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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. tscan

      tscan New Member

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      Probably on Trinity .25. A4 works awesome.
       
    2. poen

      poen New Member

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      Doesnt DB opt u to update your beta client every time you open it? if so then I had latest version at the time.
       
    3. tscan

      tscan New Member

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      Has nothing to do with Demonbuddy, Trinity is a plugin.
       
    4. poen

      poen New Member

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      lol im so out of it, my trinity is version 1.8.4.
       
    5. kingkard

      kingkard Member

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      hey Syc, u should have a look at this guy post.
      Also, I hope that someone can confirm if ACT 1 bounty is AFKble as Act 4, because i think there are many botters want to bot ACT 1 Bounty for the Ring of Royal since ACT 4 still drop but it too many kind of Legs items from ACT 1-5 mix up
       
    6. madhatter55

      madhatter55 New Member

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      Anyone having issues with Jar of souls bounty in ACT 1? Everytime I zone into the crypts the bot just stops and stands there till it times out.
       
    7. rookiebot

      rookiebot New Member

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      Getting disconnects on A4 today, anyone else?
       
    8. kingkard

      kingkard Member

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      Bilzzard server, not DB ,rookie
       
    9. Slickdealer

      Slickdealer New Member

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      The Yet Another Rifter + Bounties opens caches for me, running just these bounties alone in this profile stashes them. Both running Trinity24 with the open cache setting on.

      Any ideas on how to modify this profile to do the same as YAR+Bounties?
       
    10. kleinerMann

      kleinerMann Member

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      I speed up some profiles with a new profiletag created by myself to ignore smal TrashMobGroups.
      Code:
      <TrinityMobSettings TrashPackSize="10" TrashPackClusterRadius="20"/>
      It will change the TrashPackSize and/or the TrashPackClusterRadius in Trinity.

      Example 1:
      Profile Start->: Set TrashPackSize="10" and goto Level 2 of an area. This Ignore the most TrashMobGroups
      Inside Level 2 -> Set TrashPackSize="1" to kill all Mobs in Level 2.

      Example 2:
      Profile Start->: Set TrashPackSize="10" and goto Queen Araneae. Ignore the most TrashMobGroups
      To Kill Queen Araneae -> Set TrashPackSize="1".

      The reset-attribute should restore your Original settings after changes with this tag.
      Code:
      <TrinityMobSettings reset="true"/>
      This could be a big speed boost !!!

      just put the attached file to the other trinity-xmltag-files (.\Plugins\Trinity\XmlTags\)
      View attachment TrinityMobSettings.cs

      @rrrix: i hope this is ok for you...

      greets
      kleinerMann
       
    11. kyriakos

      kyriakos New Member

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      Updated to resolve Den of the Fallen (found new tags to work with that seems to be more consistent). I plan to hit Matriarchs' Bones next. I had some issues there last night.

      Kyriakos Fixes - v5 - View attachment kyriakos_a1_fixes_v5.zip
       
    12. Zotan

      Zotan Member

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      @kleinerMann
      It looks very nice! I hope rix add this to Trinity, then we add this to Bounties.
       
    13. tomten

      tomten Banned

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      Keep up the great work with act 1, im afking it anyways to gain leg material for aughilds set. Gained 3x running 11 hours ontop of everything else :D
       
    14. kyriakos

      kyriakos New Member

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      This zip file can be unzipped to DB/Profiles/Bounties/Acts/A1. It should attempt to overwrite modified files.

      [Profiles] Adventure Mode Bounties - Community Edition - Kyriakos A1 Resolutions - all credit goes to sychotix and other community devs - these fixes are personal fixes that I'm using to attempt to make this profile less 'hands on'.

      v .6 - View attachment kyriakos_a1_fixes_v6.zip

      Changelog:
      -- 344488 - Vendor Armorer - Resolves character hanging if exit (door) is below a balcony
      -- 345488 - Clear Den of the Fallen - Resolves Den of the Fallen hanging
      -- 347097 - Kill Digger O Dell - Resolves Digger O Dell Portal Hanging
      -- 349020 - Matriarch's Bones - Resolved issue with hanging going in, as well as hanging during event

      Other Reported Issues Under Investigation:
      Code:
      Bounty: The cursed chamber of bone (375198_cursed_chamber_of_bone)
      Did not inspect the shrine to cleanse the chamber (instead just stopped somewhere nearby)
      Loaded profile The Cursed Chamber of Bone (375198)
      Using Waypoint. Number:2
      [Trinity] Waiting for Event

      Please continue to report (PM is fine) issues that aren't listed above for Act I. Hopefully the SVN maintainer will take these resolutions after testing.
       
    15. Jeof

      Jeof New Member

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      Thanks kyriakos, will test it out and will let you know soon! :) thanks again for the hard work
       
    16. kyriakos

      kyriakos New Member

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      Just found that TrinityMoveToSNO may work better in Matriarch for a different spot I hadn't run into testing before. Running some final testing/tweaking, will post a new version soon.
       
    17. tikojan424

      tikojan424 New Member

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      Trinity] Error while refreshing DiaObject ActorSNO: 219613 Name: a4dun_Spire_CorruptionGeyser-21553 Type: Monster Distance: 105
      [Trinity] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 760
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.Actors.ACD.()
      at Zeta.Game.Internals.Actors.ACD.get_ACDGuid()
      at Trinity.Trinity.RefreshStepCachedObjectType(Boolean AddToCache) in c:\Users\tikojan\Desktop\DEMONBUDDYBOUNTYNEW\Plugins\Trinity\Cache\RefreshObject.cs:line 514
      at Trinity.Trinity.CacheDiaObject(DiaObject freshObject) in c:\Users\tikojan\Desktop\DEMONBUDDYBOUNTYNEW\Plugins\Trinity\Cache\RefreshObject.cs:line 167
      at Trinity.Trinity.RefreshCacheMainLoop() in c:\Users\tikojan\Desktop\DEMONBUDDYBOUNTYNEW\Plugins\Trinity\Cache\RefreshObjects.cs:line 396
      [Trinity] Error while refreshing DiaObject ActorSNO: 219613 Name: a4dun_Spire_CorruptionGeyser-21522 Type: Monster Distance: 156
      [Trinity] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 760



      ALSO AFTER DOIN ALL BOUNTYS IT JUST WALKS AROUND THE MAP. doesnt base to talk to tyrael for cache can anyone help me
       
    18. tikojan424

      tikojan424 New Member

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      does ur character walk around after completeing all bountys and does not talk to tyrael?
       
    19. xzjv

      xzjv Community Developer

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      I'm working on an idea to see how much of a pattern there is on common spawn locations. Should have the plugin working soon so you guys can use to contribute data.

      [​IMG]
       
    20. xzjv

      xzjv Community Developer

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      rrrix is planning to remove these tags from trinity at some point but who knows when that will be.

      I'll add in your next version, PM me if i forget to check for it later today.
       
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