Is there a Problem with the movement? even with the movement options all turned off (in the doner version Gui) the ability to move forward using "w" key will not work i had to disable the plugin to continue control of my Character.
Delete both and get the latest SVN. Did you turn off CC Movement? This is an easy fix. I will try to get this out this weekend.
Thanks! I did not realize there was a difference. I thought if I turned off Movement in the CC that it meant I would have to run it all on my own. This brings up one more thing I would like to request. Is it possible to add a button that automatically turns movement on and off for the plugin? Sometimes the bot gets stuck on the flag carrier when it needs to be focused on a nearby healer, and sometimes I have partners working on the healer so I need to stick to killing the flag carrier. Other times I may be fighting near the ramp, and the flag carrier jumps off the GY side out of range from the bot's detection. If I could perhaps hit the "R" key to control my character until I get in range of the enemy flag carrier then hit the "R" key again to let the bot take over it would give me more control when I want it. Currently, I have to click on the HB icon, then click start or stop to get this type of control. It's not very efficient, especially when I'm trying to turn the bot back on. Usually, I don't turn it back on until the fight is over.
Not a bad idea...I will look into this. Usually about half a week. I typically do it on Sun and Wednesday. I work Thurs-Sun. [FONT=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif] [/FONT] [FONT=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif]Do not use strafing for anything but Melee. I just got my hunter to 90 last night and did not use that part of the addon.[/FONT]
I really like your plugin, but i stopped using it because i had to disable movement with my cc and that caused my Warrior to no longer charge or heroic leap which made pvp alot harder, is there anyway you can add that for warriors? EDIT: I was able to use charge by adding it to the rotation as opposed having it tied to the movement, but not sure how to use heroic leap in the same way, below is the use for charge if anyone else wants it.
I just removed the movement part from singular rotation and it worked fine for me. It does a check in the charge and heroic leap for movement being enabled in singular.
that's weird, maybe it's the modifications i've done with singular are causing it to act that way, or maybe i need to do a fresh install again.
I will be adding people in a bit. I am testing out some new flag cap interrupt code. So the bots will try to defend flags a bit more. The update is currently on SVN and I am testing it also. Once this is done I will be adding people and then adding a new revision for the public on my site.
Probably a few weeks. I wanted to work on it this week.. but I have been very sick. It is coming along though. I just need to get it all added. The Interface is completely made.. Just need to add logic to those variables =). I have the logic in mind, the variables + gui done, half the code done. If that helps you.. then you are better off than me LOL.