I got your message. I will do one more round of adding people after work today. (Today is my friday) So no real updates till then.
I need feedback from SVN users on Strafing. Can you make suggestions, or give me some insight into problems or concerns or improvements?
Questions on the strafing settings: -Should I be manually un-selecting "Force Strafing" for non melee classes? (it's checked by default) -What does the "CC Movement Disabled?" box do? Does it attempt to manually disable CC movement, or does it alter the strafing logic based on whether CC movement has been disabled or not. I use EzFrost for my DK which, as far as I can tell, has no option for disabling movement/targeting. Feedback: -With strafing enabled and DK w/ EzFrost I was kicking ass, but I died once and continued strafing around like crazy as a ghost which doesn't look super great...not sure if it was due to ezfrost or pvp ultimate yet.
1. Yes. Disable if not melee for the time being. 2. This means you have disabled movement in your Custom Class and you are going to let my plugin handle it. (Recommended) Some CC's may not have this option.. which would be unfortunate as it does not perform as well with CC's who always use movement. Feedback Response: I know about this bug. Although I think I know how to fix it, I am going to add a spirit res check and nav to that if it is dead. So we can never leave the res area.
Is there any way around staying at the beach in strand of the ancients and doing other stupid bot shit that bgbuddy does? I get accused of being a bot often so im wondering what you guys do when you do bgs
Turn off Targeting Demolishers. This should keep you off the beach a bit more. But truthfully... it is a bgbuddy logic issue.
Wait for the buddy team to program a better bot. Or hope that I take enough interest in making a bot base. I will be charging for this bot base though. So either one.
depends on the charge then id prob be comfortable paying around 5 bucks for a working one, but idk how much work goes into it, i just know what im willing to spend. you should do it though. i bet alot of people would buy it. being how shitty bgbuddy is.
My verdict after a few hours of use is that the strafing is pretty damn awesome...I switched back to Glue and noticed that it also bugs out sometimes when an enemy is standing on or near the graveyard, so it's not specific to the Ultimate PVP Strafing. Very cool, and particularly with the jumping, unlike other bot behavior, so it gets my thumbs up. Nice job. The only thing I find weird is that sometimes the movement/targeting with the strafing is a little too hectic and jerky...I don't think anyone else is really paying attention to that stuff, but it looks a little in human to be whipping 180 degrees constantly and sometimes it bugs out even more. Also, I've noticed bugs when strafing on certain objects (the cannons in SoTA, for example). Those things aside, it's pretty awesome.
Some more feedback/question...I'm having a ton of disconnects on the toon I have strafing enabled for. The other two accounts which have strafing disabled are not getting disconnected at all (all three running on same machine behind same ***). I'm no expert on honorbuddy architecture, but is there any possibility that an excess network data flow requirement for strafing is causing flooding/disconnects from server? Could just be coincidence?
Data flow no.... Fighting honorbuddy for control of the char.. yes. Essentially it is like tring to take keyboard and mouse control while honorbuddy is doing something. Know how that some times disconnects you? Same idea here. Did you disable movement in your CC?