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  • [Plugin] Rarekiller 3 RELOADED

    Discussion in 'Uncataloged' started by katzerle, May 19, 2013.

    1. katzerle

      katzerle New Member

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      Please delet the Whole Plugin/Rarekiller Folder
      Then redownload Rarekiller zip from the first Post or from SCN and reinstall it

      Don't know why but you have a long deleted File named RareKiller\MyClasses\RarekillerRaptorNest.cs in your Folder.
       
    2. klepp0906

      klepp0906 Banned

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      I removed that file and it shows up fine with no errors. The file is there because under the plugins section of the forums in the achievement subforum there is a plugin/profile for all the pandarian treasure which gives the profile and then says to download your plugin and add that file to the folder which I added it to. I assume that without that file, the profile/plugin combo for the achievement will no longer work but it looks like there's no other option >.<
       
    3. katzerle

      katzerle New Member

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      a ok I understand
      I will take a look at this file and implement it to my rarekiller by default in the next Version (planned on Friday)
       
    4. klepp0906

      klepp0906 Banned

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      Thanks so much! I'm sure that will help out many :)
       
    5. nav

      nav Member

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      Thanks for the support , im waiting for a reply for my ticket. :D
       
    6. katzerle

      katzerle New Member

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      Heyho
      Just to give you a preview of the next changes:
      I implemented beside ANTI AFK additional the possibility to activate Shadowmeld while camping. he will activate automatically Shadowmeld if he stands around 5 seconds without moving.
      Rarekiller also will make Screens if he had killed a Rare (screen will be taken while looting) or if he found a Camel Figurine or something else.
      And I will take a look at the achievement klepp0906 means (could you maybe give me a link to the other Thread? So I don't have to search :p)

      If you have Bugs or more Ideas, let me know.

      I'm already waiting for the Logfile of the Hunter. If I don't know what exactly happen I can't fix something. On my toon it works correct but I only have a level 16 Hunter to test.
      I tamed 30 Bears without any problem both searched from to kill and to tame.
       
      Last edited: Jun 11, 2013
    7. klepp0906

      klepp0906 Banned

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      I'm on iPhone now, but will get u link once I get home. If u need it before then, it is the first post in the achievement section under plugins. Should be top one. U will know it when u see it. He talks about ur plugin and that file being necessary in the main post. Thanks again btw
       
    8. klepp0906

      klepp0906 Banned

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    9. katzerle

      katzerle New Member

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      Ok, I'm on it :)

      Till that you can take these file and copy it to your Plugin/Rarekiller/config Folder and overwrite the existing File.
      Then he will collect these Objects too:
      If you don't want him to collect something simply delete the Line in the File.

      • Object Equipment Locker
      • Object Pandaren Fishing Spear
      • Object Tablet of Ren Yun
      • Object Stash of Yaungol Weapons
      • Object Sprite's Cloth Chest
      • Object Hozen Warrior Spear
      • Object Yaungol Fire Carrier
      • Object Abandoned Crate of Goods
      • Object Barrel of Banana Infused Rum
      • Object Staff of the Hidden Master
      • Object Cache of Pilfered Goods
      • Object Wind-Reaver's Dagger of Quick Strikes
      • Object Swarmkeeper's Medallion
      • Object Swarming Cleaver of Ka'roz
      • Object Malik's Stalwart Spear
      • Object Amber Encased Necklace
      • Object Dissector's Staff of Mutation
      • Object Bloodsoaked Chitin Fragment
      • Object Blade of the Prime
      • Object Blade of the Poisoned Mind
      • Object Hardened Sap of Kri'vess
      • Object Fragment of Dread
      • Object Amber Encased Moth
      • Object Stolen Sprite Treasure
      • Object Ancient Mogu Tablet
      • Object Rikktik's Tiny Chest
      • Object Terracotta Head
      • Object Statue of Xuen
      • Object The Hammer of Folly
      • Object Saurok Stone Tablet
      • Object Lucky Pandaren Coin
      • Object Ancient Pandaren Tea Pot
      • Object Pandaren Ritual Stone
      • Object Ancient Jinyu Staff
      • Object Ancient Pandaren Mining Pick
      • Object Wodin's Mantid Shanker
      • Object Hozen Treasure Cache
      • Object Lost Adventurer's Belongings
      • Object Mo-Mo's Treasure Chest
      • Object Stack of Papers
      • Object Stash of Gems
      • Object Offering of Rememberance
      • Object Ship's Locker
      • Object Forgotten Lockbox
      • Object Boat-Building Instructions
      • Object Virmen Treasure Cache
      • Object Dart's Nest
      • Object Hammer of Ten Thunders

      Thanks to Bilproffen, I used his thread to get the Itemlist. You can use his Profile in the Thread Klepp0906 posted.

      Please note:
      he will only collect the Items, not interact with NPCs at the Moment
      I will implement this in the coming Version.
      Also he will not collect Items in Caves if flying around at the moment to avoid bottish behavior.
      I had to take a closer look at this to make this worst case work smooth.
       

      Attached Files:

      Last edited: Jun 12, 2013
    10. klepp0906

      klepp0906 Banned

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      this file is not on the svn yet correct? So we should refrain from updating from SVN after manually adding the newly updated collectobjects.xml until you finish your new version?
       
    11. katzerle

      katzerle New Member

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      correct i will do some more programming tomorrow and some testing and then upload a New Version on friday. that's my plan
       
    12. nav

      nav Member

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      I got it ,ticket worked!thanks for the advice
       
    13. katzerle

      katzerle New Member

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      Heyho
      So HB is online again. Before I can release a new Version of Rarekiller, I had to do some extensive testing today and tomorrow and I will upload the new Version on Sunday.
      I made Rarekiller more variable for you. So I implemented also Another Mans Treasure and he will now read the searched Mobs for Archievement Bloody Rare and Archievement Frostbitten also from configurable Lists. So you will be able to delete Mobs you don't want the Bot to kill.
      I also give Rarekiller the ability to interact with NPCs. Therefor also exists another File in configfolder where you can simply insert the ID and the Name of the NPC.
      I will also try to remove the Config Files from SVN Watching so the Icon will not turn read if you made personal changes in the Config Files.

      This all is coming with the next Version on Sunday, till that it is save to use the old Version. I will inform you, as soon as I load it up here and to SVN and recommend a clear new install of Rarekiller.
       
    14. klepp0906

      klepp0906 Banned

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      Thank you very much katzerle :)
       
    15. basaradavid

      basaradavid New Member

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      its funny because i was JUST about to ask how the heck do i load the rarekillerraptornest.cs into this new rarekiller. the sooner the better :)
       
    16. katzerle

      katzerle New Member

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      Beta of new Version 3.3 is online here and in the first Thread.
      Now implemented:

      • Shadowmeld for camping nearly invisible (special wish of DrDoctor)
      • Screens from looting (I use a Lua Command, so you find them in the WOW Folder) while looting a Rare
      • Archievement Another Mans Treasure (He will collect the Objects and also the NPCs
      • The Archievements Bloody Rare and Frostbitten are now members of configurable Lists in the config Folder
      • There you also find a new List where you can insert NPCs. The Bot will interact with them if he founds them.
      I really recommend you, to take a look at the config Folder. There you can insert and remove nearly every single hunted Mob. Only Raptornests and Camelfigurines are implemented in the Sourcecode, every thing else you find in different Lists in the config Folder. If you have Questions, feel free to ask me (here or per PM)

      The Archivement Another Mans Treasure is B
      eta because it is not fully tested, so not AFK able in my eyes.
      I implemented this behavior for now:
      • Indoor Objects and NPCs (in caves etc) he will ignore while flying around. - I will implement for each of them a special behavior next week. But you can stop and close the Bot and move it manually into the Cave and restart it and then he should collect the Item.
      • If he find a Object with a Rare Pandaria Mob nearby he will also ignore it, because the Bot can not handle a fight against the Pandaria Rares in my eyes. But it is only implemented theoretically, I had no chance to test this yet.
      • It is also implemented that he will talk with the NPCs of Another Mans Treasure to get the Items, but also this I wasn't able to test fully (only tested on a Test-NPC for now). So I don't know if it really works 100%

      Please give me feedback if you notice Problems or if something works fine :) I will try to fix your found Bugs with the coming Version next week. Also I will upload the new Version on SVN on Monday if everything works nearly fine (also Another Mans Treasure)

      EDIT:
      Ignoring Objects with Rare Elites around works, but he also ignored the Object if the Elite is Dead. I fixed it in the new uploaded Beta Rarekiller 3.3a. Also he will now Alert if he find a underground Object so you can stop and close the Bot, land him manually at the Cave and restart him. Then he will walk to the Object and collect it.
       

      Attached Files:

      Last edited: Jun 16, 2013
    17. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Thanks for the update, one of my all time favourite plugins simply because you as an author worked so hard on it to make it perfect (which in the end it was) and always listened to the end users. I will give this a try today and see how I go.

      G
       
      Last edited: Jun 15, 2013
    18. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Couple of typos in the CataRares file, doesn't effect anything though I guess since it runs on ID.

      <NPC Entry="50085" Name="Overlord Sunderfury Twilight Higlands" />
      <NPC Entry="50086" Name="Tarvus the Vile Twilight Higlands" />

      Higlands should be Highlands

      G
       
    19. katzerle

      katzerle New Member

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      new BEAT Version is up:
      Ignoring Objects with Rare Elites around works, but he also ignored the Object if the Elite is Dead. I fixed it in the new uploaded Beta Rarekiller 3.3a. Also he will now Alert if he find a underground Object so you can stop and close the Bot, land him manually at the Cave and restart him. Then he will walk to the Object and collect it.

      EDIT:
      Just a Idea, in my eyes it doesn't make sense to hunt Pandarian Rares, because the bot can not handle the fight against them. But maybe it makes sense to cast a spell on a Rare which is tagged by another Player (if he the bot is luckily on the right time at the right place) to get the kill, too? What do you think, should I implement this?

      Edit2:
      The typos wil be fixed in next Version.

       
      Last edited: Jun 16, 2013
    20. klepp0906

      klepp0906 Banned

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      I think some of the rares the bot can handle the fight. but unless you want to be selective in that regard.. id just leave it. The tagging idea while it would likely work.. introduces the possibility of discovery as a bot due to being near another player. Not sure if someone would want to take that risk. Mind you this is just 1 mans opinion so take your time and ask around. The plugin rocks without it as it is =)
       

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