right, but it was using lava lash before maelstrom 5 in my limited testing, which is why I said it should be higher, never said highest. Keep up the good work man, this is the best enhancement CC by miles even in these early stages.
Current Progress -> Writing Elemental PvP Stuff Fixing up the GUI Elemental Need to add PvP Stuff into Enhancement after Fixing up the GUI for enhancement for Healing Rain,Healing Surge Selfhealing % hp and Healing Stream Totem
Right now you have chain lightning being cast when mobs >= 2, magma totem being cast when mobs >= 5 and the AoE rotation starting when mobs > 1 with fire nova being spammed. According to icy-veins, it should be as follows: Chain Lightning: 3 or more mobs Fire Nova spammed: 3 or more mobs Magma totem: 6 or more mobs Enhancement Shaman DPS Rotation, Cooldowns, and Abilities (WoW MoP 5.3) - Icy Veins I can't personally attest to the accuracy of this and the DPS gain are marginal either way. Thanks for your work!
The Hotkey is very much recommended since that's the one that's working 99% of the time when doing AoE for example. Not so laggy on that part.. I did the rotation as simulationcraft recommended, I don't follow "dps rotations" from sites as they are less "helpfull" than the "coding" simulationcraft does for their rotations.
Sounds good, thanks for your follow-up. Did you do the single target rotation according to SimCraft results also?
I don't know if this is a Tyrael issue or a combat routine issue but for some reason whenever there are multiple spells that are off cooldown, it appears as though it tries to cast them at the same time and will sometimes not cast the correct one. Example: If LB_MW5 and SS are both castable, a box will appear around both spells in my action bar and SS will be cast even though LB_MW5 is a higher priority.
Awesome, I was just going to ask about this. If you need help with the logic/suggestions let me know (Please tell me you can add multi dot flame shock to everything in sight) (and pause rotation when in ghost wolf)
I don't mean to be a burden, but it's still trying to cast multiple spells at once with the newest revision from the SVN. Edit: It's also not using fire elemental, elemental mastery, and stormlash even though they're set to use on cooldown.
You need to have bloodlust up before it uses stormlash. Regarding Fire Elemental totem and elemental mastery, fixed.
To begin with, everything will be focused based. Like Enemy Player focustarget -> Do this Friendly Player focustarget -> Do this ()rotation
I rather not have it focused based. Something like how Richie's Shadow Priest CC handles Multi Dotting would be perfect. Multi dotting Flame Shock is 20% damage increase basically and if you're in an RBG you want to spread that Flame Shock dot on everything (priority on target of course) to get more Lava Burst procs. Limiting it to a focus target is limiting the potential damage. Another thing Richie's CC does very well in RBGs at least, is CCin a nearby enemy healer when your target is at low HP. I can see this coming handy with AS or "NS" Hex combo.
I have lifeblood set to True and use at 100% but I cannot get it to use it. Also, elemental mastery is still not being used sometimes. Why does Stormlash only get placed during Bloodlust?