• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

    Thread Status:
    Not open for further replies.
    1. snakkes

      snakkes New Member

      Joined:
      Apr 5, 2014
      Messages:
      548
      Likes Received:
      0
      Trophy Points:
      0
      ....

      Wow, just wow...

      Right click the link and download or save?

      I am suprised why people that dont know how an computer or the internet works are trying to bot...

      You will just hit your head in the wall so many times.
       
    2. besztia

      besztia New Member

      Joined:
      Jun 15, 2012
      Messages:
      14
      Likes Received:
      0
      Trophy Points:
      0
      Anyone is succesfull with running bounties with trinity 1.9?
       
    3. BlowMeDry

      BlowMeDry New Member

      Joined:
      Jan 15, 2013
      Messages:
      163
      Likes Received:
      1
      Trophy Points:
      0
      Hearing this ring everytime aches me as I had accidentally brimmed this ring! Found from Act 1 after 1 month of BOT!
       
    4. ilostmypill

      ilostmypill New Member

      Joined:
      May 3, 2014
      Messages:
      20
      Likes Received:
      0
      Trophy Points:
      0
      after completing the bounty and receiving the cache box, bot opens it up and does not pick any of the items up and just resets the run. Anyone else experiencing this?
       
    5. a2344868

      a2344868 New Member

      Joined:
      Apr 27, 2014
      Messages:
      16
      Likes Received:
      0
      Trophy Points:
      0
      ACT1 General Cathedral Level 4 Bounty

      Exception when terminating bot thread. System.NullReferenceException: 並未將物件參考設定為物件的執行個體。
      於 Trinity.XmlTags.TrinityExploreDungeon.<>c__DisplayClass6.<GetIgnoredAreas>b__2(IgnoreScene igns)
      於 System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
      於 Trinity.XmlTags.TrinityExploreDungeon.<GetIgnoredAreas>b__1(Scene scn)
      於 System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      於 System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      於 System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      於 Trinity.XmlTags.TrinityExploreDungeon.GetIgnoredAreas()
      於 Trinity.XmlTags.TrinityExploreDungeon.<get_IgnoredAreas>b__0()
      於 Zeta.Common.CachedValue`1..ctor(Func`1 retriever, TimeSpan cacheFor)
      於 Trinity.XmlTags.TrinityExploreDungeon.get_IgnoredAreas()
      於 Trinity.XmlTags.TrinityExploreDungeon.IsPositionInsideIgnoredScene(Vector3 position)
      於 Trinity.XmlTags.TrinityExploreDungeon.<CheckIgnoredScenes>b__c1(Object ret)
      於 Zeta.TreeSharp.Decorator.CanRun(Object context)
      於 Zeta.TreeSharp.Decorator..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.PrioritySelector..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.Decorator..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.PrioritySelector..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.PrioritySelector..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.DecoratorContinue..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.PrioritySelector..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.Sequence..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.PrioritySelector..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.Common.HookExecutor.Run(Object context)
      於 Zeta.TreeSharp.Action.RunAction(Object context)
      於 Zeta.TreeSharp.Action..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.PrioritySelector..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.PrioritySelector..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.Common.HookExecutor.Run(Object context)
      於 Zeta.TreeSharp.Action.RunAction(Object context)
      於 Zeta.TreeSharp.Action..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.TreeSharp.PrioritySelector..()
      於 Zeta.TreeSharp.Composite.Tick(Object context)
      於 Zeta.Bot.BotMain.()
       
    6. Stiloo

      Stiloo New Member

      Joined:
      Nov 2, 2012
      Messages:
      162
      Likes Received:
      0
      Trophy Points:
      0
      can be done so that the bots started three different tasks? and that did not go together? and passed to the task? and not teleported in a location where there is already a bot?
       
    7. pedrocash

      pedrocash New Member

      Joined:
      Nov 15, 2013
      Messages:
      33
      Likes Received:
      0
      Trophy Points:
      0
      Can you make a profile that uses the most rewarding bounties, like kill all monsters in one area, used by Alkaizer?
       
    8. Botcher

      Botcher New Member

      Joined:
      Apr 26, 2014
      Messages:
      6
      Likes Received:
      0
      Trophy Points:
      0
      I didnt have time to read every line of test when right clicking, and it was nearly at the bottom. I had to rush to work right after posting.
       
    9. r3plic4tor

      r3plic4tor New Member

      Joined:
      Apr 24, 2014
      Messages:
      801
      Likes Received:
      0
      Trophy Points:
      0
      act 4 he dont talk with tyrael after finishing, db starts directly a new game
       
    10. makapangyarihan

      makapangyarihan New Member

      Joined:
      Oct 1, 2012
      Messages:
      136
      Likes Received:
      0
      Trophy Points:
      0
      So you mean the ring of royal grandeur (-1 item set bonus) does drop ONLY in Act 1? Cuz some of the other people here said that it also drops from Act 4 bounties which I have run almost exclusively since RoS came out and I have not gotten a single ring of royal grandeur drop for me.
       
    11. gotteshand

      gotteshand New Member

      Joined:
      Jun 7, 2012
      Messages:
      273
      Likes Received:
      1
      Trophy Points:
      0
      http://viking-empire.org/Bounties.xml try this make sure to use trinity 1.9 and QuestTools 2.0 or it WILL NOT WORK!
       
    12. SpitZ

      SpitZ New Member

      Joined:
      Apr 21, 2014
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      1
      Act 4 bounty caches have a chance to drop items from EVERY act (1,2 and 3). Royal Ring of Grandeur is an Act 1 exclusive drop, but it can also be dropped from Act 4 Bounty Caches.
       
    13. kedde2005

      kedde2005 New Member

      Joined:
      Nov 18, 2012
      Messages:
      137
      Likes Received:
      0
      Trophy Points:
      0
      Tried act1 today since ezupdater updated my bounty profiles.
      Act1 still sucks big time :(
      Seriously act1 is the most important act to get finished?
      Act2 and act3 drops isnt as good as the grandeur ring..

      Hope that this can get fixed soon, might even donate if it works flawless.
      Atm guess im stuck with act4.
       
    14. speculoos

      speculoos Member

      Joined:
      Jun 11, 2012
      Messages:
      397
      Likes Received:
      1
      Trophy Points:
      18
    15. Stiloo

      Stiloo New Member

      Joined:
      Nov 2, 2012
      Messages:
      162
      Likes Received:
      0
      Trophy Points:
      0
      do not show me plug in plugins bounty dumper! :/ Why?
       
    16. Stiloo

      Stiloo New Member

      Joined:
      Nov 2, 2012
      Messages:
      162
      Likes Received:
      0
      Trophy Points:
      0
      bounty does not work with simply follow why?
       
    17. dthien0511

      dthien0511 New Member

      Joined:
      Mar 22, 2014
      Messages:
      198
      Likes Received:
      0
      Trophy Points:
      0
      ^
      1. Bounty plugin has been merged into Trinity already.
      2. Because it hasnt been optimized for botting with multi-acc yet.
       
    18. stud4fun

      stud4fun New Member

      Joined:
      Dec 21, 2012
      Messages:
      717
      Likes Received:
      4
      Trophy Points:
      0
      Thank you
       
    19. checkthis

      checkthis New Member

      Joined:
      Apr 8, 2014
      Messages:
      26
      Likes Received:
      0
      Trophy Points:
      1
      have no screenshot or any further information on this, but got stuck on a1 fields of misery - quest was to clean the cursed chest.
      bot walked by the chest in the northwest of the map (found it) but dit not recognize it. backtracked all the way to other areas (weeping hallows and cemetry)

      edit: moved my char manually to the chest and clicked on it. bot did not recognize that bounty was finished after chest was clean and did not start next bounty
       
      Last edited: May 5, 2014
    20. stud4fun

      stud4fun New Member

      Joined:
      Dec 21, 2012
      Messages:
      717
      Likes Received:
      4
      Trophy Points:
      0
      Bot was wandering around looking for Moon clan cave. I manually lead him to entrance of Moon clan cave but he wouldn't go in. Again I manually brought him inside of cave. Then he town portal back to town and repeat..

      Profile rev 266
      DB beta 403
      Trinity .28
       
    Thread Status:
    Not open for further replies.

    Share This Page