a full log.
       
    11. toNyx

      toNyx Well-Known Member

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      Get currency out of your currency tabs, should do the trick.
       
    12. DbFan3

      DbFan3 New Member

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      I'll try removing all transmutation orbs from the currency tab although only having some in normal tabs and the rest in the currency tab worked in the past. I don't know why suddenly this doesn't work anymore :/

      Also the following still doesn't work for many areas (but it's much better with the last plugin update):

      [MapExplorationTask] MoveTowards failed for {0, 0}.
      [GridExplorer] Now clearing the current location since it is being ignored.
      [MoveTowards] ExilePather.FindPath failed.
       
    13. Tormiasz

      Tormiasz Community Developer

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      MapRunner doesn't support currency stash tabs atm.
       
    14. DbFan3

      DbFan3 New Member

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      That's why I have parts of the currency outside the currency tab which always worked.
       
    15. Tormiasz

      Tormiasz Community Developer

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      You need to wait patiently for ExVault to provide the support (I wouldn't count on it soon, he's dedicated to QuestBot now), or doesn't stash the currency to currency stash tab (lol).
       
    16. MyKogInYourAshe

      MyKogInYourAshe Member

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      Same right here. It seems that the function broke
      Code:
      [FindItemInStash] Fail to find requested item in entire stash.
      [HandleNormalMap] Out of required orbs for magic map rerolling. From now bot will run normal maps.
      
       
    17. Fishnetz

      Fishnetz Member

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      Mine was always on normal and said that with magic dry woods, i put it away in guild stash and it continued. I didnt take risks to play magic maps yet, normal level 70 he still die a lot but it works. another thing i think it has to do with AIF and still not pickin perenious coins, maybe i just need to enable old filter togheter with AIF?
       
    18. krzys

      krzys Member

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      im running magic maps fine
      old filter dont work with AIF, dont use it
      U need to add Perandus coin to custom rules in AIF probably, did u do that?
       
      Last edited: Apr 26, 2016
    19. Fishnetz

      Fishnetz Member

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      Is it with highend? can someone add and up perenious one? I am noob, never added anything.
       
    20. krzys

      krzys Member

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      read AIF topic
       
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