Just svn'd revision 22 and still getting File: Settings.cs Line: 133 Error: Duplicate 'Setting' attribute File: Settings.cs Line: 134 Error: Duplicate 'DefaultValue' attribute
She be fixed. Thanks for the report. I just had Loot Insignia settings ordered wrong. Tested and it is working.
You sure? I just downloaded rev 22 from svn and am getting this compiling error still. Although it could very well be my fault. I will keep trying!
I Am sorry it has been a long day. I am working on resolving it right now. Edit. Verified Version 23. Sigh. Sorry again. On a positive note it is trying to force pick up buffs. Although it seems that it may not be all that feasible again because the bot base forces movement when not in combat. I may end up having to write my own botbase also so it can actually do what is supposed to do. Although if I have to rewrite a bot base...
For the time being turn off looting of insignia's. It will loot but may make pulling not so good. I have the fix.. Just need to test it tomorrow when I add all the code to make it so you can enable and disable each and every part of the addon. We should be pretty modular at that point.
Link to: Phelon's Honorbuddy Plugins This is where all the downloads will be moved to. So you might as well see it now.
Hey i have try to open the menu for the plugin, but it doesnt work. I start HB click Plugins, left click Ultimate PvP Suite, click bottom left and it don't open the window the config the plugin
If you have the folder, erase everything in it and then try to get the latest svn. This should solve the issue.
thx for the quick answer, but where is the svn link? I've looked at the first page but there is no svn link.
It is in testing. Hence all this feedback on the last page. They test it before you get it. There isn't any private.. it just needs to be tested before it is released. Thanks! I think it should work out nicely when I am done! It is in your messages. I sent you a PM with all your info =). Next Weeks Installment: Make everything modular. I think I came up with a good way to make the addon work more efficiently. I am currently coding it and it will hopefully hit testing before next wednesday.
Any way to disable the powerup pickups? I'm having some problems with it, running back and forth several times before getting it, looks botty haha.
This. The powerup pickup seems to override all possible combat. That said, it creates tables like a charm now.
Go into Ultimate PvP suite.cs and comment out PvPBuffs.PickUp(); it should look like this when done. //PvPBuffs.PickUp(); On a side note.. I am almost done making this more modular. GG slow days at work! =) As a note: Power Up Pickup might cause some Custom Classes to go stupid, especially melee who are trying to stay on their target.
I kinda just brute force stopped it, deleted some stuff from one of the cs files. But a toggle button would be nice haha