Found the issue with Pokebuddy not showing up in the plugins list. The Pokebuddy folder needs to be named Pok?buddy (note the hyphenated e). The path should end up being Plugins/Pok?buddy/.
this could be it i just named mine pokebuddy not knowing the alt code when moving the folder out of the rar though it already has the correct name.
its a SVN problem - delete Pok?buddy folder - deinstall SVN - download newest version of SVN - install SVN - create new Pok?buddy folder - SVN Update the folder for Pok?buddy = works. after this i see the plugins. i use v513 thanks to maybe for this great plugin Question to maybe: Its possible to blacklist pets i have obtained? i have set to uncommon to obtain 250 pets, but there are many many twice in my collection^^ blacklist pets you have obtained, whould be awesome or have i dont see the settings for this? reguards, guest123
I am very new to all this stuff. But how do i download this? I clicked on the link and i get a list with names, but whenever i click it i get a notepad looking list with all the codig u used. So i have no clue how to download such files. Could anyone assist me please?
SVN Client: If you want a constantly updated copy of your profiles, then download them from an SVN Client, when available. Instructions on how to download and use the SVN Client: TortoiseSVN - Downloads <-- download Tortoise (or your favorite SVN) 1) download tortoise (above) & install it 1.5) RESTART YOUR COMPUTER 2) make a folder called "INSERT PLUGIN/PROFILENAME" 3) right click that folder and click "SVN Checkout" 4) copy and paste link to SVN trunk into the first box & press ok 5) wait for profiles to download 6) each day, right click folder and press "SVN Update" (credit by kick) regards, guest123
what do you think about a option to visit the stable master? and one question more, when i level 3 Pets with PetAera. is it possible that pokebuddy chose the Pet with the lowest Level? i mean just to level the team faster. i hope you understand me
If you use the settings i posted on page 20 (i think), it should always select the lowest level pet, unless its a really really REALLY bad choice
"To level 3 pets so they stay within 1 level of each other: Open up Pokebuddy settings. Set all settings to 0 EXCEPT for 'Level Difference' set that to -10 or less. This will make sure your lowest level pet gets called out before any other. If you have 3 pets the same level it will call out the first one on your list." I mean really...it's on the very first page...
Im just curious if there are plans for adding the ability to rotate pets. I'm currently collecting rare pets from each zone and sometimes it takes a while and my 3-team out-levels the zone. It'd be nice if the plugin leveled all my current properly-leveled (within 1 of the zone) get to the next level (+2 of the zone). Or even if it just let you select a 10-pet team and just rotated through those. Also, It'd be cool to be able to say, "Collect PetW, PetX, PetY, PetZ THEN switch profile." I'm using Gatherbuddy for the pathing, so it'd be cool for the addon to switch the profile to the next level, collect all the pets I want from that zone then move on and continue doing that. I don't know if these are possible or if you even want to add more functions lol. Just spitballing. That said, I love the addon. Definitely gives a lot of control over how your pets battle and I don't have to babysit it except for switching zones (which, tbh is totally fine... just can't really run it overnight).
Umm I wanna try this but I dont even see steps on how to start it up..right now I just set up it on to GB2 then loaded the 1-4 durotar profile..its just going in circles flying not fighting or anything.
Too bad they have to be hyphenated :/ My HB cannot recognize this plugin. When I open Pok?buddy.cs, all the Pok?buddy is turned into Pok?uddy. E.g. Code: namespace Pok?uddyplug { public class Pok?uddy : HBPlugin { private readonly WaitTimer _updateTimer = WaitTimer.TenSeconds; private ulong oldguid = 0; private int skipcounter=0; private int blacklistcounter = 0; public static BBSettings MySettings; public int pvptimer; public static PetBattleSettings PetSettings; private static readonly configForm Gui = new configForm(); private static Stopwatch timer = new Stopwatch(); //private static readonly Form1 Gui2 = new Form1(); private string[] PetDefaultLogics = {"SWAPOUT Health(THISPET) ISLESSTHAN 30","CASTSPELL(1) COOLDOWN(SKILL(1)) EQUALS false"}; public Pok?uddy() { try { MySettings = new BBSettings(Application.StartupPath + "\\Plugins\\Pok?uddy\\Pok?uddy.xml"); } catch (Exception ex) { BBLog(ex.ToString()); } timer.Reset(); timer.Start(); //Random random = new Random(); //pvptimer = (long)random.Next(Pok?uddy.MySettings.PVPMinTime*60000, Pok?uddy.MySettings.PVPMaxTime*60000); } For this to work for me, I'm pretty sure I have to change non-Unicode language to English. Which will be too much of a hassle. Ya. I have problems with people putting ? symbols in installation folder names(such as Roller coaster or Call of Juarez)...
Just want to post this, but if you want the bot to switch pets based on the type of the enemy, you could always try to have it swap when the enemy type is a certain match. However, it doesn't let you decide what you want to swap it to. I haven't tried that yet though. It would be a 50/50 chance to get the one you want anyways, but maybe some people want that. I never tried it so it might not even be possible, I just felt like sharing that idea.
U dont need any specific pet profiles i have loads of farming profiles for where to fly like in EPL there wasnt any so i loaded my herb profile and woala its lvling and cachin rares :-D and if u want also i can make own here is wowhead's pet map Maps - World of Warcraft and look that and use zap recorder and save and laod the profile uve made into GB
Im working on team logics, untill then, try adjusting the advantage and disadvantage factor in settings
Code: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'Pok?buddyplug.Pok?buddy' threw an exception. ---> System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(String filename) at Pok?buddyplug.configForm..ctor() in c:\Users\Rick\Desktop\HB - Copy\Plugins\Pok%C3%A9buddy\Pok?buddy.cs:line 1475 at Pok?buddyplug.Pok?buddy..cctor() in c:\Users\Rick\Desktop\HB - Copy\Plugins\Pok%C3%A9buddy\Pok?buddy.cs:line 84 --- End of inner exception stack trace --- at Pok?buddyplug.Pok?buddy..ctor() --- End of inner exception stack trace --- at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache) at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at Styx.Common.TypeLoader`1.(Assembly[] ) at Styx.Common.TypeLoader`1.Reload() at Styx.Common.TypeLoader`1..ctor(Assembly asm) at Styx.Common.AssemblyLoader`1.Reload(String reason) --> System.TypeInitializationException: The type initializer for 'Pok?buddyplug.Pok?buddy' threw an exception. ---> System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(String filename) at Pok?buddyplug.configForm..ctor() in c:\Users\Rick\Desktop\HB - Copy\Plugins\Pok%C3%A9buddy\Pok?buddy.cs:line 1475 at Pok?buddyplug.Pok?buddy..cctor() in c:\Users\Rick\Desktop\HB - Copy\Plugins\Pok%C3%A9buddy\Pok?buddy.cs:line 84 --- End of inner exception stack trace --- at Pok?buddyplug.Pok?buddy..ctor() --> System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(String filename) at Pok?buddyplug.configForm..ctor() in c:\Users\Rick\Desktop\HB - Copy\Plugins\Pok%C3%A9buddy\Pok?buddy.cs:line 1475 at Pok?buddyplug.Pok?buddy..cctor() in c:\Users\Rick\Desktop\HB - Copy\Plugins\Pok%C3%A9buddy\Pok?buddy.cs:line 84 What is this? HB posts this in the log, and does not recognize this plugin at all. Full log is attached. EDIT: I figured it out, when you use your SVN, it autonames the folder Pok%C3%A9buddy. It does not like your funny E. I just copied the name and changed the folder name to Pok?buddy and it loads correctly now. You really should change that letter to make it more user friendly, I am sure I was not the only person with this problem.