• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Pokefarmer - Update Thread

    Discussion in 'Archives' started by HatchingEgg, Jul 30, 2016.

    Thread Status:
    Not open for further replies.
    1. hanktheman

      hanktheman New Member

      Joined:
      Oct 11, 2015
      Messages:
      12
      Likes Received:
      0
      Trophy Points:
      1
      I think this is because the farmer is not looting the pokestop so the bot just uses whatever pokeball you have. Not sure what will happen when you run out of pokeball.
       
    2. fourminou

      fourminou New Member

      Joined:
      Mar 8, 2014
      Messages:
      29
      Likes Received:
      0
      Trophy Points:
      0
      wow and when the bot miss with a pokeball it tries after with an ultraball, what a waste of ultraball..... plz fix this version asap!!
       
    3. McTeddy

      McTeddy New Member

      Joined:
      Aug 3, 2016
      Messages:
      7
      Likes Received:
      0
      Trophy Points:
      0
      + a button to stop the player where it stands rather than having the random set downs would be great. :)
       
    4. fourminou

      fourminou New Member

      Joined:
      Mar 8, 2014
      Messages:
      29
      Likes Received:
      0
      Trophy Points:
      0
      can someone upload the 73 version for me please... This version is too broken.
       
    5. nommie

      nommie New Member

      Joined:
      Aug 2, 2016
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      is it possible to add the option to set your own time intervals for pausing at pokestops?
       
    6. Pokebot

      Pokebot New Member

      Joined:
      Jul 31, 2016
      Messages:
      23
      Likes Received:
      1
      Trophy Points:
      0
      *I also posted this as a thread on the request section please ignore if you have already read it there*
      Clarification for people talking about an IV featuring for storing Pokemon you should first understand that you can't just say take the Pokemon with the highest IV because that is not how it works in Pokemon Go. Not all but most Pokemon you catch will have an IV that will vary because there are many possibilities for calculating its IV. If you use this for example this IV calculator https://pokeassistant.com/main/ivcalculator and enter in Pidgeotto CP: 183 HP: 41 Dust: 600 you will see that it has 29 Possible IV combonations, a maximum of 58%, Average of 49% and minimum of 42%. Because of this the Pokefarmer has to decide what value to base it selction for keeping or staying. Maybe you have 2 dratini's one had (Max 89% Avg 55% Min 20%) the other (Max 75% Avg 65% Min 55%) which one do you keep? the one with a potential higher max or the one with the higher avergae? Lastly, you can refine these results by powering them up one to five times to narrow down the results to one, but once again this is another feature that has to be implamented and the program has to decide which of the hundreads of magikarp you have which one should it refine? how many times should it refine it? I hope this helped with people confused about Pokemon IV's and hopefully this will serve as a good idea for future updates on how the bot will work with IV's. Thank you for your hard work Pokefarmer team!
       
    7. PokeE

      PokeE New Member

      Joined:
      Aug 1, 2016
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      I think it would be super nifty to have a gatherbuddy2 style setting where I can import an XML with cords to control where I go. And to treat pokestops as nodes that when I get within a user defined distance I grab it and then continue. That way we can patrol areas that don't have any stops or have very few.
       
    8. firelucifer

      firelucifer New Member

      Joined:
      Oct 2, 2011
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      0
      my farmer doesn't seem to loot at pokestops anymore after upgrading from 0.73 to 0.77. I have now ran out of all the balls... help pls giff back version 0.73
       
    9. adam.jacobs76

      adam.jacobs76 New Member

      Joined:
      Oct 10, 2013
      Messages:
      17
      Likes Received:
      0
      Trophy Points:
      0
      an option to keep the Best IV would be great too! and maybe something to help calculate the IV of the pokemon you currently have?
       
    10. zyga30

      zyga30 New Member

      Joined:
      Dec 9, 2014
      Messages:
      5
      Likes Received:
      0
      Trophy Points:
      1
    11. Spartanz

      Spartanz New Member

      Joined:
      Jun 27, 2012
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      0
      It really shows whose adept and botting, and whose on the bandwagon. Im still getting 72k xp/hour using driving speed and Its been running since the update went live.

      Honestly, Just drop the whole IV thing. As PokeBot pointed out. Theres no way for the bot to determine the true IV without blowing every ounce of stardust it gets. Let the player do the IV calc. (Turn off transfers for the poke you want WOAH) even if you get 50 of them, there's bound to be one your happy testing on with stardust. Not to mention, in order of importance IVs literally come last. Moveset > CP > IV (as long as IV ends up being over like 50%) Your never going to notice the difference between 280 attack and 273...(15 attack and 8 attack IVs)

      Awesome job Buddy Team
       
    12. kafflaff

      kafflaff New Member

      Joined:
      Feb 19, 2015
      Messages:
      25
      Likes Received:
      0
      Trophy Points:
      0
    13. Avalia

      Avalia New Member

      Joined:
      Aug 3, 2016
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      @Spartanz:

      That clearly depends on your target of bot usage:
      If you only want to bot, get a high level and everything - f... IP, indeed.
      If you aim for additional progress while having not enough leisure to play the game properly - nope.

      The order (moves>CP>IV) might be correct for lower levels, it starts sucking when you leveling beyond 30 and it comes to the point where high IV are the only way to get relevantly high CP at all. Let's take dragonite as an example. On level 30 (trained to 31,5) it varies between 2694 and 3075 CP and without looking closely there is hardly a chance to guess that one on lower levels. (Even your 50% IV guy is already 200 points behind)

      But for the increase of quality:
      As "favorite" pokemon do not get sent away, how about an option that marks everything with "possible max IV" of (user value - 85% or sth) as a favorite so users can sort out their Pokemon on their own?
       
    14. SkyLime

      SkyLime New Member

      Joined:
      Aug 1, 2016
      Messages:
      92
      Likes Received:
      0
      Trophy Points:
      0
      SKIP the IV shit, you can easy calculate this yourself at the later stages, people are so lazy.

      Focus on getting the lure pokemons problem solved, that is the most important one!
       
    15. SkyLime

      SkyLime New Member

      Joined:
      Aug 1, 2016
      Messages:
      92
      Likes Received:
      0
      Trophy Points:
      0
      HatchingEgg, can you please update your first post with the changes?
       
    16. Spartanz

      Spartanz New Member

      Joined:
      Jun 27, 2012
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      0
      @Avalia

      Yes and no. In your example of Dragonite, If you actually cared for the bot to use IV calculations, u might as well implement a Sniping tool, and keep everything you snipe, and yet again; do the IV stuff yourself. Leaving it up to the bot will always be flawed, or overly expensive. And seeing as a pokemon to go from 30.0 to 40.5(?) its roughly what? 175k stardust? I'd rather the bot not waste stardust to try and do something I can figure out in 5-10 minutes sitting in bed. PoGo has already said, CP doesnt really mean a whole lot. that 200CP in a gym battle at the 2750+ mark is nothing. Moves > 200cp Now, for those going for perfection, yes that 200CP is nice to have. But its not a priority HatchingEgg should care about currently. Get the bot running smoothly, and efficiently as possible.

      EDIT:
      I'd honestly rather the team work on a couple different things than IVs:
      #1 Pokemon Priority list- I'd love to say "Catch Dratini first" and if a dratini appears in my area, thats where my character goes.
      #2 Hatching eggs with unlimited Incubator while saving the 3 use ones (This is beneficial for under 20s as the eggs arent capped yet)
      #3 The Auto-evolve tool someone already mentioned (Auto evolve pidgey, weedle, caterpie, ect when 12 candies are available, then transfer)
      #4 An openable, and interactable GUI for items/pokemon list. Even if this is how we hatch eggs, I'm fine with that solution
      #5 A PAUSE BUTTON! Especially with the IDLE bug going on.
      (I know this isnt the suggestion thread, sorry)

      Thats just my 2 cents as a veteran macro programmer..
       
      Last edited: Aug 3, 2016
    17. Avalia

      Avalia New Member

      Joined:
      Aug 3, 2016
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      As you might have noticed, I'm not really focusing on "IV is super important"-stuff. It's just like "let me store Pokemon with nice IV via favorite" instead of "ignore it all". (And btw the fact that prevents me from using that bot so far...)

      So this (favoring) might be a compromise for the next time.

      You can readout the whole IVs without actually spending 'dust. That seems like a long-term goal to me.
       
    18. KissMe4711

      KissMe4711 New Member

      Joined:
      Jun 18, 2013
      Messages:
      96
      Likes Received:
      0
      Trophy Points:
      0
      Option to transfer to Professor only under IV xx you can set manually would be great ( in combination with "keep best 1,2,3" already there)
       
    19. SkyLime

      SkyLime New Member

      Joined:
      Aug 1, 2016
      Messages:
      92
      Likes Received:
      0
      Trophy Points:
      0
      Wow, you all focus on something that may be useful in the future but not now, most of us have not even reached 30 yet.

      Better to focus on the lure problem that is most important, the bot could now skip your precious 500000 IV with 4000 CP Dragonite beacuse it skips all lure pokemons.
       
    20. Njodax2

      Njodax2 New Member

      Joined:
      Aug 24, 2015
      Messages:
      128
      Likes Received:
      1
      Trophy Points:
      0
      Just me that runs out of pokeballs/great/ultra now with this patch?
      last patch i did have to empty storage xD
       
      Last edited: Aug 3, 2016
    Thread Status:
    Not open for further replies.

    Share This Page