Everyone has been added. If I missed you or have questions about it, please PM me. Turn off Strafing in the options. Healers and Ranged should not be using strafing. Everything else like targeting to dps low health players etc.. still works like a charm! It sure does. It will work fine as long as you turn off movement. It won't actually effect your CC. That is your CC doing that.
does the same for me. using Tuanha cc and im not a caster. tried with movement and targetiing on and off and on bgbuddy and bgbot. still the same looks really botish. i downloaded this hoping it would just make my character stick to the target like glue. it does attack lowest health and healers perfectly but this weird cirling around not even at the right angle or range to hit the target is really bottish.. EDIT: also what is the alterac valley file for?
Hi! This is my first time using this plugin, for some reason (i'm playing a balance druid) it runs to targets and stand up on them. And everytime they move the bot moves after, looks really bot-like and dosen't seem right. Is this some setting that can be removed or is it for donators only? How ever the bot runs perfect and is really well done, thinking about donating even after 20 minutes of use! Edit: I am sorry if this question has already been answered, but i can for some reason not find any "strafe" option to turn of. Can anyone share a simple solution to end this? I'm really thankful for all the help i can get!
You can go into the Ultimate PvP Suite.cs and just comment out the movement line in the pulse. That will solve it =)
This one? Code: //Get rid of Blacklist if BGBuddy went stupid if (StyxWoW.Me.IsActuallyInCombat && Movement.MoveTo(StyxWoW.Me.CurrentTarget)) { Blacklist.Flush(); } Tested, and seems to work. Doesn't move directly to people anymore, though has problems with targeting now; or at least a little slow at it. Perhaps make a line for ranged classes/specs to move within a certain distance, and maybe a check for vision would be nice. To the other guy that was asking, just add a // right before that if statement and you should be good.
I read earlier that it uses BGBot or BGBuddy - I am really not a fan of them as there are so many people using them as well. Shocking when you see 8-10 people in an AV run the same path (I was one of them when I was watching it, quickly /AFK'd out)... To the crux of the matter, I have the basic idea of creating a grindbuddy profile with basic support. (I think it was Botanist that posted the guide)... Anyway, do you have any advice or assistance with being able to create some new pathing profiles for the BG's or even slightly more random behaviors? I have been searching around for it - but it hasn't really yielded much.
Change the BG Profiles. See Alterac Valley Profile I have included in the first post. If you make it go somewhere else.. it wont follow the pack for the most part.
Code: [B][COLOR=#ff0000][SIZE=4]StrafeLogic.Pulse();[/SIZE][/COLOR][/B] This is what you want to comment out. I will see about commenting it out for next release so it doesn't confuse people. I suggest not playing with the code unless you know what you are doing. You most likely caused it to not compile correctly. Yes it is. There is a free one with out a GUI and another one that is not listed on this site that has a GUI. This one here works just the same as the other one. There is no missing features other than a gui. But all variables can be changed with in the plugin itself. You are not required to buy anything to get the full functionality out of it.
Ive used this plugin in the past with BgBuddy and it really is an awesome plugin. Recently, ive used the much improved (imo) BgBot over BgBuddy and was wondering why this plugin doesnt work with that bot base. Is it intentional? Do you plan on making the plugin compatible with it? It really is a shame that i dont get to use such an impressive plugin just because im using BgBot instead. Thanks
BGBot is just their first release of BGBuddy, You can change what bots it supports. Check the Pulse in Ultimate Combat Suite.cs
If you will and stopcasting it's better to make an option true/false for it. And Phelon, add me please Waiting for a week >< Editing .cs isn't really cool