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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. sychotix

      sychotix New Member

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      Yes. The plugin is no longer used, and will actually cause it to not work at all (Which is good because it forces people to get rid of it!)
       
    2. Lzaisgoed

      Lzaisgoed New Member

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      removed it now get this error:

      </HaveBounty>) Line 19
      System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="369900">
      <LoadProfile file="Dais.xml" />
      </HaveBounty>) Line 19
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(XElement , Type )
      at ...(XElement )
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at ..(XElement , PropertyInfo )
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
      Compiler Error: c:\Users\Dion\Documents\Demonbuddy\Routines\Trinity\Combat\Routine\Trinity.cs(14,18) : error CS0101: The namespace 'TrinityRoutine' already contains a definition for 'TrinityRoutine'
      Chose Trinity as your combat routine
      Error while starting botSystem.Exception: There is no profile loaded. Please load a profile before starting the bot.
      at Zeta.Bot.BotMain.Start()
      at Demonbuddy.MainWindow.HandleStartStopBot()

      Failed to load profile: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="369900">
      <LoadProfile file="Dais.xml" />
      </HaveBounty>) Line 19
      System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="369900">
      <LoadProfile file="Dais.xml" />
      </HaveBounty>) Line 19
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(XElement , Type )
      at ...(XElement )
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at ..(XElement , PropertyInfo )
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
      Compiler Error: c:\Users\Dion\Documents\Demonbuddy\Routines\Trinity\Combat\Routine\Trinity.cs(14,18) : error CS0101: The namespace 'TrinityRoutine' already contains a definition for 'TrinityRoutine'
      Chose Trinity as your combat routine
      Error while starting botSystem.Exception: There is no profile loaded. Please load a profile before starting the bot.
      at Zeta.Bot.BotMain.Start()
      at Demonbuddy.MainWindow.HandleStartStopBot()
       
    3. sychotix

      sychotix New Member

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      You don't have trinity .19+ installed. .20 is the newest version.
       
    4. Refrakt

      Refrakt New Member

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      .384 Beta DB
      1.8.20 Trinity
      1.5.24 QuestTools

      For Advanced Tab in Trinity, Do I need to check Enable Trinity unstucker, and Enable Gold Activity? So that for prevention of getting stuck somewhere, it will leave and make a new game.
       
    5. Lzaisgoed

      Lzaisgoed New Member

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      thnx seems to work now
       
    6. Lzaisgoed

      Lzaisgoed New Member

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      [Trinity] Item Rules doesn't handle Resilient Gage of type Gloves and quality Rare4!
      [Trinity] Item Rules doesn't handle Sabotage Helmet of type Helm and quality Rare5!

      say whut!? never seen this befor
       
    7. sychotix

      sychotix New Member

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      These are highly recommended, yes.

      @Lzaisgoed, don't ask me. That has something to do with Trinity I guess. I too have never seen those.
       
    8. 4drone

      4drone New Member

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      my toon gets stuck when it ports to the silver spire 2... T.T i went through replies, there are only a a few and me. Anyway to fix it?
       
    9. snakkes

      snakkes New Member

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      How do I update Trinity and questtools in beta?

      Cant find it anywhere :S
       
    10. damafan

      damafan New Member

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      Hi thanks for the great work! There is a problem with the latest version as it supports the usage of the Horadric Cache. The profile will get stuck when the char use Cache with a full inventory. It happens very frequently when the char port back to town with a full inventory and it uses the Cache BEFORE selling/salvaging any items. Is there any way to disable opening of the Cache or make it clear inventory first before opening Cache.

      Thanks!
       
      Last edited: Apr 13, 2014
    11. kooll43

      kooll43 New Member

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      got this when i load act 4 why?



      Failed to load profile: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="369900">
      <While condition="CurrentWorldId != 109513">
      <UseWaypoint waypointNumber="41" questId="1" />
      <WaitTimer questId="1" stepId="1" waitTime="5500" />
      </While>
      <If condition="CurrentWorldId == 109513">
      <ToggleTargeting questId="1" combat="true" looting="true" killRadius="15" lootRadius="10" />
      <TrinityExploreDungeon questId="1" stepId="1" until="ObjectFound" objectDistance="300" actorId="368169" boxTolerance="0.45" boxSize="15" ignoreMarkers="False">
      <PrioritizeScenes>
      <PriorityScene sceneName="a4dun_garden_level_01_E01_S04" pathPrecision="40" />
      <PriorityScene sceneName="a4dun_garden_level_01_E03_S03" pathPrecision="40" />
      <PriorityScene sceneName="a4dun_garden_level_01_E04_S02" pathPrecision="40" />
      </PrioritizeScenes>
      <IgnoreScenes>
      <IgnoreScene sceneName="a4dun_garden_level_01_E04S05" />
      <IgnoreScene sceneName="a4dun_garden_level_01_E05S05" />
      <IgnoreScene sceneName="a4dun_garden_level_01_E05S04" />
      <IgnoreScene sceneName="a4dun_garden_level_01_E04S04" />
      </IgnoreScenes>
      </TrinityExploreDungeon>
      <MoveToActor questId="1" stepId="1" actorId="368169" />
      <ToggleTargeting questId="1" combat="True" looting="True" killRadius="90" lootRadius="90" />
      <While condition="ActorExistsAt(368169, Me.Position.X, Me.Position.Y, Me.Position.Z, 150)">
      <MoveToActor questId="1" stepId="1" actorId="368169" />
      </While>
      </If>
      </HaveBounty>) Line 34
       
    12. gotteshand

      gotteshand New Member

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      hey sychotix,

      do you have any idea how to use GetBountyType and GetBountyAct tags that have been added to Trinity? The Type ones looks especially interesting because would allow us to add wait timers in case of cursed chests and shrines.. after interacting with them. Plus it will make scripting for act1 a whole lot easier and more failsafe it does what I think it does:)
       
    13. Zancrow

      Zancrow New Member

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      [Trinity] Bounties complete returned null.
      [Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_Torchlighter (349256) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectPain (357129) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Hammersmash (364333) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_Spire_Kill_Izual (361421) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
      Leaving game, reason: No more bounties that we can do. Resetting game.
      Last run acquired 0 gold.
      [Trinity] New Game - resetting everything

      what i am doing wrong ? :(
       
    14. mrmike

      mrmike New Member

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      Ensure you are running the beta version of Demonbuddy, Trinity .19+, and that you are NOT using the zBounty plugin. If you were and its still doing it now that you've removed it delete the folder and make a new one w/ new files. Had it happen to me and doing this fixed it.
       
    15. hahahehe132

      hahahehe132 Member

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      Hi, I was wondering how you can get the bot to automatically open cache's? I already updated my trinity to .20, but it is still stashing it in tab 4

      thanks
       
    16. Pilskopf

      Pilskopf New Member

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      act 4 running for 9 hours now full afk and still working without any issue !

      thumbs up! :)
       
    17. Fujiyama

      Fujiyama Member

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      Just want to check in and say it's been going all night and giving over 3M gold/h 850k xp/h. Act 4 T4.

      How is Act 1 coming along? Great work still :D :D
       
    18. Anderss87

      Anderss87 New Member

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      [Trinity] Bounties complete returned null.
      [Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_Torchlighter (349256) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectPain (357129) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Hammersmash (364333) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_Spire_Kill_Izual (361421) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
      Leaving game, reason: No more bounties that we can do. Resetting game.
      Last run acquired 0 gold.
      [Trinity] New Game - resetting everything

      Only getting this aswell, have trinit .20, newest beta and ezupdater to have everything the latest. Tried removing folder and getting new from updater but its still stuck at the above.

      nvm, this was me who were using an old installation folders profiles by mistake :)
       
      Last edited: Apr 13, 2014
    19. Herb

      Herb New Member

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      Would you mind posting stats and build you are using?
       
    20. damafan

      damafan New Member

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      Nobody has any problems with the opening of Cache? my profile will auto open cache in town, causing bot to stuck if inventory is full.
       
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